The Scooby-Doo/Dynomutt Hour
|The Scooby-Doo/Dynomutt Hour|
|Created by||Joe Ruby
|Directed by||Charles A. Nichols|
|Voices of||Don Messick
|Country of origin||USA|
|No. of episodes||16|
|Executive producer(s)||William Hanna
|Running time||60 minutes (two half-hour segments, Sept.-Nov. 1976);
90 minutes (three half-hour segments, Nov.-Dec. 1976)
|Production company(s)||Hanna-Barbera Productions|
|Distributor||Warner Bros. Television Distribution|
|Original run||September 11, 1976 – December 18, 1976|
The Scooby-Doo/Dynomutt Hour is a 60-minute package show produced by Hanna-Barbera Productions in 1976 for ABC Saturday mornings. It marked the first new installments of the cowardly canine since 1973, and contained the following segments:
The Scooby-Doo/Dynomutt Hour debuted on September 11, 1976. After two months, an additional 30 minutes were added to the hour-long series (to accommodate repeats of the first two CBS seasons of Scooby-Doo, Where Are You!), becoming the 90-minute Scooby-Doo/Dynomutt Show, which is how it remained from December 4, 1976 to September 3, 1977. Like many animated series created by Hanna-Barbera in the 1970s, the show contained an inferior laugh track created by the studio.
|#||The Scooby-Doo Show Episode title||Dynomutt, Dog Wonder Episode title||Original airdate||The Scooby-Doo Show Plot||Dynomutt, Dog Wonder Plot|
|1||"High Rise Hair Raiser"||"Everyone Hyde!"||September 11, 1976||When Fred, Shaggy, and Scooby get jobs on a construction crew, they discover that the building site is being haunted by the ghost of a man whose house stood on the very spot as the new building. But could this mystery have less to do with sentimental phantoms than with the robberies taking place around town?||Willie the Weasel has created a formula that turns him into Mr. Hyde. While Blue Falcon and Dynomutt are on the trail of the mysterious Mr. Hyde, they encounter the Mystery Inc. gang and Scooby-Doo (who are unaware that Mr. Hyde is a supervillain and not one of their typical "spooks"). In The New Scooby-Doo Movies-fashion, they team-up with Blue Falcon and Dynomutt (who happens to be Scooby's hero) to stop Mr. Hyde who has threaten to turn the entire city into Mr. Hyde's unless he is proclaimed Mayor. Fred and the others find a clue (which turns out to be Willie the Weasel's glove) and Blue Falcon deduces he is Mr. Hyde. Blue Falcon & Dynomutt have Mr. Hyde proclaimed Mayor and pretend to be turned in so Mr. Hyde will lead them to his secret lair and trick him into showing them the antidote to the Hyde formula. Willie the Weasel and his canine partner-in-crime "Snitch" manage to escape. Blue Falcon and Dynomutt head to the Mayor's Mansion to stop Hyde from retrieving his stolen loot. The Mystery Inc. gang setup one of their infamous "Scooby Traps" while Blue Falcon & Dynomutt confront Mr. Hyde and Snitch. Dynomutt captures Snitch while Blue Falcon and the Mystery Inc. crew capture Willie the Weasel/Mr. Hyde.
NOTE: This episode is a crossover between Dynomutt, Dog Wonder and Scooby-Doo.
|2||"The Fiesta Host is an Aztec Ghost"||"What Now, Lowbrow?"||September 18, 1976||The gang is in Cinqo, Mexico to attend a fiesta which gets cancelled, because of the ghost of Katazuma, an ancient Aztec King and his living Aztec Statue henchman.||A caveman-like criminal named Lowbrow wants to become the King of Crime and steals some books that will help him in his quest. Blue Falcon and Dynomutt end up assisted by Mystery Inc. into stopping Lowbrow.
NOTE: This episode is another crossover between Dynomutt, Dog Wonder and Scooby-Doo.
|3||"The Gruesome Game of the Gator Ghoul" 1||"The Great Brain... Train Robbery"||September 25, 1976||On their way to see Ma & Pa Skillet and Scooby-Dum, the gang finds The Gator Ghoul who is scaring people away from the swamp.||The Gimmick is a criminal mastermind who uses his prowess of gadgets to create havoc in the city and dares the police to stop him from stealing a train car with a prince inside.
NOTE: Mumbly makes a cameo at the end of the episode.
