The Simpsons: Tapped Out

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The Simpsons: Tapped Out
The Simpsons - Tapped Out.png
The Simpsons: Tapped Out logo used since its release
Developer(s) EA Mobile
Fox Digital Entertainment
Gracie Films
Distributor(s) EA Mobile
Platform(s) iOS, Android
Release date(s) iOS:

EU 20120229February 29, 2012
NA 20120301March 1, 2012

Android:
NA 20130206February 6, 2013
EU 20130214February 14, 2013

Genre(s) City-building game
Mode(s) Single player, Multiplayer (With Origin friends)
Distribution Digital distribution: Apple App Store, Google Play, Amazon Appstore

The Simpsons: Tapped Out is a freemium video game for iOS and Android, based on the American animated series The Simpsons. It allows users to create and maintain their own version of Springfield using familiar characters and buildings. The game is constantly being updated with new, often season-specific content, for example during holidays like Thanksgiving, and Treehouse of Horror episodes-related content for Halloween. Not limited to English-speaking players, the game is available in many languages such as French, Italian, German, Simplified Chinese and Brazilian Portuguese. The game was developed and published by EA Mobile and launched in the EU on February 29, 2012 and in US on March 1, 2012 for iOS[1] and February 6, 2013 for Android.[2] The game was released for Kindle Fire devices in several markets on June 24, 2013.[3] According to its own estimates, EA generated over $130 million in revenue since the game's release.[4]

Story[edit]

Too busy playing an elf game on his myPad at work, Homer neglects his workstation and accidentally causes a meltdown at the nuclear power plant, leading to a complete destruction of Springfield. Left stranded, he is solely responsible for rebuilding Springfield and bringing back its town members. Homer is desperate to find other characters so that he can get them to rebuild and he can get back to his elf game. With the help of Lisa, Homer rebuilds Springfield and brings back key sought out characters.

Gameplay[edit]

A typical gameplay scene

The game may be considered as a city-building game. It offers a variety of buildings (houses, shops, public buildings from the series) that the player buys with an in-game currency of "dollars", while buying premium items with real-world cash via donuts, a reference to Homer Simpson's passion for donuts within the series. Many buildings come with a questline for the player to follow and some add with them a character from the series; players collect characters along with buildings. Characters can be sent on tasks to progress with the quests to advance with the game, and to earn extra money to save up for items. Each building regularly generates a sum of in-game cash to collect, under names such as "Income tax" for houses and the "Collection plate" for the First Church of Springfield. Players can also place rivers, roads, pavement and decorations on the land. Recently, developers have added the "Krustyland" transporter, to get players from Springfield to the infamous Krustyland, where they can expand and build similar to player interactions in the game's Springfield.

The game is supported by EA's Origin, which acts as a social bridge to where players log in to their Origin accounts and visit friends' towns to collect cash once every 24 hours; and occasionally other tasks during an event.

There is a hidden easter egg where, in order to obtain the statue of Jebediah Springfield decoration, the player must tap Homer 10 times in a row whilst he is performing any task. This action also gives the player 10 free donuts, but can only work once.

The maximum number of levels is currently 43 since the July 23, 2014 update.

Themed updates[edit]

Several content updates have been released for the game:

Event/update Cause Dates
Moonshine River Episode promotional September 28, 2012
Treehouse of Horror XXIII Halloween October 12 – November 8, 2012
Thanksgiving Thanksgiving November 8, 2012
Penny-Wiseguys Episode promotional November 13, 2012
The Day the Earth Stood Cool Episode promotional November 30, 2012
Christmas Christmas/Winter December 5, 2012 – January 10, 2013
Valentine's Day Valentine's Day January 30 – February 28, 2013
Gorgeous Grampa Episode promotional February 28 – March 4, 2013
St. Patrick's Day St. Patrick's Day March 7, 2013
Dark Knight Court Episode promotional March 14, 2013
What Animated Women Want Episode promotional April 28, 2013
Whacking Day Whacking Day April 10 – May 16, 2013
Whiskey Business Episode promotional May 2, 2013
Season 24 finale Season promotional May 16, 2013
Squidport Expansion Expansion June 12, 2013 – present
4th July 2013 Fourth of July June 28 – July 8, 2013
Krustyland Expansion Expansion July 31, 2013 – present
Homerland Episode promotional September 23, 2013 – October 1, 2013
Treehouse of Horror XXIV Halloween October 1, 2013 – November 7, 2013
Thanksgiving Thanksgiving November 15, 2013 – December 3, 2013
Yellow Subterfuge Episode promotional December 4, 2013
Christmas Christmas/Winter December 10, 2013 – January 14, 2014
Married to the Blob Episode promotional January 8, 2014
Super Bowl XLVIII Episode promotional January 29, 2014 – February 2, 2014
Valentine's Day Valentine's Day February 5, 2014 – February 26, 2014
Social Currency Event Expansion March 2, 2014 – present
Diggs/The Man Who Grew Too Much Episode promotional March 7, 2014
St. Patrick's Day 2014 St. Patrick's Day March 12, 2014 – March 25, 2014
The War of Art Episode promotional March 19, 2014
Days of Future Future Episode promotional April 9, 2014
Easter Easter April 15, 2014 – May 13, 2014
The Yellow Badge of Cowardge Episode promotional May 16, 2014
Stonecutters Stonecutters June 4, 2014 - July 2, 2014
July 4, 2014 Fourth of July July 2, 2014 - July 15, 2014
Clash of Clones Clash of Clans parody August 19, 2014 - October 7, 2014

Usually, these events also include a temporary currency, which can be used to buy – or win – limited edition prizes.[5] More recently, in some events every user's winnings contributed to a community fund, which includes prizes for certain levels of the currency.[6]

In-game problems[edit]

Shortly after the iOS launch, the game was pulled from the iOS App Store due to EA's servers being unable to cope with the demand and a plethora of serious bugs reported by users.[7] After a month had passed, EA set up a forum whereby users could report bug issues, but failed to offer solutions to issues or temporary updates. Some users who had made in-app purchases discovered that their purchases had disappeared. After contacting EA, users were able to collect refunds directly from Apple. Several months later, the app finally returned to the App Store.

In April 2013 many Android users had trouble connecting to the servers.[8]

Further updates has left the game for some users crashing mid-game or failing to load at all without explanation.[citation needed][needs update]

See also[edit]

References[edit]

External links[edit]