Ultra Seven

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Ultra Seven
Ultraseven-title.jpg
Format
Created by Tsuburaya Productions
Starring
Composer(s) Tōru Fuyuki
Country of origin Japan
No. of episodes 49[1]
Production
Running time 24 minutes (per episode)
Broadcast
Original channel
Original run October 1, 1967 – September 8, 1968
Chronology
Preceded by Ultraman
Followed by The Return of Ultraman (Ultraman Jack)

Ultra Seven (ウルトラセブン Urutora Sebun?) is tokusatsu science fiction TV series that aired on Japanese TV in 1967. Created by Eiji Tsuburaya, this follow up to Ultraman went on to become one of Japan's greatest fantasy TV series. Such is his popularity that Ultra Seven (or simply 'Seven') has appeared or at least made cameos in nearly every Ultra Series following his own and has had far more exposure than even the original Ultraman (though the original Ultraman is without a doubt the face of the Ultras).

Ultra Seven is sometimes incorrectly called "Ultraman Seven" by many sources outside Japan (or in the case of KHON/Honolulu, Hawaii, Ultra 7, as listed in TV Guide when it ran in 1975). Both the series and its hero can also be called Ultraseven (without a space), which is generally the form used when romanized.

The 1967 TV series[edit]

Ultra Seven, produced by Tsuburaya Productions, aired on Tokyo Broadcasting System from October 1, 1967 to September 8. In the not-too-distant future, the Earth finds itself constantly under attack from extraterrestrial threats. To combat them, the Terrestrial Defense Force establishes the Ultra Guard (ウルトラ警備隊 Urutora keibi-tai?), a team of six elite members who utilize high-tech vehicles and weaponry. Joining their fight is the mysterious Dan Moroboshi who is secretly an alien from the Land of Light in Nebula M-78, Ultraseven.

Characters — The Ultra Garrison (ウルトラ警備隊?)[edit]

  • Commander Kaoru Kiriyama is the captain of the Ultra Garrison. A no-nonsense but kind leader. He is from Tokyo.
  • Shigeru Furuhashi is a rotund, strong, trigger-happy member of the Ultra Garrison. Many years later, he would find himself a high-ranking TDF commander and one of Ultra Seven's few allies. He is from Hokkaido.
  • Anne Yuri is the only female member of the Ultra Garrison, and also the youngest. She is the team's communications operator and nurse, but is still effective in action. Has feelings for fellow member Dan Moroboshi. She is also from Tokyo.
  • Soga is Ultra Garrison's expert marksman. He is easy-going, but fierce in battle. He is a friend of Dan Moroboshi. He is from Southern Kyushu.
  • Amagi is the twitchy stragegist. He is from Nagoya.
  • Dan Moroboshi/Ultra Seven (Agent 340), the title character, is from the Land of Light in the Nebula M-78, the same planet as Ultraman. Originally sent to map the Milky Way, he visits Earth and it captivates him. On his first visit he saves the life of a young mountain climber named Jiro Satsuma, who nearly falls to his death while saving a fellow climber. Instead of merging with him, as Ultraman did with Science Patrolman Shin Hayata, 340 morphs himself into a duplicate of the unconscious Jiro. However, he names himself Dan Moroboshi to avoid confusion. A mysterious but friendly young man, Dan joins the Ultra Guard as its sixth member. Unknown to them or anyone else, he saves the day from alien invasions as Agent 340, christened by the Garrison as its "honorary 7th member," Ultra Seven.

Statistics[edit]

Height: 40 meters

Weight: 35,000 metric tonnes

Flight Speed: Mach 120.9

Running Speed: Mach 6.55

Swimming Speed: 769 kilometer per hour

Tunneling Speed: Mach 1

Jumping Distance: 2300 meters

Home Planet: Land of Light, Nebula M-78, 2,000,000 light years from Earth

Human Form: Dan Moroboshi

Transformation Item: Ultra Eye, called the Task-Mask in the English-dubbed version

Powers[edit]

Unlike most other Ultramen, Ultra Seven does not demonstrate any of the time constraints that plague most of the other heroes of the Ultra Series. On one occasion however, the green Beam Lamp on his forehead would begin blinking in a similar fashion to the Color Timer that the other Ultra-Crusaders had.