|4||"Watt a Shocking Ghost"||"The Day and Night Crawler"||October 2, 1976||An empty gas tank forces the gang to stop for the night in Winterhaven. However, the town's spookiest resident—the 10,000-Volt Ghost—plans to ensure that no one stays long. Is the Ghost the spirit of a vengeful electrical worker, or are there more mundane monsters at work?||A talking worm called Worm and his henchman Grub use a digging machine to spring Bugsy Busby and Roto Chopper from prison in a plot to steal a super-computer.|
|5||"The Headless Horseman of Halloween"||"The Harbor Robber"||October 9, 1976||On Halloween, the gang takes Scooby-Dum with them to a Halloween party. When the electricity goes out, one of the guests goes missing, and the gang must chase down the legendary Headless Horseman to solve the mystery.||An ocean-themed villain named Fishface plans to steal Big City's oil and hold it for ransom.|
|6||"Scared a Lot in Camelot"||"Sinister Symphony"||October 16, 1976||A visit to Shaggy's uncle is disrupted when he disappears before the gang's arrival. They then discover the hostile ghosts of Merlin the Wizard and his Black Knight.||Manyfaces uses his talent for disguises to trick Dynomutt into arresting Blue Falcon, Mayor Gaunt, and the Chief of Police.|
|7||"The Harum Scarum Sanitarium"||"Don't Bug Superthug"||October 23, 1976||While on a trip to Niagara Falls, the gang ends up staying at an asylum being haunted by the ghost of Dr. Coffin. His two henchmen seem to be driving an ambulance taking patients, but are they really patients or is the spooky sanitarium hiding something?|
|8||"The No-Faced Zombie Chase Case"||"Factory Recall"||October 30, 1976||While eating dinner, Scooby witnesses a burglary—a faceless zombie stealing a rare coin. As they follow the zombie to the Dilly Dally Dolly toy factory, they end up being chased all over the building by the zombie and by a gorilla.||Blue Falcon loses his Falcon Communicator while he and Dynomutt are fighting Mr. Cool. Mr. Cool then makes Blue Falcon think that he is F.O.C.U.S. One claiming that Dynomutt needs to recalled to where he was made. With Dynomutt under his control, Mr. Cool has Dynomutt dispose of Blue Falcon while he initiates a plot to freeze Big City.|
|9||"Mamba Wamba and the Voodoo Hoodoo"||"The Queen Hornet"||November 6, 1976||The gang goes to see their friend Alex's band perform. However, matters get spooky when the band plays a song based on an ancient voodoo chant, summoning the ghost of a witch doctor who kidnaps one of the band members. The mystery leads the gang to an old Southern mansion, where they plunge into a plot involving legal papers more than the living dead.||Blue Falcon and Dynomutt attempt to get evidence that will put Queen Hornet in prison.|
|10||"A Frightened Hound Meets Demons Underground"||"The Wizard of Ooze"||November 13, 1976||While in Seattle the gang finds out about a construction site that's being terrorized by demons who live in an underground ancient city. So the gang has an underground mystery to solve.||Swamp Rat and his henchman Mudmouth plan to flood Big City by using stolen pumps to send half the water in Bogmyer Swamp into Big City to start a crime spree. Blue Falcon and Dynomutt, team-up once again with Scooby-Doo and Mystery Inc. to stop the villains before Big City becomes Bog City.
NOTE: This episode is another crossover between Dynomutt, Dog Wonder and Scooby-Doo.
|11||"A Bum Steer for Scooby"||"Tin Kong"||November 20, 1976||While in Texas to go visit Daphne's uncle Matt, the gang encounters a flying bull known as Tamooka, which seems to be the cause of cattle disappearing from the ranch. They then encounter a ghostly medicine man in an Native Indian village.||A hack movie director named Eric von Flick plans to make a movie called "The Total Destruction of Big City" starring his robotic creation Tin Kong.|
|12||"There's a Demon Shark in the Foggy Dark" 3||"The Awful Ordeal with the Head of Steel"||November 25, 1976||The Maharaja's jewels are stolen in the airport—but the only other creature in the room was a demon shark, frozen in a block of ice. The mystery leads the gang to Sea World, where the creature has come to life.||A mysterious criminal named Ironface seeks revenge on Big City by capturing the District Attorney, the Warden of Rockatraz, Detective Malloy, Mayor Gaunt, Judge Grater, Chief of Police Grisby, and the Chief Prosecutor as well as Blue Falcon and Dynomutt. Now Blue Falcon and Dynomutt must defeat Ironface and find out Ironface's true identity.|
|13||"Scooby-Doo, Where's the Crew?"||"The Blue Falcon vs. the Red Vulture"||November 27, 1976||While helping a professor research a sunken ship, the gang runs into the ghost of the shipwreck's old captain and his motley crew of sea monsters. This monstrous motley crew doesn't want visitors. But is the reason deeper than it first appears?||The Red Vulture steals 2 of the world's most powerful super-jet engines, with plans to use them for his nefarious Vulture jet and in turn dominate the airways.|
|14||"The Ghost That Sacked the Quarterback"||"The Injustice League of America"||December 4, 1976||While the gang are watching the Hawks play, the star quarterback disappears, and the ghost of a vengeful football player appears and starts to haunt the stadium||Fishface, Gimmick, Lowbrow, Queen Hornet, Superthug, and Worm have escaped from Big City Prison and had formed the Injustice League of America. They plan to commit a major crime spree and dispose of Blue Falcon and Dynomutt.|
|15||"The Ghost of the Bad Humor Man"||"Lighter Than Air Raid"||December 11, 1976||When the Mystery Machine crashes in front of an ice cream factory, the gang discover three phantoms haunting the building.||An evil genius of the airways named Blimp is stealing Big City's supply of helium.|
|16||"The Spirits of 76"||"The Prophet Profits"||December 18, 1976||While in Washington D.C. the kids visit the Smithsonian Institution. They lose Scooby and get locked in after hours. They find strange things going on like a train moving on its own, and the ghosts of Benedict Arnold, William Demont and John Andre haunting the building.||The Prophet sets up his own disasters which he can predict for Mayor Gaunt and charge him $500,000 for every prediction he wants to know.|
The entire series was released on DVD as The Scooby-Doo/Dynomutt Hour: The Complete Series on Tuesday, March 7, 2006. However, the episodes contained therein are not the original 1976 broadcast versions (which would have included only one opening and closing credits sequence per episode), but the separate syndicated versions of The Scooby-Doo Show and Dynomutt, Dog Wonder. Some of the original Scooby-Doo/Dynomutt Hour bridging sequences from '76 (the opening to the Dynomutt segment featuring Scooby-Doo, and the original end credits) were used periodically when Dynomutt Dog Wonder aired as part of the USA Cartoon Express from spring 1984 to summer 1992 (the 1978 syndicated titles were shown as well).
- The Scooby-Doo/Dynomutt Hour at the Internet Movie Database
- The Scooby-Doo/Dynomutt Hour at TV.com
- The Scooby-Doo/Dynomutt Hour Episode Guide