Tidus

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Tidus
Tidus.png
Character artwork, by Tetsuya Nomura, depicting Tidus with his sword Brotherhood.
Series Final Fantasy
Kingdom Hearts
First game Final Fantasy X (2001)
Designed by Tetsuya Nomura
Voiced by (English) James Arnold Taylor
Cree Summer (younger)
Shaun Fleming (Kingdom Hearts)
Voiced by (Japanese) Masakazu Morita
Yuuto Nakamura (younger)
Motion capture Masakazu Morita
Fictional profile
Weapon Longswords
Home Dream Zanarkand

Tidus (ティーダ Tīda?) is a fictional character from the Final Fantasy series by Square Enix. He was first introduced as the protagonist from the role-playing video game Final Fantasy X in 2001. As the lead character, the player controls Tidus through the game, manipulating his actions through the unfolding storyline in traditional Final Fantasy style. Similar to the other characters in Final Fantasy X, Tidus' abilities are built around a classic Final Fantasy job class—in his case a Fighter, a balanced melee class.

In Final Fantasy X Tidus is introduced as a 17-year-old rising blitzball star player from the city of Zanarkand. After a mysterious creature called "Sin" attacked his hometown, Tidus was seemingly transported to the world of Spira. Shortly after arriving, Tidus meets a newly fledged summoner, Yuna, and her guardians. The summoner is soon to set out on a pilgrimage in an attempt to put an end to the very creature that attacked Tidus' city, and by joining them, Tidus hopes he will find his way home. He has also made appearances in other video games, such as Final Fantasy X's sequel Final Fantasy X-2, the Kingdom Hearts series, and Dissidia: Final Fantasy.

The character was designed with the intention of having a cheerful appearance in contrast to previous Final Fantasy protagonists as well as to give him a deeper relationship with the player. Tidus has generally been well-received by video game reviewers. His personality and relationship with Yuna has been praised while there has been criticism focused on his voice work and outfit design. Several types of merchandise based on Tidus' character have been produced, such as action figures and jewelry.

Contents

[edit] Appearances

[edit] Final Fantasy X

In Final Fantasy X, Tidus is introduced in medias res via an in-game cut scene showcasing the main characters around the ruins of a city, Zanarkand. He narrates most of the game events, revealing his thoughts on certain aspects of his journey.[1] Tidus recounts how events have led to the present, starting at his life in Zanarkand where he was a sports celebrity in blitzball, a fictional underwater sport.[2] Despite showing a cheerful and carefree attitude, Tidus bears an enormous hatred towards his absent father, Jecht, initially due to the fact his mother did not pay attention to him when he was around, and later for the pressure he had when playing blitzball due to the fact Jecht was also a celebrity.[3][4] During a Blitzball tournament, Zanarkand is attacked by an immense, shrouded creature known as Sin. The city is destroyed in its path, and Tidus is taken by Sin and Jecht's friend Auron to the world Spira.[5][6]

After arriving in Spira, Tidus drifts to the island Besaid. While on the island he meets Yuna, a summoner who is planning a pilgrimage to destroy Sin, along with her guardians: Lulu, Wakka, and Kimahri Ronso.[7] Tidus joins them in the hope of finding his way home,[8] and ultimately becomes one of Yuna's guardians, alongside Auron who reveals that Jecht became Sin.[9] Ten years ago, Jecht and Auron did the same pilgrimage protecting summoner Braska, Yuna's father, to defeat it, but Jecht became the reborn Sin.[10][11][12] As the journey continues, Tidus starts losing hope of returning home as he decides to stay with the other guardians and develops a romantic relationship with Yuna.[13][14] As the party approaches Zanarkand, Tidus learns that he and the Zanarkand he hails from, are the cumulative dreams of deceased people known as fayth.[15] Dream Zanarkand was created at the same time as the destruction of the original Zanarkand, when Sin was created in the war between Zanarkand and Bevelle. However, if Sin permanently defeated, the summoning of Dream Zanarkand and all its people—including Tidus—will disappear.[16]