However, this tended to occur when Ultra Seven was in mortal danger, suggesting it warned him how badly weakened he was rather than how much time he had left to fight. This is similar to some of the more recent Ultra-Crusaders, whose warning lights acted as indicators of battle injury and damage levels of their Ultra-Armor suits rather than time limit.

  • Eye Slugger: The crest on Ultra Seven's head can be detached and used as a throwing weapon. This is Ultra Seven's most well-known weapon, and possibly the most famous of all Ultra attacks. It has been incorrectly referred to as an "Ice Lugger" by various sources. This name was coined during the early pre-production on the series, which was going to be called "Ultra Eye" (Urutora Ai), hence "Eye Slugger." When the title of the series was changed to "Ultra Seven," the name of the weapon remained "Eye Slugger"—according to official Tsuburaya Productions production notes, published in Kodansha Official File Magazine Ultraman Vol. 4 & 5: "Ultra Seven" (2005).
  • Emerium Beam: Various concentrations of energy rays could be fired from the Beam Lamp on his head as one of Ultra Seven's finishers. It is one of his trademark moves. He would either fire it standing with his left hand drawn to his chest while his right arm was outstretched, with his arms crossed so that his hands are touching his armpits, or more commonly on one knee, two fingers from both hands nearly touching the gem.
  • Wide Shot: Ultra Seven's most powerful attack. By gathering energy in the armor plates on his shoulders and chest, Ultra Seven could unleash a powerful stream of energy by crossing his arms in an L-shape (his left arm upright, his right arm bent). He could further increase the potency of the beam, but this special attack drains his own energy. The Wide Shot was later turned into an ordinary weapon where Ultra Seven can just pose his arms into a L-style and does not drain his energy. Of course, this style will not be as powerful as the one needs to drain his own energy.
  • Capsule Monsters: When unable to fight (usually because his Ultra Eye has been stolen), Dan will often produce a small capsule that releases a giant-sized monster to fight in his place. Although he is shown to have four or five capsules, only three capsule monsters are shown in the series, Windam, Miclas, and Agira. In the 1998 Direct To Video series, Ultra Seven once used one of the capsules to incapacitate a member of the new Ultra Garrison in order to take his place. The Capsule Monsters would later return in the form of the Maquette Monsters from Ultraman Mebius.
  • Ring Shot: When severely depleted of energy, Seven uses the ring shot to replace the wide shot. It is generated by Seven spreading both his arms our and joining his palms together. In a split second, a ring shaped beam zips through his palms and usually cuts through the enemy.
  • Ultra S.O.S.: Like the other Ultra-Crusaders, Seven can summon a blue signal from his eyes and send an S.O.S flashing in the sky. Unlike that of Ultraman Ace, his S.O.S flashes in green.
  • Ultra Splitter: Seven splits himself in many forms, to confuse his opponent. Usually he uses it to drive his enemy in circles. The move depletes his energy supply by one minute, and is used against teleporting enemies.
  • The "Seven Shrink": As seen by Crazygon, Seven shrinks himself and enters into a cannon. The cannon fires and the miniature Seven cuts through the monster like a bullet.
  • Eye Beam: Seven crosses his hands together and pulls it down to his lower torso. Twin beams burst from his eyes and hit the enemy.
  • Solar Recharge: When severely depleted of energy, Seven turns towards the Sun and absorbs the rays into his chest, he then has enough energy to finish his opponent off.

Differences from the original Ultraman[edit]

Ultra Seven was not only visually different from the first Ultraman (being mostly red with a removable crest/weapon and more 'boxy'-looking eyes), but often faced numerous moral and ethical dilemmas. On one occasion, he was forced to break a promise Dan had made to a young boy who was undergoing an operation in order to protect the hospital from a monster. On another occasion, he was forced to battle the sole survivor of a small planet that was destroyed by a careless weapons test, making him wonder if he was fighting for a worthy cause. On yet another occasion, as Dan, he desperately tried to contact the inhabitants of a space faring city before it was destroyed by the Ultra Garrison, to keep it from crashing into Earth.

