Toshihiro Nagoshi

From Wikipedia, the free encyclopedia
Jump to: navigation, search

Toshihiro Nagoshi (名越 稔洋 Nagoshi Toshihiro?, born in June 17, 1965 in Shimonoseki, Yamaguchi) is a Japanese video game producer and designer for Sega.[1] He joined the company in 1989.[2] Nagoshi began working under Yu Suzuki in the AM2 division, and worked as a Chief Designer on Virtua Racing and Daytona USA. Later on he directed & produced other Racing games from AM2 such as Scud Race and Daytona USA 2, as well as the Virtua Striker series. In 1998 he headed up a separate studio and created Super Monkey Ball, Spikeout and Planet Harriers. Once Sega became 3rd party, he decided to work more outside of the Arcade side of Sega. With the relationship of Nintendo with exclusivity on Super Monkey Ball, came the collaboration with Shigeru Miyamoto to create the F-Zero GX entry of the series. With the closure of Smilebit, he gathered up several staff, to form the staff of the multi-million budget Yakuza series.

During the time of development of F-Zero GX, Toshihro Nagoshi wrote a regular column in Edge, which was entitled "AV Out" in reference to both Amusement Vision's initials, which was the name of his development division, and the consumer electronics term "A/V".

In February 2012 it was announced that Toshihiro Nagoshi would be promoted to the role of Chief Creative Officer at Sega Corporation, as well as being appointed to the company's board of directors. He took up these positions starting April 1st, 2012.[3][4]

Gameography[edit]

References[edit]

External links[edit]