Inside Zanarkand, the group learns Yuna must choose one of her guardians to become her fayth for the Final Summoning.[17] The group decides to find another way to destroy Sin forever and that should not involve the sacrifice of a guardian or a summoner.[18] The group then attacks Sin directly and enter its shell. Eventually, they find Jecht, who they have to defeat to eliminate Sin.[19] After killing the corrupt deity Yu Yevon responsible for Sin's reborn, the fayth are allowed to depart and their summoning of Zanarkand ends. As he vanishes Tidus says farewell to his friends, and is reunited with the spirits of Auron, Jecht, and Braska in the Farplane.[20]

[edit] Final Fantasy X-2

Tidus figures prominently into the plot of Final Fantasy X-2, though his appearances in the sequel are few. Also, because players have the option of renaming Tidus in Final Fantasy X, he is exclusively referred to with pronouns ("he" and "him") just like in the previous game.[21] Two years after the events of Final Fantasy X, Yuna sees a sphere displaying a young man who looks like Tidus trapped in a prison. This compels Yuna to join the Gullwings, a sphere-hunting group, and travel around Spira in the hopes of finding more clues that Tidus may be alive.[22] The individual seen in the sphere is eventually revealed to be another man named Shuyin instead.[23] Depending on the player's development during the game, the fayth will appear to Yuna in the game's ending, telling her they can make Tidus return to her.[24] Tidus then appears in Spira and is reunited with Yuna.[25] If the player can manage to complete the game with 100% completion rate, there is another final scene with Tidus and Yuna, in which the former reveals the nature of his return, stating that although he is unsure whether he is still a dream or not, he wishes to stay with her.[26][27] He is also an unlockable character to play blitzball in the game but under the name of "Star Player".[28] In the updated version of the game, Final Fantasy X-2: International + Last Mission, an illusion of Tidus appears as a boss character, and after the game's playthrough, he is mentioned to be living in Besaid alongside Yuna.[29]

[edit] Other appearances

Tidus has also appeared in games outside of the Final Fantasy X continuity. A more youthful version of Tidus appears in the Kingdom Hearts series as a friend of the protagonists Sora and Riku. In the first Kingdom Hearts, he appears with younger versions of Wakka and Final Fantasy VIII's Selphie,[30] serving as an optional sparring opponent. The character makes a cameo in Kingdom Hearts: Chain of Memories and in Kingdom Hearts II, he is briefly mentioned by Selphie.[31][32] A digital replica of Tidus also appears in Kingdom Hearts coded as a boss character.[33] Tidus appears in Itadaki Street Special, a board game-based video game, along with Auron and Yuna.[34] Tidus' dialogues, monologues and character songs were also included in the CDs Final Fantasy X Vocal Collection and feel/Go dream: Yuna & Tidus.[35][36]

In Dissidia: Final Fantasy, an action game that features several Final Fantasy heroes and villains, Tidus is featured as the hero from Final Fantasy X along with his father who is his respective villain.[37] To match the overall character designs of Dissidia, Nomura designed Tidus to look younger than his Final Fantasy X appearance.[38] As in Final Fantasy X, Tidus hates his father, which causes him to separate from his comrades in order to face him personally. In the outcome, he manages to reconcile with Jecht and gains a crystal he and the other characters were asked to obtain. Various of his traits such as his thoughts and actions are references to Final Fantasy X.[39] Along the entire cast, Tidus reappears in the prequel Dissidia 012 Final Fantasy, representing Chaos in order to confront Jecht who is a Warrior of Cosmos. When confronted by Yuna, Tidus sacrifices his life to save her from an attack from the Emperor, but is saved by Jecht to later become a Warrior of Cosmos. Besides his previous outifits, Tidus has another design based on an illustration by Yoshitaka Amano.[40]