Also, Ultraseven did not possess a mortally injured human to use as his host but instead used his powers to scan a brave human that he had saved from being fatally injured and used that human as a template to create a human form for him to shift into. Thus, Dan Moroboshi literally IS Ultraseven while the original Ultraman would instead merge into the body of Shin Hayata to make two beings into one. However the consequence of Ultraseven transforming into a human form is that catastrophic injuries he receives as Ultraseven can and will pass on to his human form of Dan Moroboshi. This was especially shown in episode one of Ultraman Leo when Ultraseven was badly beaten by three monsters and then one of the monsters breaking his right leg. After he reverted to his human form, the injuries were still there and as a result of the injuries as well as the severe energy drain he suffered, Dan was unable to transform back into Ultraseven and his Ultra Eye was damaged in the process. Ultraman Leo, Ultraman 80 and Ultraman Mebius also used their powers to create a human form to transform into and thus they also would share this same weakness as Ultraseven.

Monsters[edit]

Episodes[edit]

  1. The Invisible Challenger (姿なき挑戦者 Sugata naki Chōsensha?)
  2. The Green Terror (緑の恐怖 Midori no Kyōfu?)
  3. The Secret of the Lake (湖のひみつ Mizumi no himitsu?)
  4. Max, Acknowledge (マックス号応答せよ Makkusu-gō Ōtō seyo?)
  5. The Negated Hours (消された時間 Kesareta Jikan?)
  6. The Dark Zone (ダーク・ゾーン Dāku Zōn?)
  7. Space Prisoner 303 (宇宙囚人303 Uchū Shūjin San-Maru-San?)
  8. The Targeted Town (狙われた街 Nerawareta Machi?)
  9. Android Zero Directive (アンドロイド0指令 Andoroido Zero Shirei?)
  10. The Suspicious Neighbor (怪しい隣人 Ayashii Rinjin?)
  11. Fly to Devil's Mountain (魔の山へ飛べ Ma no Yama e Tobe?)
  12. From Another Planet with Love (遊星より愛をこめて Yūsei yori Ai o Komete?)
  13. The Man from V3 (V3から来た男 Bui Surī kara Kita Otoko?)
  14. Westward, Ultra Garrison (Beginning) (ウルトラ警備隊西へ(前編) Urutora Keibitai Nishi e (Zenpen)?)
  15. Westward, Ultra Garrison (Conclusion) (ウルトラ警備隊西へ(後編) Urutora Keibitai Nishi e (Kōhen)?)
  16. Shining Eyes in the Darkness (闇に光る目 Yami ni Hikaru Me?)
  17. Underground: Go! Go! Go! (地底GO! GO! GO! Chitei Gō! Gō! Gō!?)
  18. Escape from Area X (空間X脱出 Kūkan Ekkusu Dasshutsu?)
  19. Project Blue (プロジェクト・ブルー Purojekuto Burū?)
  20. Smash Epicenter X (地震源Xを倒せ Jishingen Ekkusu o Taose?)
  21. Pursue the Undersea Base (海底基地を追え Kaitei Kichi o Oe?)
  22. The Human Ranch (人間牧場 Ningen Bokujō?)
  23. Find Tomorrow (明日を捜せ Asu o Sagase?)
  24. Return to the North! (北へ還れ! Kita e Kaere!?)
  25. Showdown at 140 Degrees Below Zero (零下140度の対決 Reika Hyakuyonjū-do no Taiketsu?)
  26. Super Weapon R-1 (超兵器R1号 Chōheiki Āru Ichi-gō?)
  27. Operation: Cyborg (サイボーグ作戦 Saibōgu Sakusen?)
  28. The 700 Kilometer Run! (700キロを突っ走れ! Nanahyaku Kiro o Tsuppashire!?)
  29. The Forsaken Earthman (ひとりぼっちの地球人 Hitoribotchi no Chikyūjin?)
  30. For Whom Takes the Glory (栄光は誰れのために Eikō wa Dare no Tame ni?)
  31. The Devil Who Dwells in a Flower (悪魔の住む花 Akuma no Sumu Hana?)
  32. The Wandering Planet (散歩する惑星 Sannpo suru Wakusei?)
  33. The Dead Invaders (侵略する死者たち Shinryaku suru Shishatachi?)
  34. The Vanishing City (蒸発都市 Jōhatsu Toshi?)
  35. Horror on the Moon (月世界の戦慄 Gessekai no Senritsu?)
  36. The 0.1 Second Kill (必殺の0.1秒 Hissatsu no Rei-ten-ichi Byō?)
  37. The Stolen Ultra Eye (盗まれたウルトラ・アイ Nusumareta Urutora Ai?)
  38. The Courageous Battle (勇気ある戦い Yūki aru Tatakai?)
  39. The Seven Assassination Plan (Beginning) (セブン暗殺計画(前篇) Sebun Ansatsu Keikaku (Zenpen)?)
  40. The Seven Assassination Plan (Conclusion) (セブン暗殺計画(後編) Sebun Ansatsu Keikaku (Kōhen)?)
  41. The Challenge from the Water (水中からの挑戦 Suichū kara no Chōsen?)
  42. Ambassador of The Nonmalt (ノンマルトの使者 Nonmaruto no Shisha?)
  43. Nightmare on Planet 4 (第四惑星の悪夢 Daiyon Wakusei no Akumu?)
  44. The Terrifying Super-Simian (恐怖の超猿人 Kyōfu no Chōenjin?)
  45. The Boy Who Cried Flying Saucer (円盤が来た Enban ga Kita?)
  46. The Duel: Dan vs. Seven (ダン対セブンの決闘 Dan tai Sebun no Kettō?)
  47. Who are You? (あなたはだぁれ? Anata wa dare??)
  48. The Greatest Invasion in History (Beginning) (史上最大の侵略(前編) Shijō Saidai no Shinryaku (Zenpen)?)
  49. The Greatest Invasion in History (Conclusion) (史上最大の侵略(後編) Shijō Saidai no Shinryaku (Kōhen)?)

