Tony Hawk's Downhill Jam

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Tony Hawk’s Downhill Jam
Tony Hawk's Downhill Jam Coverart.png
Developer(s) Vicarious Visions (NDS)
Visual Impact (GBA)
Toys For Bob (Wii)
SuperVillain Studios (PS2)
Publisher(s) Activision
Series Tony Hawk's Pro Skater
Platform(s) Nintendo DS, Game Boy Advance, Wii, PlayStation 2
Release date(s) Nintendo DS
NA 20061024October 24, 2006

AU 20061108November 8, 2006
EU 20061110November 10, 2006
Game Boy Advance
AU 20061101November 1, 2006
NA 20061107November 7, 2006

EU 20061117November 17, 2006
Wii
  • NA November 14, 2006
  • EU December 8, 2006
  • AUS December 13, 2006
PlayStation 2
  • NA May 8, 2007
  • EU June 29, 2007
  • AUS August 1, 2007
Genre(s) Extreme sports, racing, strategy
Mode(s) Single-player, multiplayer, online multiplayer (Nintendo DS only)

Tony Hawk's Downhill Jam is a video game in the Tony Hawk's Pro Skater series. The game was a launch title for Nintendo's Wii, and is also available for the Nintendo DS, Game Boy Advance, and PlayStation 2.

As a departure from Neversoft's Tony Hawk games, Downhill Jam emphasizes gaining speed and racing opponents, as well as competing for high scores and completing goals.

Nintendo DS version[edit]

The Nintendo DS version was developed by Vicarious Visions, who gained much experience with the Tony Hawk franchise by adapting almost every previous version for GBA as well as Tony Hawk's American Sk8land for Nintendo DS.

The Nintendo DS version has six tracks, each four times larger than a typical level from Tony Hawk's American Sk8land. The DS version has a similar character set to the Wii version, as well as the ability to create a character and customize his or her appearance, stats, and special tricks.

The Nintendo DS version maintains a traditional Tony Hawk control scheme, and much of the same trick set from Sk8land. However, flip tricks can now be held like grab tricks, reverts are eliminated, and the bert slide has been optimized for downhill racing. Additionally a combo buffer has been implemented. When a combo is broken, the player 3 seconds (a buffer) to start a trick again and save the combo. The player is allowed 20 buffers per combo, making the maximum score of 100 million points per combo still difficult to obtain.

Tony Hawk's Downhill Jam for the Nintendo DS does not support online play anymore as the servers are not being supported anymore.

Wii version[edit]

The version of Downhill Jam for Wii was developed by Toys For Bob, developer of Disney's Extreme Skate Adventure and the game adaptation of Madagascar.

As in older Tony Hawk's games, there are game modes for high scores and completing goals, but a high-speed racing mode forms the crux of the game. Tricks are used in part to reach secret and alternate routes, although revert and manual tricks are absent. This formula is similar to that used in the SSX series of snowboarding games.

The Wii version features a multiplayer mode with four players competing head-to-head in splitscreen. While online play was announced within early development, it was not included in the final version of the game.

Downhill Challenge[edit]

The Wii version of Downhill Jam features a single player mode called "Downhill Challenge". The story to this is Tony Hawk who puts on an event where Hawk and friends tour around the world to compete in a series of downhill skating competitions such as: Races, Slalom, "Trick", "Steal The Head", and "Elimirace".

Story mode[edit]

In its story, you recruit skaters into Tony Hawk's skate crew and battle a rival crew run by Antonio Segul (a reference to Tony Hawk, being a bird's name, and A Flock of Seagulls), an "old school" skater trapped in the 80s. To recruit the skaters, you must beat various challenges before challenging that particular skater to one of 3 events to earn a medal, and the skater him/herself. The story can be treated as a spiritual sequel of Tony Hawk's American Sk8land, as the skatepark featured in Downhill Jam's opening and closing cutscenes is American Sk8land, the decrepit skatepark from American Sk8land.

GBA and PS2 version[edit]

The GBA version of the game was developed by Visual Impact and the PlayStation 2 version was developed by SuperVillain Studios. Neither game was developed by Neversoft. The PlayStation 2 version shares a big similarity with the Wii version of this game, sharing its graphics, levels, and characters, except that this version includes three extra characters.

Soundtrack[edit]

Source:[1]

Reviews[edit]

The reception has been mixed to moderate. Many critics praised the Wii version for its gameplay style and nice new array of characters, but was criticized for its poor execution, unresponsive controls at times and its unbalanced difficulty. The PS2 version is only considered a bad port of the Wii version so it had more mixed reception. The DS version was met with more positive reception for its addictive presentation and responsive controls.

DS[edit]

  • Metacritic: 76/100[2]
  • IGN: 87
  • Official Nintendo Magazine UK: 83
  • Games Radar: 80
  • GameSpy: 80
  • Worth Playing: 78
  • Nintendo Power: 75
  • GameDaily: 70
  • 1UP: 70
  • GameSpot: 6.6/10
  • EuroGamer: 60

Wii[edit]

  • Metacritic: 69/100[3]
  • Official Nintendo Magazine UK: 8.5/10
  • Games Radar: 80/100
  • GameSpy: 80/100
  • Electronic Gaming Monthly: 7.5/10
  • Nintendo Power: 7.5/10
  • 1UP: 7.5/10
  • Yahoo! Games: 7.0/10
  • IGN: 7.0/10
  • Play Magazine: 70/100
  • GameTrailers: 68/100
  • GamePro: 65/100
  • GameSpot: 6/10
  • EuroGamer: 5/10
  • Game Informer: 50/100
  • Edge Magazine: 5/10
  • G4 TV: 2/5

PlayStation 2[edit]

  • Metacritic: 62/100[4]
  • Games Radar: 60
  • GameSpot: 5.9
  • IGN: 5.5

References[edit]

  1. ^ "THDJ Soundtrack Listing". GameSpy. Retrieved 2013-01-13. 
  2. ^ Metacritic: Tony Hawk's Downhill Jam DS, retrieved 2007-05-18 
  3. ^ Metacritic: Tony Hawk's Downhill Jam Wii, retrieved 2007-05-18 
  4. ^ Metacritic: Tony Hawk's Downhill Jam PS2, retrieved 2007-05-18 

External links[edit]