Transformers: Dark of the Moon (video game)

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Transformers: Dark of the Moon:
The Game
North American cover art
PlayStation 3, and Xbox 360 cover art.
Developer(s) PlayStation 3, Xbox 360
High Moon Studios
Wii, 3DS, NDS
Behaviour Interactive
Mobile
EA Mobile
Publisher(s) Activision
EA Games (Mobile)
Composer(s) Jeff Broadbent (PS3/Xbox)
Engine Unreal Engine 3
Platform(s) Nintendo 3DS, Nintendo DS, Symbian,[1][2] iOS, BlackBerry,[3] PlayStation 3, Wii, Xbox 360
Release date(s)
  • NA June 14, 2011
  • EU June 24, 2011
  • AUS June 29, 2011
Genre(s) Third-person shooter
Distribution DVD, Blu-ray Disc, DS Game Card, Wii Optical Disc

Transformers: Dark of the Moon (marketed as Transformers: Dark of the Moon - Stealth Force Edition for Nintendo products) is a third-person shooter video game which was released on June 14, 2011 in North America. Transformers: Dark of the Moon was first revealed on February 12, 2011 along the release of the trailer for the game.[4] The PlayStation 3 and Xbox 360 versions of the game were developed by High Moon Studios who previously developed Transformers: War for Cybertron[5] while the Wii, Nintendo DS, and Nintendo 3DS versions were developed by Behaviour Interactive. The game features a mode known as "Stealth Force" in which characters only partially transform from their vehicle mode. Weapons protrude from the vehicle form and more precise controls are available, such as strafing, airplanes also use this Stealth Force.[6] Electronic Arts also released mobile incarnations of the game for Symbian, iOS and BlackBerry.

Plot[edit]

Xbox 360, PlayStation 3 and Wii[edit]

The game takes place three years after Transformers: Revenge of the Fallen. Bumblebee is sent somewhere in South America to shut down a Decepticons device that listen in to the Autobots transmissions Bumblebee does shut it down with Optimus Prime and Sideswipe. Then in Detroit the city is attacked by Decepticons lead by Mixmaster. Ironhide is sent there to take care of it with the help of Ratchet. Ironhide takes out Mixmaster with an experimental mini-gun. Some were in Central America Sideswipe disappears in the jungle so Mirage is sent to go find but he encounters Starscream and is knocked out by him. Mirage wakes up to find after being knocked out by getting knocked off a bridge and does not have his ability's to transform and use his weapons he does gets his abilities back after sneaking to a helicopter drop off point. He does find Sideswipe with the help of Bumblebee. Meanwhile Megatron orders Soundwave to go to a former sector seven base on an island with Laserbeak. They find knowledge of a crash on the moon during the 60's. Starscream is sent to find a weapon technology called Mechtech [ a gimmick weapon from the toyline ] He then fights the Aerialbots consisting of Air Raid,Breakaway and Silverbolt. Starscream takes them out along with an aircraft carrier carrying the technology. Starscream returns to the Decepticon base in Russia unknown to him the Autobots put a tracer on the weapon. The Autobots invade the basewhile that is happening Megatron gets a truck mode and fights Warpath an Autobot tank. Megatron then finds a cryotube holding a frozen Shockwave a Decepticon assassin. Meanwhile he fights Optimus Prime takes him down and kicks him into a pit holding Shockwave and a driller beast-a worm like transformer who only works under Shockwave's command. Prime fights them both then they flee. Optimus then claims that the battle is won but knows that the war is far from over. Somewhere in Africa Megatron and the Decepticons meet and launch "Project Pillar".

