The Eternal Boundary

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The Eternal Boundary
Authors L. Richard Baker III

The Eternal Boundary is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

Plot summary[edit]

The Eternal Boundary, the first adventure for the Planescape setting, focuses on a few key areas of Sigil. The player characters are hired to locate a madman who holds the key to a portal, and explore the slums of the Hive, meet the Bleak Cabal at the Gatehouse, and parley with undead in the vaults of the Mortuary. A fiery climax in another plane provides clues to a conspiracy.[1]

Publication history[edit]

The Eternal Boundary was written by L. Richard Baker III, and published by TSR, Inc.[1]

Reception[edit]

Rick Swan reviewed The Eternal Boundary for Dragon magazine #211 (November 1994).[1] He suggests that when the player characters "can go anywhere in an infinite number of universes, it's hard to know where to begin. Eternal Boundary [...] comes to the aid of stymied plane-hoppers with an entertaining scenario".[1] Swan concludes by saying: "Despite the reliance on familiar settings (a tavern, a mausoleum, a trap-filled citadel), the bizarre cast of characters and almost casual way that travelers flip between planes gives Eternal Boundary a feel all its own; you're unlikely to confuse it with a conventional fantasy adventure."[1]

References[edit]

  1. ^ a b c d e Swan, Rick (November 1994). "Role-playing Reviews". Dragon (Lake Geneva, Wisconsin: TSR) (#211): 91–92.