[edit] Creation and development

The game's scenario writer, Kazushige Nojima, has expressed his concern regarding the relationship between the player and the main character in a Final Fantasy title, and wanted to try something new while penning Final Fantasy X. Since both the player and the main character find themselves in a new world, Nojima wanted Tidus' understanding of the world to reflect the player's progress in the game; a connection that allowed the player to advance Tidus' first-person narration of most of Final Fantasy X.[41] Nojima created a brief description for Tidus to give the character designer, Tetsuya Nomura, a rough scenario to work with. Nomura used the description to create a sketch to get input from Nojima and other staff members.[42] Nomura was also requested to design Tidus to look different from the game's theme in order to make him stand out.[43] For the sequel, Final Fantasy X-2, producer Yoshinori Kitase thought that the fans' biggest expectations of the game was a reunion between Tidus and Yuna after their separation in the first game.[44]

With the concept of the undead people used in the games, the staff wanted it to use it on one of the playable characters. Tidus was meant to be undead character, but during development of Final Fantasy X, Nojima watched a movie which used a similar idea with the protagonist. Therefore, Tidus was not an undead person during the game, and such role was given to Auron, as he was a secondary character.[45] Nomura has expressed after designing serious and moody main characters for Final Fantasy VII and Final Fantasy VIII, he wanted to give Tidus a cheerful attitude and appearance (while still keeping the recent trend of giving him a name related to the sky), which is reflected in the name Kazushige Nojima chose for him (Tiida is the Okinawan word for "Sun").[43][46] Initially, Tidus was going to be a rude plumber who was also part of a delinquent gang, but Kitase pointed it would make him a weak protagonist, so he was changed to a sports star.[47] Nomura also explained he wanted his clothing and accessories to suggest a relationship with the sea. For example, his outfit bears a distinctive blue theme, and the symbol of Tidus' Blitzball team on his clothing is designed after a fishing hook. The symbol is designed as an amalgamation of the letters "J" and "T" (the first letters of Tidus' name and that of his father, Jecht).[43]

Nomura has also mentioned a contrast between the lead male and female protagonists was established by Yuna's name meaning "night" in Okinawan.[43] This contrast is also represented with the items required to empower their Celestial Weapons; the Sun Sigil and the Sun Crest for Tidus', and the Moon Sigil and Moon Crest for Yuna's.[48] Due to the player having the option to change his default name, Tidus is never directly referred to by name during audible dialogue, though one character in Dream Zanarkand says his name in a dialogue box. The only other in-game appearance of his name is on a name plate on an Auroch locker in the Luca stadium as "Tidu", written in the fictional script used in Spira.[49] Because his name is never spoken out loud in Final Fantasy X, its intended pronunciation has been a subject of debate among fans. Interviews with James Arnold Taylor, Tidus' English voice actor,[50] and spoken dialogue from the English versions of Dissidia, Dissidia 012, and Kingdom Hearts—which featured the character in a cameo—portray it as /ˈtiːdəs/ tee-dəs, whereas one instance in the English version of Kingdom Hearts 2 exists in which the character's name is pronounced /ˈtaɪdəs/ ty-dəs.

