Tron Evolution: Battle Grids

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Tron Evolution: Battle Grids
Tron Evolution - Battle Grids.jpg
Cover art for Wii
Developer(s) n-Space
Publisher(s) Disney Interactive Studios
Platform(s) Wii, Nintendo DS
Release date(s)
  • EU November 26, 2010
  • NA December 7, 2010
Genre(s) Action-adventure
Mode(s) Single-player, multi-player
Distribution Wii Optical Disc, Game Card

Tron Evolution: Battle Grids is a video game based on the 2010 film Tron: Legacy. Unlike the PS3, Xbox 360, PSP and PC versions, Battle Grids is made exclusively for the Wii and Nintendo DS, and its storyline predates that of the other versions. The video game was developed by n-Space and published by Disney Interactive Studios.

Gameplay[edit]

Players create their own playable character known as programs to battle and defeat enemies in Tron: Evolution - Battle Grids. The game allows players to roam around the world of Tron in Grid Tanks, Light Cycles, Recognizers or on foot for hand-to-hand combat. The game features Story mode which includes many games and some small hubs. In each hub there are programs with jobs, or quests that the player can complete for bits (bits can also be found scattered around the hubs) and use them for further customization to the Players' program. There is a cheat code system for unlocking in-game elements. Up to four players can play at the same time in local multiplayer.

Modes[edit]

  • Grid Games features several games for players to play. This mode goes up to 4 players. Grid Games features Light Cycle arena, Light Cycle Races, Disc Arena, Light Runner Arena, Light Runner Races, HyperBall and Tanks.
  • Story Mode is the campaign and where players can play the main story of the game. The player will play countless Grid Games to become the Champion of the Grid Games.
  • Championship Mode is where players can pick any 4 to 8 Grid Games and play them as rounds in a Grid Championship Game. This mode goes up to 4 players.

Plot[edit]

The game revolves around a Program designed and named by the player. The story begins with the Program battling Quorra with light cycles. The Program wins and goes to Tron City where he/she meets Quorra. The Program and Quorra become friends. Quorra finds Zuse who takes them to Tron's palace to find a trainer for the Program. They meet with Tron, and he fights the program to see if he/she is championship material. Afterwards, he tells the player's program that if he/she wins the championship he/she would be the first ISO champion. This could give ISOs someone to look up to.

The program then trains with Calchas for the upcoming matches. After a few training sessions the program goes through an official match. One of Calchas' trainees, angry that he was not chosen to participate, challenges the player's program. If the player wins, Quorra then suggests to head for the next match in light cycles. On his/her way, the program is attacked by a grid bug. Both the program and Quorra fall off the track, and are attacked by a swarm of grid bugs. The Program wakes up in a colony, where a Survivalist named Gibson has taken the player's program to. He informs the program of how he saved both. On deciding to leave, Gibson says the program must repay him, because he sacrificed valuable resources to save him/her. The program agrees to compete in multiple games,wins, and allowed to leave and return to Tron City. After the program and Quorra get back to Tron City, they begin the Light Tank battle against Bosh. The program wins, but then discovers that Calchas was in a Light Cycle Race against Blaze. This results in Calchas being derezzed by Blaze. The Program then goes to Tron's Palace and tells Tron what occurred. When they both return to Tron City, they find out that Quorra had been kidnapped, and Blaze had threatened and hinted that if the program participated in the final match, he/she would possibly be derezzed. Then Gibson, who had come to watch the Tournament, tells the program that he saw where both Bosh and his henchmen drag her away to; so the program battled his/her way through the Elite Guards, across the Light Sail Station to Bosh, derezzed him and saved Quorra. Then both the program and Quorra hurried to the final event just in time, which was a Light Cycle battle against Blaze. The program wins, and after Blaze attempts and fails to derezz him, the user Kevin Flynn himself gave the trophy to the first ISO champion of the Grid Games.

Cast[edit]

Reception[edit]

The Wii Version received mixed reviews. On Metacritic out of 9 reviews gave it a 59 out of 100.[1] Aaron Roberts of Nintendojo gave it a positive review, giving it 7.5 out of 10 stating, "What's surprising about the different sports is how each one has a few different modes, meaning you don't have to play the same exact competition twice in a row."[2]

Tommaso Pligiese of Multiplayer.it gave it a 4.5 out of 10 and criticized its controls stating, "While TRON: Evolution came as a nice tie-in both on Xbox 360 and PlayStation 3, the Wii version is very different. Battle Grids comes as a simple, mediocre party game indeed, with some of the worst controls we've ever experienced on the Nintendo console."[3]

The DS version also came in with mixed reviews. On Metacritic out of 5 reviews gave it a 58 out of 100.[4]

References[edit]

  1. ^ "Tron: Evolution - Battle Grids". Metacritic. Retrieved 2012-11-04. 
  2. ^ Roberts, Aaron. "Tron Evolution: Battle Grids". Nintendojo. Retrieved 2012-11-04. 
  3. ^ Pligiese, Tommaso. "Tron: Evolution - Battle Grids - Gladiatori digitali". Multiplayer.it (in Italian). Retrieved 2012-11-04. 
  4. ^ "Tron: Evolution". Metacritic. Retrieved 2012-11-04.