3DS and NDS[edit]

Taking place three years after the events in Transformers: Revenge of the Fallen, the Autobots continue to hunt for the Decepticons despite humanity believing that they have fled the planet, defeated. Optimus Prime, Bumblebee, and Mirage head to a desert to test out the new "Stealth Force Mode" upgrade given to them by the Autobot scientist Wheeljack. After finishing up, Optimus tries to contact N.E.S.T. headquarters, but something jams his link to them. Bumblebee is sent to infiltrate a Decepticon base also located in the desert to find out why. He discovers that the Decepticons are using satellite dishes to jam the Autobots communications. After shutting them down, Bumblebee heads inside the base to scout it out, but his link with the Autobots is lost, prompting Optimus to go in after him, blasting down the door to the base after a brief fight.

Wheeljack tasks Optimus to plant an upload virus into three satellites so the Autobots can learn the Decepticon's motives, and ends up trying to protect them from the Decepticons. The upload is a success and Optimus ends up fighting the Decepticons for five minutes until Bumblebee escapes the base and Stratosphere arrives to pick them up. The Autobots had escaped and learned that the Decepticons are plotting an attack on Detroit, Michigan and are involved in a project called "Operation: Pillar" and Megatron is interested in something or someone called "Shockwave". In Detroit, Soundwave and the Constructicon Mixmaster lead a full scale assault on the city, with Ironhide as the only Autobot in the area.

Soundwave deploys Lockdown to attack the Autobots and to infiltrate the base, where Lockdown targets the mainframe terminals to upload a virus created by Mixmaster. Meanwhile, Ironhide protects some satelitte dishes from the Decepticons and learns that Mixmaster is trying to bring the rest of his former teammates back online and to reform Devastator. After destroying the components and killing Mixmaster, he battles Soundwave, who is being aided with aerial support from Starscream. After a brief fight, Soundwave ends up defeated and flees. Optimus calls Ironhide back to headquarters and enters the Autobot base Lockdown entered. Starscream tasks Lockdown with destroying the controls for the main gate and escaping, all while avoiding Optimus. He succeeds and Starscream tells him to retreat, as Megatron has new orders for him to carry out.

The Autobots track the Decepticons to an abandoned base in Siberia, where Wheeljack informs Optimus and his team that Megatron is trying to reactivate his primary objective: Shockwave, who is revealed to be a deadly Cybertronian assassin. Optimus deploys Mirage to take out the Decepticon's communications and Ironhide to take out the shield that is protecting the base's entrance. Upon learning of the Autobot's presence, Megatron deploys Soundwave to hold off the Autobots while Megatron reactivates Shockwave. Soundwave ends up battling Mirage, who is being aided with aerial support from Stratosphere. Mirage ends up defeated and flees proclaiming, "You got lucky! It won't happen again!".

Megatron destroys the coils inside the base to speed up Shockwave's reanimation, which he succeeds in doing. Upon awakening, Shockwave tells Megatron that his energon levels are depleted, prompting Megatron to hold off the Autobots while Soundwave takes Shockwave to a safe location. After defeating multiple Autobots, Megatron learns that Shockwave's minion, a massive Cybertronian, multi-headed, metallic, worm-like creature called "the Driller" has been awakened. Megatron tells Starscream to take the Decepticons and leave Siberia and decides to use the Driller to destroy Optimus.

Ironhide confronts Megatron as he is fleeing the base, having defeated Optimus. Against Wheeljack's warnings, Ironhide battles Megatron and defeats him, who admires him for having "a warrior's spirit", and vows that when they meet again, he will crush it to dust. Wheeljack advises Ironhide to retreat and that they'll get Megatron next time, which Ironhide swears to accomplish.

In South Africa, Megatron, Starscream, Soundwave and Shockwave meet where Megatron tells Shockwave to head to Chernobyl to search for a certain ancient Cybertronian artifact.

