The Little Mermaid (video game)
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|Disney's The Little Mermaid|
1990 (Game Boy)
The Little Mermaid is a video game was developed by Capcom for the NES and Game Boy, and published in 1990. It is a single player side-scrolling action game where you control Ariel on a quest to defeat the evil Ursula, the sea witch.
In Disney's The Little Mermaid for the NES, you play as Ariel. Ariel has already met Eric, and they plan to wed, but the sea-witch Ursula has taken control of the ocean! So Ariel (After explaining what's going on to Eric) becomes a mermaid once more and sets off to rescue the sea.
The game takes place from a side view and Ariel (Swimming most of the time, but hopping around on the land occasionally) can shoot bubbles to trap her foes and can then throw them at each other. She can also dig through sand to find treasure and pick up sea shells to break chests open with. The treasure she finds in the sand is usually just bonus points, but the treasure you find in chests will increase your bubble's power and range. 
The gameplay is similar to other Capcom games such as Chip 'n Dale Rescue Rangers and DuckTales in that Ariel shoots air bubbles from her tail that when they hit certain enemies, can be picked up and thrown at other enemies or bosses. Ariel can also collect icons scattered throughout the levels to restore health, gain extra lives, or increase the range/power of her air bubbles.
Stages and bosses
- STAGE 1: SEA OF CORAL (Boss: Shark)
- STAGE 2: SUNKEN SHIP (Boss: Flotsam & Jetsam)
- STAGE 3: SEA OF ICE (Boss: Walrus)
- STAGE 4: UNDERSEA VOLCANO (Boss: Soldier Fish)
- STAGE 5: URSULA'S CASTLE (Boss: Ursula)
- FINAL STAGE (Boss: Mistress Ursula)
When a stage begins, Ariel descends from the top of the screen to the recommended starting point in the NES version, but just starts out in the recommended position in the Game Boy version. The featured SFX are different in both versions. The start of the stage's BGM can be heard only once in the NES version; although the whole BGM can be repeated in the Game Boy version. The stage backgrounds were more restricted in the Game Boy version than in the NES version. When you lose a heart, the heart turns into a heart frame in the NES version, but disappears in the Game Boy version. The key scales of the Boss BGM are different in both versions. The BGM speed in the NES version is much faster than in the Game Boy version.
- http://www.mobygames.com/game/disneys-the-little-mermaid The Little Mermaid (NES game)
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