[edit] Reception

Tidus has received an overall positive reception, and has also had various types of merchandise modeled after his likeness; for example, action figures and jewelry.[51] Tidus was described by GameSpy as a "garishly dressed Leonardo Dicaprio", commenting that his flaws are what make him appealing.[52] PSXextreme's Arnold Katayev liked Tidus' personality which contrasts the ones from previous Final Fantasy protagonists.[53] His role as the male lead was found outstanding in comparison to previous characters by GameZone due to his "perpetual feel of youth and innocence".[54] The 1UP.com staff initially described him as the "good kind of jock" due to how he supports the other protagonists of the game and yet they noted that his anger and his growth throughout the game avoided him from being a "stereotypical boy scout".[55] GameSpot commented players might not initially like the character, but would eventually find him "suitably endearing." They stated that he had the "surprising depth" characterized by past Final Fantasy protagonists, and called the ending involving Tidus "emotionally charged and satisfying".[56] Eurogamer stated that Tidus and the other characters "make much more dignified and believable decisions than those made by their predecessors in other Final Fantasy games."[57] Tidus was also listed as the fourth best Final Fantasy hero of all the time by GamesRadar who described him as "One of the most complex and bizarre heroes yet seen in the series".[58] In the article "The Top 7... "That's a Dude!?" game characters" GamesRadar featured him seventh commenting on his androgynous appearance.[59] Tidus' revelation of his real nature in the game's ending was third in a 1UP article of video game spoilers; such event was stated to have reduced "[to] at least two 1UP staffers to a state of misty-eyed mourning" yet they criticized how Tidus' resurrection in the sequel makes his fate unrealistic.[60] On the other hand, GamesRadar found Tidus' fate in the first game confusing as in the epilogue he appears alive despite having previously disappeared, and such scene is not explained until the sequel's ending.[61] In a Famitsu poll done in February 2010, Tidus was voted by readers as the twentieth most popular video game character.[62]

Tidus was also compared to Squall Leonhart, the protagonist from Final Fantasy VIII. IGN noted the differences in appearances between the two, comparing Squall's darker colored outfit and "permanent mope" against Tidus' brighter outfit and weapon along with "an indelible grin".[63] Additionally, Gamasutra thought that Tidus' character was more entertaining than Squall's despite being "a bit whiny".[64] Because of his English-language voice work, GameSpot commented it would have preferred "an almost-mute lead character, a la Squall from Final Fantasy VIII."[65] Regarding the character's English-language voice work, IGN stated the character "has a tendency to speak a little too high and fast when he gets excited."[63] RPGamer criticized Taylor's work, stating that while Tidus is supposed to sound "impulsive and energetic", his dialogue leaves him as "stupid and childish."[66] On the other hand, PSXextreme found that Taylor does a good work voicing Tidus.[53] GameSpot referred to Tidus as "annoyingly whiny", and Eurogamer echoed similar statements by referring to his voice acting as "whiny" and "detestable".[57][65] 1UP listed him as the worst dressed video game character, citing a "deal with it" outfit design by Nomura. They further commented that despite the "preposterous" design, Square was able to "successfully sell" Tidus as Final Fantasy X's main protagonist.[67] He was also featured fifth in 1UP's "The Top 5 Most Irriating RPG Protagonists" with criticism focused on his personality and his outfit.[68] James Arnold Taylor has also commented on his voicework for the character, stating that it did not seem realistic to him to have Tidus react in any other way than to truthfully show his emotions. While he also said there were things he would change about his performance if he could do it over again, Taylor said he loved voicing Tidus and thanked fans of the game for complimenting him on his work.[50]

The relationship between Tidus and Yuna was listed by GameSpot as one of the "Great Loves" in video games. It referred to their relationship as "one of the best (and ultimately saddest) examples" of a mature romance in games and cited the progression of the romance throughout the story as one of the game's best elements. GameSpot called the story revolving around their relationship "interesting" and "tender".[65] In a general overview of the romances from Final Fantasy, Gaming Age stated that Final Fantasy X had "the sparks fly" between Tidus' and Yuna's relationship.[69] GamesRadar listed their relationship tenth in their "The 14 Best Videogame Couples", commenting that they have the most realistic relation from all the Final Fantasy games.[70] The site also listed them second in the "Top 10 Square Enix Couples" commenting that despite the sacrifices they go through in the series, they still look for a chance to be together.[71] Kotaku listed the relationship second in the "Gaming's Top Five Love Stories" by Mike Fahey who stated that the popularity of their relationship and the fact Tidus fades away in the game's ending was what forced Square to make its direct sequel so that the two characters could meet once again.[72] Gamasutra featured it fifth in their list by Leigh Alexander who despite citing Tidus as a "forgettable hero" praised the importance of his and Yuna's relation in the game's story.[73] Both Tidus and Yuna also won the "Best Couple of the Year" award from Game Informer in 2001.[74] Yuna's English voice actress, Hedy Burress, commented that thanks to Tidus' interactions with Yuna gave her character a more "womanly aspect", and thus, more humanizing.[50]