Characters[edit]

Autobots Playable
Xbox 360 PS3 Wii 3DS NDS
Optimus Prime Yes Yes Yes Yes Yes
Bumblebeecd Yes Yes Yes Yes Yes
Ironhide Yes Yes Yes Yes Yes
Mirage/Dino Yes Yes Yes Yes Yes
Warpath Multiplayer Multiplayer No No No
Ratcheta Multiplayer Multiplayer No No No
Sideswipeb Downloadable Downloadable No No No
Breakawaycd Multiplayer Multiplayer No No No
Decepticons Playable
Xbox 360 PS3 Wii 3DS NDS
Megatron Yes Yes Yes Yes Yes
Soundwave Yes Yes Yes Yes Yes
Lockdown No No Yes Yes Yes
Starscream Yes Yes No No No
Laserbeak Yes Yes No No No
Shockwave Multiplayer Multiplayer No No No
Crowbar No No Multiplayer No Yes
Crankcase Multiplayer Multiplayer No No No

^a Character can be unlocked by pre-ordering the game from Amazon.com
^b Character can be unlocked by pre-ordering the game GameStop
^c Character can be unlocked as a skin for the 3DS if the game is bought at Toys 'R Us
^d Character can be unlocked as a deco in-game character for the Wii and/or DS if the game is bought at Target.

Development[edit]

Audio[edit]

Tom Keegan voice directed the game.

Peter Cullen and Jess Harnell reprise their roles as Optimus Prime and Ironhide from the films. Jamie Alcroft replaces George Coe as the voice of Wheeljack. Dave Boat voices the Decepticon Constructicon, Mixmaster. Steven Blum who voiced Starscream in the television series Transformers: Prime reprises his role as Starscream replacing Charlie Adler. Multiplayer exclusive characters Warpath, Breakaway, Air Raid are voiced by Dave Fennoy, Christian Lanz and Rick D. Wasserman. Nolan North portrays Major Reynolds. Isaac C. Singleton, Jr. voices Decepticons Soundwave and Shockwave. Hugo Weaving didn't reprise his role as Megatron, Neither did Frank Welker. Fred Tatasciore instead voices Megatron, Ratchet, Sideswipe and Bumblebee. Travis Willingham voices non-player boss Stratosphere. Dave Wittenberg replaces Francesco Quinn as the voice of the Autobot Spy Mirage.

The original music score for the PlayStation 3 and Xbox 360 versions of the game was composed by Jeff Broadbent. The game soundtrack released on iTunes and Amazon November 8, 2011.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
Metacritic 59 (Xbox 360)[13]

57 (PlayStation 3)[14]

34 (Wii)[15]
Review scores
Publication Score
Eurogamer 5/10[7]
Game Informer 7.5/10[9]
GamePro 3.5/5[12]
GameSpot 5/10[8]
GameTrailers 7/10[10]
IGN 6/10[11]
Joystiq 2/5[16]
Gamezone 7/10[17]
Destructoid 5.5/10[18]
Official Xbox Magazine 6.5/10[19]

The title has received generally mixed reviews, with a score of 60, 62 and 36 for the Xbox 360 and PlayStation 3 and Wii versions on Metacritic. GameZone gave the 360 and PS3 version a 7, stating "Transformers: Dark of the Moon is a perfectly fine, if short, adaptation of the Transformers film. The characters are likable, and the different vehicle types work beautifully." IGN gave the Xbox 360 and PS3 version a 6.0 of 10. Praising the ideas but criticizing the game as a whole. GameSpot gave 5.5 of 10. They praised the transformation abilities but criticized the bad graphics, strange vehicle physics and brief campaign.

