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In C++, the typeid keyword is used to determine the class of an object at run time. It returns a reference to std::type_info object, which exists until the end of the program.[1] The use of typeid is often preferred over dynamic_cast<class_type> in situations where just the class information is needed, because typeid is a constant-time procedure, whereas dynamic_cast must traverse the class derivation lattice of its argument at runtime. Some aspects of the returned object are implementation-defined, such as std::type_info::name(), and cannot be relied on across compilers to be consistent.

Objects of class std::bad_typeid are thrown when the expression for typeid is the result of applying the unary * operator on a null pointer. Whether an exception is thrown for other null reference arguments is implementation-dependent. In other words, for the exception to be guaranteed, the expression must take the form typeid(*p) where p is any expression resulting in a null pointer.


#include <iostream>    // cout
#include <typeinfo>    // for 'typeid'
class Person {
   // ... Person members ...
   virtual ~Person() {}
class Employee : public Person {
   // ... Employee members ...
int main() 
   Person person;
   Employee employee;
   Person* ptr = &employee;
   Person& ref = employee;
   // The string returned by typeid::name is implementation-defined
   std::cout << typeid(person).name() << std::endl;   // Person (statically known at compile-time)
   std::cout << typeid(employee).name() << std::endl; // Employee (statically known at compile-time)
   std::cout << typeid(ptr).name() << std::endl;      // Person* (statically known at compile-time)
   std::cout << typeid(*ptr).name() << std::endl;     // Employee (looked up dynamically at run-time
                                                      //           because it is the dereference of a
                                                      //           pointer to a polymorphic class)
   std::cout << typeid(ref).name() << std::endl;      // Employee (references can also be polymorphic)
   Person* p = nullptr;
   try {
      typeid(*p); // not undefined behavior; throws std::bad_typeid
                  // *p, *(p), *((p)), etc. all behave identically
   catch (...)
   Person& pRef = *p; // Undefined behavior: dereferencing null
   typeid(pRef);      // does not meet requirements to throw std::bad_typeid
                      // because the expression for typeid is not the result
                      // of applying the unary * operator

Output (exact output varies by system):


See also[edit]


  1. ^ C++ standard (ISO/IEC14882) section 5.2.8 [expr.typeid], 18.5.1 [lib.type.info] -- http://cs.nyu.edu/courses/fall11/CSCI-GA.2110-003/documents/c++2003std.pdf