The Granstream Saga

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The Granstream Saga
The Granstream Saga Coverart.png
Developer(s) Shade
Publisher(s) JP SCEI
NA THQ
EU ARC Entertainment
Composer(s) Kōhei Tanaka
Masanori Hikichi
Miyoko Takaoka
Takako Ochiai
Platform(s) PlayStation
Release date(s) JP November 6, 1997[1]
NA June 30, 1998[1]
EU February 26, 1999[1]
Genre(s) Action role-playing
Mode(s) Single-player
Distribution CD-ROM

The Granstream Saga (グランストリーム伝記 Guransutorīmu Denki?) is an action role-playing game for the PlayStation. The game was developed by a team consisting of staff from the developer Quintet under the name Shade.

The Granstream Saga is lauded as one of the first fully polygonal RPGs, as opposed to using pre-rendered backgrounds. The game features anime-style cutscenes by Production I.G. It is also somewhat unique in that the characters the player meets in the game are faceless. The game's plot is based on the manga series Kros.[2]

Gameplay[edit]

Gameplay consists of top-down rpg-exploration and storytelling. When confronted or ambushed by an enemy, the camera angle shifts to a 45 degree angle, and combat gameplay begins. Combat gameplay consists of realtime battles, as opposed to the norm of turn based rpg combat. In realtime combat, you will utilize several weapons and abilities, such as swords, daggers, axes, warhammers, and various spells. When not in combat, you will spend a very large time exploring, gaining new weapons and armor, and conversing with the many characters of the different continents.

Story[edit]

One hundred years prior to the story's beginning, there was a great war waged between the Allied Spirit Army and the Imperial Wizardry. The war waged for ages, with neither side having a clear advantage. The Imperial Wizardry employed a new weapon that would fire at the core, with the intent of causing heavy terrain damage to enemy territory, but a severe miscalculation caused the planet's axis to shift and cause global warming. Before the Earth could sink, four wise men created a machine to allow four of the continents to float, avoiding death. The wise men left the mechanism in the hands of their descendants. However, in the present day, their descendants have disappeared, and the remaining continents have begun to sink.

Music[edit]

The game's anime cutscenes feature music by composer Kohei Tanaka while the rest of the in-game music was composed by Quintet's sound staff including Masanori Hikichi, Miyoko Takaoka and Takako Ochiai.[3]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 66.00%[4]

The game received an average score of 66.00% at GameRankings, based on an aggregate of 9 reviews.[4] THQ was the United States publisher, and their job with the English version voice acting in the game was poorly reviewed.[5]

References[edit]

  1. ^ a b c "The Granstream Saga Release Information for PlayStation". GameFaqs. Retrieved 2013-03-22. 
  2. ^ Boor, Jason (February 6, 1998). "Granstream Saga". IGN.com. Retrieved 2008-11-10. 
  3. ^ The Granstream Saga Original Sound Track (CD liner). Kohei Tanaka. Japan: First Smile Entertainment. 1998. FSCA-10029. 
  4. ^ a b "The Granstream Saga for PlayStation". GameRankings. Retrieved March 25, 2014. 
  5. ^ "Audio Atrocities". Retrieved 2007-02-28.