[edit] References

  1. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: Listen to my story. This may be our last chance."
  2. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Commentator: Ten years later, the Jecht Memorial Cup tournament is today! The two teams that have won through to the finals are...of course, the Abes from A-East, and the Duggles from C-South. I know there's a lot of people out there today to see the star of the Abes! In just one year, he's become the team's number one player! He's Jecht's blood, and the new hope of blitzball!"
  3. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Yuna: What would you do if you found him? / Tidus: Who knows? I thought he died ten years ago. Well... I'd probably just smack him one. After everything he put Mom and me through. And because he was famous, I was always... Well, you should know, Yuna. Your father's famous, too. Everyone in Spira knows him, right? Ain't it tough?"
  4. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: I think I just figured something out. / Yuna: What? / Tidus: Why I hate my old man. / ... / Tidus: Whenever my old man was around, my mother wouldn't even look at me. Maybe that's when I started to resent him, even hate him. When he left us... Mom just lost her energy. / ... / Tidus: The old lady next door told me... when a lovebird dies, the one left behind... It just gives up living so it can join its mate. It was just like that. I hated my old man even more."
  5. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Auron: We called it "Sin." / Tidus: "Sin?""
  6. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus's retrospective: So I told her everything there was to tell about Zanarkand... About life there, blitzball, and Sin's attack...and about how Auron and I were engulfed in this light. I just said things as they came to mind. But then I started to wonder."
  7. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: We're taking the same boat as Yuna, right? Why do we gotta wait here? / Wakka: Yuna came to this village ten years ago, when the last Calm started. / Tidus: The Calm? /Wakka: Since then, she's been like a little sister to me and Lulu. But she had the talent... She became an apprentice. Now, today, she leaves as a summoner. / Lulu: This is our journey... We should leave together."
  8. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus' retrospective: I was just fooling myself. Maybe it was that day...on the sea, under the burning sun. I started to give up hope. I was in a foreign world. I wasn't going home. This was my new reality, and I was stuck in it for good."
  9. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: Hey man, there's no way. That's just impossible. / Auron: "Nothing impossible about it. Jecht, Braska, and I... Together we defeated Sin, ten years ago."
  10. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Yuna: Sin dies and is reborn. / Tidus: I get it! I thought it was weird. Yuna's dad defeated Sin ten years ago, right? But Sin's still here! Didn't make much sense till now."
  11. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: Is he alive? / Auron: It depends on what you mean by 'alive'. He is no longer human. But then... I felt something of Jecht there in that shell, couldn't you? You must have felt him when you came in contact with Sin. / Tidus: It can't be... / Auron: It is. Sin is Jecht."
  12. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: Auron? Will I ever go home? Back to Zanarkand? / Auron: That's up to Jecht. I'm going to offer my services to Yuna. Come."
