ThunderJaws

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ThunderJaws
Developer(s) Atari Games
Publisher(s) Domark
Programmer(s) Russel Dawe
Natalie Burgess
Composer(s) Don Diekneite
Brad Fuller
Platform(s) Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Release date(s) June 1990
1991 (home versions)
Genre(s) Run and gun, platformer
Mode(s) Single-player, multiplayer
CPU (2x) 68000 (@ 7.15909 Mhz), M6502 (@ 1.7895 Mhz)
Sound YM2151 (@ 3.579 Mhz), OKI6295 (@ 9.037 Khz)

ThunderJaws (サンダージョーズ Thunder Jaws?) is a run and gun platform game originally released for the arcade by Atari Games in 1990. It was ported to home computers and consoles in 1991.[1]

Gameplay[edit]

The platforming game is has two types of gameplay throughout each stage. The first is an underwater zone, where the player dives and swims through the level and looks for an exit to reach the other type of gameplay; the base zone, where the player walks and jumps across platforms (similar to Rolling Thunder) until an important destination is reached.

The player is armed with a standard speargun to eliminate enemies but can acquire better weapons with limited ammo either found on the ground or randomly from an enemy killed. Enemies consist of divers, mutants and robots. At the end of various levels, the player is faced with a boss, defeated by repeatedly shooting its weak points.

Plot[edit]

A secret agent is on a mission to stop the mad mutation experiments of deranged Madame Q, but is required to venture through he aquatic laboratories and bases to find and eliminate her.

References[edit]

  1. ^ "ThunderJaws". Arcade History. Retrieved 17 April 2013. 

External links[edit]