Tycoon City: New York

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Tycoon City: New York
Tycoon City - New York Coverart.png
Developer(s) Deep Red Games
Publisher(s) Atari
Platform(s) Microsoft Windows 98/ME/2000/XP/Vista
Release date(s)
  • NA February 21, 2006
  • PAL February 24, 2006
Genre(s) City-building game
Mode(s) 1 Player
Rating(s)
Media/distribution CD-ROM
System requirements

Windows 98, Windows Me, Windows 2000, Windows XP, or Windows Vista, Intel Pentium 4 1.8 GHz or AMD Athlon XP +1900 or higher processor, 256 MB RAM, 64 MB video card, DVD drive, DirectX 9.0-compatible video card

Tycoon City: New York is a 2006 city-building game where players are tasked with developing New York City, specifically the island of Manhattan. The game also allows players to build many of the city's most celebrated landmarks, including the Empire State Building, the Chrysler Building, the Statue of Liberty, Rockefeller Center and the United Nations Headquarters.

[edit] Gameplay

Two game modes are available:

  • Build New York: The "campaign" form of the game. Players build New York district by district, starting with Greenwich Village. The player must complete certain tasks and compete with business rivals in order to unlock other districts for development.
  • Sandbox: The free building form of the game. Players have control over the entire island. The amount of competition, their rate of building, and starting amount of cash can be controlled.

Regardless of which mode the game is played in, the game starts with an empty district which must be developed. Players choose from different types of buildings, including residential, commercial, and recreational. To add to the realism, several brand names (including Staples and Loews Theatres) can be built. The player must attract customers to raise funds by upgrading their buildings. This can include flowers, extra seating, signs, air conditioners, or water towers. Landmarks can be constructed by earning landmark bonds. Unlike in some other city-building games, the player has no control over the positioning of streets. The focus on individual businesses and their needs reflects that of Deep Red Games' earlier business empire game, Monopoly Tycoon.

Although the World Trade Center is not available in the game, there is a park called Memorial Park where the Twin Towers should be. To represent the Center there are two trees placed were the towers should be (The trees are actually in the wrong position). The player cannot buy the park at any time, and therefore, is not allowed to upgrade it.

Districts in the game include:

[edit] External links


Personal tools
Namespaces
Variants
Actions
Navigation
Interaction
Toolbox
Print/export
Languages