  13. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus's retrospective: I guess I understood. My old man... he knew there was no way back home, back to Zanarkand. He wanted to go home, but he knew he couldn't. He couldn't go on until he accepted it. Besides...even if he had found a way back...I don't think he would've left his friends behind before their journey was complete. Maybe I had to start accepting my own fate."
  14. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Yuna: I'll continue. I must. If I give up now... I could do anything I wanted to, and yet... Even if I was with you, I could never forget. / Tidus: I'll go with you. I'm your guardian. Unless I'm...fired? / Yuna: Stay with me until the end. Please. / Tidus: Not until the end... Always. / Yuna: Always, then."
  15. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: Wait... this is a dream. / Fayth: Precisely. / Tidus: A dream? Are you crazy? I don't have time to be dreaming now! / Fayth: You're wrong. It's not that you're dreaming. You are a dream."
  16. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Fayth: Yes, you're a dream of the fayth. You, your father, your mother, everyone. All dreams. And if the fayth stop dreaming... / Tidus: No! So what if I'm a dream! I... I like being here. / Fayth: We've been dreaming so long... we're tired. Would you and your father... Would you let us rest?"
  17. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Yunalesca: Welcome to Zanarkand. I congratulate you, summoner. You have completed your pilgrimage. I will now bestow you with that which you seek. The Final Summoning...will be yours. Now, choose. You must choose the one whom I will change...to become the fayth of the Final Summoning."
  18. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: I give up. So what would an adult do, then? They know they can just throw away a summoner, then they can do whatever they like. You're right. I might not even have a chance. But no way am I gonna just stand here and let Yuna go. And what Auron said about there being a way... I think it's true. / Rikku: "You'll think of something"? Tidus: I'll go ask Yunalesca. She's got to know something. / Rikku: You really think she'll help you? / Tidus: I don't know, but I have to try. This is my story. It'll go the way I want it...or I'll end it here. / Yuna: Wait. You say it's your story, but it's my story, too, you know? It would be so easy...to let my fate just carry me away...following this same path my whole life through. But I know...I can't. What I do, I do...with no regrets."
  19. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Jecht: Well, I am Sin, you know. / ... / Tidus: "That's enough. Let's finish this, okay?" / Jecht: You're right. Well, then... Let's go! / Tidus: I promise this'll be quick! Hit me with all you got, Dad!"
  20. ^ Square Co. Final Fantasy X. (Square EA). PlayStation 2. (December 20, 2001) "Tidus: Yuna, I have to go. I'm sorry I couldn't show you Zanarkand. Goodbye! / Wakka: Hey! / Rikku: We're gonna see you again...? / ... / Yuna: I love you."
  21. ^ Fahey, Rob (February 27, 2004). "Final Fantasy X-2 Review". Eurogamer. http://www.eurogamer.net/articles/r_finalfantasyx-2_ps2. Retrieved June 9, 2009. 
  22. ^ Square Co. Final Fantasy X-2. (Square Enix). PlayStation 2. (March 13, 2003) "Yuna's restropective: It all began when I saw this sphere of you. At least, it looked like you. I couldn't say for sure. I thought I might find more spheres like it if I joined the Gullwings. So I did. Oh, in case you're wondering, the Gullwings are sphere hunters, and sphere hunters are, well... This! We fly all over Spira. I'm really enjoying myself."
  23. ^ Square Co. Final Fantasy X-2. (Square Enix). PlayStation 2. (March 13, 2003) "Rikku: You met Shuyin, right? Was he anything like you-know-who? / Yuna: Not really. Just his face."
