Tom Clancy's The Division
|Tom Clancy's The Division|
Red Storm Entertainment
|Genre(s)||Massively multiplayer online game, third-person shooter, action role-playing|
Tom Clancy's The Division is an upcoming open world third-person shooter role-playing video game with survival elements developed by Ubisoft Annecy, Ubisoft Massive, Ubisoft Reflections and Red Storm Entertainment under the Tom Clancy brand for Microsoft Windows, PlayStation 4 and Xbox One. It was announced during Ubisoft's E3 2013 press conference, together with a seven-minute gameplay demo and is set to release in 2016.
The Division is inspired by Operation Dark Winter and Directive 51, real-world events which reveal how vulnerable the United States has become in the modern era as society has become more "fragile" and "complex". In the game, a disease that spreads on Black Friday causes the United States Government to collapse in five days; basic services fail one by one, and without access to food or water, the country quickly descends into chaos. In the wake of the devastating pandemic that sweeps through cities across the country, including New York City, it is discovered that the spread of the disease is transmitted through germs on banknotes . As a last resort, the player is part of a classified unit of self-supported tactical agents, known as the "Strategic Homeland Division (SHD)", or "The Division" for short. Leading seemingly ordinary lives among us, the agents are trained to operate independent of command when all else fails. This group was established to combat the threat brought about by the outbreak and are given direct authority by the President of the United States to do whatever it takes to prevent the fall of society and piece the city back together in a massive multiplayer online situation, putting them against AI-controlled enemies, as well as other players in the game. Throughout the game, the agents will find themselves caught in a worldwide conspiracy and will be forced to combat both the threats of the virus as well as those who unleashed it. When everything else collapses, the Division's mission begins...
The Division was originally being developed as an eighth generation consoles exclusive. Shortly after the game's unveiling, Ubisoft stated that other platforms were not ruled out. Ubisoft asked PC gamers to show interest in the game by signing petitions, and then they would decide. The new IP and tech has been in development for several years although development on the actual game began in the summer of 2012.
During E3 2013, the game was officially announced. During the Expo, Ubisoft announced that players can play the game on tablets. Players will be able to join in the game as a drone to offer tactical support for players playing on PC and consoles. On August 20, 2013, Ubisoft announced that the game would be released for PC on Microsoft Windows as a result of the "vocal and passionate PC community." On February 7, 2014, Ubisoft announced that Ubisoft Reflections was co-developing the game and was responsible for developing the map-design, character-design and the online components of the game. Red Storm Entertainment, a subsidiary of Ubisoft which was co-funded by Tom Clancy, was also working on the weapon-design of the game. Ubisoft Annecy was also announced to be one of the co-developers of the game on May 8, 2015.
On May 15, 2014, it was announced that The Division would be delayed until 2015, according to an anonymous source inside Ubisoft Massive studio. "The game engine works well, it's not done, but works well. The actual game development has barely started, however," said the anonymous insider. The Division uses the Snowdrop engine, which was developed exclusively for the eighth generation of consoles. On June 9, 2014, The Division was showcased at E3 2014 with an anticipated release for late 2015. However, on May 12, 2015, Ubisoft announced that the game had yet again been delayed until the following year. The Division is now expected in early 2016, two years after its' initially planned release.
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