Joystiq gave the title a bad rating of 2 out of 5 stars. Criticizing the game because it feels half-finished. Destructoid gave the title a 5.5 out of 10 rating. Stating that the title is better than most movie video games but feels like a rushed movie tie-in. The Official Xbox Magazine awarded the title a 6.5 out of 10 rating. Praising the controls, stealth force mode but criticized the last levels of the game and the multiplayer component. GamePro gave the title a 3.5 out of 5 star rating. They praised the good graphics, voice acting and variety of transformers for each mission but criticized the story, vehicle physics, multiplayer mode and the repetitive melee combat. GameTrailers gave the title a 7 out of 10 rating. Stating that "Dark of the Moon provides plenty of popcorn thrills that you'll likely forget as soon as the credits begin rolling. Judged against other movie games, it's actually pretty good; next to last year's superior entry, however, it looks a bit like a tin can." GameInformer gave the title a 7.5 out of 10 rating. Stating that anybody who played last year's Transformers: War for Cybertron should enjoy this title. Eurogamer gave the title a low rating of 5 out of 10. Stating that the title doesn't have enough polish as Transformers: War for Cybertron had received and High Moon Studios should've been given more time.

The game has been reviewed as being too weapons based, as the transformers are in weapon mode at all times and players cannot deactivate from weapon mode. However the weapons factor overall is an improvement in comparison to Transformers: Revenge of the Fallen the game as players have more realistic conventional weapons such as submachine guns, assault rifles and shotguns. The game lacks the fluidity of Transformers: Revenge of the Fallen the game, as players are not able to execute advanced maneuvers such as being able to dodge inbound attacks without activating abilities or for transformers with flight capabilities having the ability to hover in the air without activating abilities.

References[edit]

  1. ^ http://store.ovi.com/content/149499
  2. ^ http://store.ovi.com/content/167696
  3. ^ https://appworld.blackberry.com/webstore/content/48242
  4. ^ "Transformers: Dark Of The Moon Video Game Trailer and Information Revealed". Seibertron.com. Retrieved 2011-11-27. 
  5. ^ "Coverage Of Hasbro Investor Day November 2010 - Transformers News". TFW2005. Retrieved 2010-12-14. 
  6. ^ Tformers.com. "Transformers Dark of the Moon Gameplay Footage, New Details Transformers". Tformers.com. Retrieved 2011-11-27. 
  7. ^ Donlan, Christian (2011-06-28). "Transformers: Dark of the Moon • Page 2 •". Eurogamer.net. Retrieved 2011-11-27. 
  8. ^ Petit, Carolyn (2011-06-14). "Transformers: Dark of the Moon - Autobots Review on Xbox 360". GameSpot.com. Retrieved 2011-11-27. 
  9. ^ "Dark Of The Moon Prequel Game Is More Than Meets The Eye - Transformers: Dark of the Moon - Xbox 360". www.GameInformer.com. 2011-06-15. Retrieved 2011-11-27. 
  10. ^ "Transformers: Dark of the Moon: Reviews, Trailers, and Interviews". Gametrailers.com. Retrieved 2011-11-27. 
  11. ^ Arthur Gies. "Transformers: Dark of the Moon - The Game Review - Xbox 360 Review at IGN". Xbox360.ign.com. Retrieved 2011-11-27. 
  12. ^ post a comment. "Transformers Dark of the Moon Review from". GamePro. Archived from the original on 2011-12-01. Retrieved 2011-11-27. 
  13. ^ "Transformers: Dark of the Moon for Xbox 360 Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. Retrieved 2012-03-04. 
  14. ^ "Transformers: Dark of the Moon for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. Retrieved 2012-03-04. 
  15. ^ Folstar. "Transformers: Dark of the Moon - Stealth Force Edition for Wii Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. Retrieved 2012-03-04. 
  16. ^ Krpata, Mitch (2011-06-24). "Transformers: Dark of the Moon Review: No More Than Meets the Eye". Joystiq. Retrieved 2011-11-27. 
  17. ^ "Transformers: Dark of the Moon Review | gamezone.com". 360.gamezone.com. Retrieved 2011-11-27. 
  18. ^ "Review: Transformers: Dark of the Moon". Destructoid. Retrieved 2011-11-27. 
  19. ^ "Official XBOX Magazine | Transformers: Dark of the Moon review". Oxmonline.com. 2011-06-14. Retrieved 2011-11-27. 

External links[edit]