  24. ^ Square Co. Final Fantasy X-2. (Square Enix). PlayStation 2. (March 13, 2003) "Fayth: You heard it, didn't you? You want to see him? / Yuna: Him? / Fayth: Yes. You want to walk together again? / Yuna: Yes! / Fayth: I can't promise anything, but we'll do what we can."
  25. ^ Square Co. Final Fantasy X-2. (Square Enix). PlayStation 2. (March 13, 2003) "Yuna: Are you real? / Tidus: I think so. Do I pass? / Yuna: You’re back. / Tidus: I am back. I'm home. / Yuna: Welcome home."
  26. ^ "Final Fantasy Retrospective Part VII". GameTrailers. August 28, 2007. http://www.gametrailers.com/video/part-vii-final-fantasy/24248. Retrieved June 9, 2009. 
  27. ^ Square Co. Final Fantasy X-2. (Square Enix). PlayStation 2. (March 13, 2003) "Tidus: I got a theory. I think the fayth gathered up my thoughts and put ‘em together to bring me back. Maybe. Something like that. Or maybe...I'm still a dream. / Yuna: Wait! So you'll disappear? / Tidus: Cherish me, Yuna. And I'll cherish you. All right? We gotta stay together. That's what we have to do."
  28. ^ "Final Fantasy X-2 Hints & Cheats". GameSpot. http://www.gamespot.com/ps2/rpg/finalfantasyx2/hints.html?tag=tabs%3Bcheats. Retrieved July 6, 2010. 
  29. ^ Square Co. Final Fantasy X-2: International + Last Mission. (Square Enix). PlayStation 2. Level/area: Yadonoki Tower. (March 13, 2003)
  30. ^ Birlew, Dan (2003). Kingdom Hearts Official Strategy Guide. BradyGames Publishing. ISBN 0-7440-0198-6. 
  31. ^ Jupiter. Kingdom Hearts: Chain of Memories. (Square Enix U.S.A., Disney Interactive). Game Boy Advance. (December 7, 2004) "Sora: Oh, yeah... You're Selphie, Wakka, and Tidus, that's who you are! / Wakka: You hit your head? / Sora: No, uh...just thinking aloud. / Selphie: I know...you're thinking about HER again! / Tidus: Ohhh, I get it. Yeah, he's a total zombie when she's on his mind."
  32. ^ Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (March 28, 2006) "Selphie: Hey, do you feel like going out to the island? Tidus and Wakka are all wrapped up in their ballgame and they won't go with me."
  33. ^ Square Enix. Kingdom Hearts coded Episode 1. (Square Enix, Disney Interactive Studios). Mobile phone. Level/area: Destiny Islands. (November 8, 2008)
  34. ^ "ドラゴンクエスト&ファイナルファンタジー in いただきストリート Special" (in Japanese). Square Enix. http://www.square-enix.co.jp/games/ps2/itastsp/. Retrieved March 13, 2008. 
  35. ^ "FINAL FANTASY X VOCAL COLLECTION" (in Japanese). Oricon. http://www.oricon.co.jp/prof/artist/67810/products/music/494375/1/. Retrieved June 24, 2010. 
  36. ^ "feel/Go dream: Yuna & Tidus" (in Japanese). Oricon. http://www.oricon.co.jp/prof/artist/287654/products/music/457876/1/. Retrieved June 24, 2010. 
  37. ^ Niizumi, Hirohiko (August 6, 2008). "Dissidia: Final Fantasy Hands-On". GameSpot. http://www.gamespot.com/psp/action/dissidiafinalfantasy/news.html?sid=6195546. Retrieved June 9, 2009. 
  38. ^ Gifford, Kevin (June 18, 2008). "New Final Fantasy: Dissidia Details". 1UP.com. http://www.1up.com/do/newsStory?cId=3168296. Retrieved June 9, 2009. 
  39. ^ (in Japanese) Dissidia Final Fantasy Ultimania. Square-Enix. 2009. p. 654. ISBN 978-4757524880. 
  40. ^ Gantayat, Anoop (January 21, 2011). "Yuna and Many Third Forms at the Dissidia Duodecim Final Fantasy Official Site". Andriasang. http://www.andriasang.com/e/blog/2011/01/21/yuna_and_third_forms_dissidia_site/. Retrieved January 21, 2011. 
  41. ^ Square Co. Final Fantasy X International. (Square EA). PlayStation 2. Level/area: Beyond Final Fantasy: Event. (2002-01-31)
  42. ^ Birlew, Dan (2001). "Interviews". Final Fantasy X Official Strategy Guide. BradyGames Publishing. pp. 266–267. ISBN 0-7440-0140-4. 
  43. ^ a b c d Khosla, Sheila (2003). "Tetsuya Nomura 20s". FLAREgamer. http://flaregamer.com/b2article.php?p=81&more=1. Retrieved April 13, 2006. 
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