The Dark Crystal (video game)

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The Dark Crystal
The Dark Crystal Game Cover.png
Cover art
Developer(s) Sierra On-Line
Publisher(s) SierraVenture
Designer(s) Roberta Williams
Series Hi-Res Adventure
Platform(s) Apple II, Atari 8-bit
Release date(s) 1983[1]
Genre(s) Adventure game
Mode(s) Single-player
Distribution 5.25" Floppy disk

The Dark Crystal is a graphic adventure computer game based on Jim Henson's fantasy film, The Dark Crystal. The game was designed by Roberta Williams and published under the SierraVenture line in 1983[1] as Hi-Res Adventure #6: The Dark Crystal. It was the first Hi-Res Adventure released under the SierraVenture line, the previous titles being released under earlier names and later re-released under SierraVenture.

Gameplay[edit]

The Dark Crystal gameplay.

The Dark Crystal is set in Thra, a world with three suns. Every thousand years the three suns come together in an event known as "The Great Conjunction".[1] The player controls Jen, a gelfling. Two souls are destined to battle to reveal the secrets of their past. One warrior's fate rests in the hands of a tyrannical villain who is hellbent on destruction.

The game features no music, a single beep is used to alert that no action other than the return key can be taken and a double beep if another command is used at that time.

Development[edit]

Development took a little over a month.[2]

Reception[edit]

Softline in 1983 wrote that "In a way, it's better than the movie", stating The Dark' Crystal '​s "thin story that failed to serve the movie well is comparatively top-drawer material in the game" and calling the graphics "delightful".[3]

References[edit]

  1. ^ a b c "The Dark Crystal - Cover Art - MobyGames". www.mobygames.com. Retrieved 2008-09-13. 
  2. ^ "The dark crystal.". www.atarimagazines.com. Retrieved 2008-09-13. 
  3. ^ Tommervik, Margot Comstock (May–Jun 1983). "The Dark Crystal". Softline. p. 45. Retrieved 28 July 2014. 

External links[edit]