Tony Bath

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Tony Bath (1926 – 2000) was a British wargamer who favored the ancient period. Bath was born in Southampton.[1]

After serving in World War II, Bath began collecting military figures. In 1955 he joined the British Model Soldier Society.[2]

When Bath began playing wargames set in the ancient period, the only miniatures available were German flats which were difficult to procure.[3] As the period became more popular with hobbyists, Bath's rules were the ones most often used in ancient wargames. In 1966 Featherstone published Bath's rules for ancient, medieval, and 18th century warfare in three separate pamphlets, part of a set of rulebooks covering eight historical epochs.[4]

Bath founded the Society of Ancients in 1965. In 1973 his Setting up a Wargames Campaign was published by the Wargames Research Group. He worked as an administrative manager for Miniature Figurines, Ltd.,[5] helping them expand their selection of ancient and medieval miniatures.

The Tony Bath Rules[edit]

They have been described by Kevin Large as "not intended for aggressive competitive play, but for a fast moving enjoyable game".[6] The earliest version that survives is the version in Donald Featherstone's WarGames.[7][8] Phil Barker claimed this version to be his "second favorite" ancients ruleset but considered the ruleset to have lost some of its appeal as later versions became more complex.[9]

They were written to be played with flats and when solid figures became dominant he was slow to adapt them as he had written them first of all for his personal use. Some see this as a key reason that other rulesets became dominant.[3] This is, however, disputed by others on the grounds that the Bath rules continued to be played extensively for a time after flats had been made obsolete by solids.[10]

He wrote a version of his rules designed for solid figures which was published as "Peltast and Pila"[11] in 1976.[12] In those rules Tony Bath did adapt to the trends of rules of the time while still keeping his basic style.[13] In the trade off between historical accuracy and playability Phil Barker considered Tony Bath to have firmly chosen the side of playability. The basing was compatible with the frontages of WRG of that time though differed slightly in respect of base depth. The rules for terrain were especially detailed as were the rules for street fighting.[12]

The rules mixed dicing for groups to inflict hits along with individual saving throws to decide how many hits became kills.[14]

Tony Bath wrote an extension to his rules to cover naval warfare which was published as a supplement to the Society of Ancients Rules in 1968 and also appears in Donald Featherstone's Naval Wargames.[15]

His key works on wargaming have been collated in the book Tony Bath's Ancient Wargaming This is a collaboration between the Society of Ancients Society of Ancients and the History of Wargaming Project www.wargaming.co.

Footnotes[edit]

  1. ^ Slingshot Issue 34
  2. ^ Tony Bath by Bob Beattie
  3. ^ a b Tony Bath-In Memoriam by Phil Barker
  4. ^ The Courier's Timeline of the Historical Miniatures Wargaming Hobby + Wargamer's Newsletter Sept 1967
  5. ^ Wargamer's Newsletter, March 74, p23
  6. ^ Kevin Large, The Tony Bath Rules, Jurassic Park for Wargamers. Slingshot 257 p42
  7. ^ War Games, Donald Featherstone p61, new edition 2009 by History of Wargaming Project http://www.wargaming.co
  8. ^ Kevin Large, The Tony Bath Rules, Jurassic Park for Wargamers. Slingshot 257 p41
  9. ^ Wargamer's Newsletter, March 74, p19
  10. ^ Slingshot 265, p46
  11. ^ Peltast and Pila: Rules for Ancient Wargaming 300 B.C. to 500 A.D. These have been reprinted as part of the History of Wargaming Project in the book Tony Bath's Ancient Wargaming. See http://www.wargaming.co
  12. ^ a b Slingshot, No 65, pp26-7, Phil Barker
  13. ^ Paul Szuscikiewicz
  14. ^ A guide to wargaming: George Gush, Andrew Finch, p146
  15. ^ Salamis, R B Nelson p107