Tunnel B1
| Tunnel B1 | |
|---|---|
North American PlayStation cover art |
|
| Developer(s) | NEON Software Microcabin (Saturn)[1] |
| Publisher(s) | |
| Designer(s) | Antony Christoulakis Jan Joeckel Boris Triebel |
| Artist(s) | Andreas Samland Leif Rumbke |
| Composer(s) | Chris Hülsbeck |
| Platform(s) | DOS PlayStation Saturn |
| Release date(s) | DOS PlayStation
|
| Genre(s) | First-person shooter |
| Mode(s) | Single-player |
Tunnel B1 is a sci-fi first person shooter developed by NEON Software and published by Ocean Software in 1996. It features a soundtrack by Chris Hülsbeck of Turrican fame.
The PlayStation and Sega Saturn ports were released in Japan as 3D Mission Shooting: Finalist (3Dミッション・シューティング ファイナリスト?).
Gameplay[edit]
The player character travels through a set of precarious tunnels in a high-tech hovercraft. The tunnels are filled with enemy vehicles, choppers and sentry guns which the player has to take out or avoid. Many sections require the player to clear them in a given time limit. The player can upgrade their weaponry.
Development[edit]
NEON Software began by working on a game which alternated between segments in a hovercraft and segments in a helicopter, both running on the same game engine. Publisher Ocean Software felt the two play styles did not work well together and suggested that they split them into two separate games. The helicopter segments became Viper, while the hovercraft segments became Tunnel B1.[2]
References[edit]
- ^ http://www.microcabin.co.jp/sakuhin_intro/index3.html
- ^ "Spiele Dealers". Sega Saturn Magazine (7) (Emap International Limited). May 1996. pp. 56–59.
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