TNT Episodes[edit]

In 1985, Turner Program Services commissioned Cinar to dub all 49 episodes for run in syndication.[2] The Cinar produced episodes featured new opening and closing credits, eyecatches, and even new episode names. After failing to sell it to local and national stations, Turner put the tapes back into their vaults until 1994, when Ultra Seven was selected for broadcast on the Toons 'Till Noon and MonsterVision blocks on TNT. The Toons 'Till Noon broadcasts received substantially heavy editing to make them suitable for the time slot, while the MonsterVision broadcasts were left completely uncut. Episodes 5-7 were missing, but instead if paying Cinar for the missing episodes, they aired all the tapes they had already. When the contract expired between Tsuburaya, Cinar, and Turner, all materials (film, tapes, audio masters) reverted to, and were collected by Tsuburaya.

Cinar titles:

1. Enter Dan Moroboshe

2. Shrubs From Space

3. Secret of the Lake

4. Double Trouble At Sea

5. ???

6. ???

7. ???

8. Smokers On The Rampage

9. Toys In Crisis

10. The Man Next Door

11. Captured In Living Color

12. Crystallized Corpusels ( Banned Episode 12 )

13. Space Ace Reunion

14. Planets In Conflict Part 1

15. Planets In Conflict Part 2

16. The Eyes Have Had It

17. Cave-In

18. The Bells Are Ringing

19. Wane Lord Of The Universe

20. The Quakemaker

21. Nissans Return Engagement

22. Chromosone Eaters

23. Fugitive Fortune Teller

24. Mother Knows Best

25. Ultra-7 Exposed

26. The 8,000 Megaton Mistake

27. Temporary Traitor

28. Death On Wheels

29. The Apprentice Alien

30. Trial By War

31. Blood-Thirst

32. Island In The Sky

33. The Dead Invaders

34. Urban Removal

35. Moon-Stuck

36. Sharp Shooter Showdown

37. Devils Angle

38. Brave One

39. Ultra 7 - Tastes Defeat Part 1

40. Ultra 7 - Tastes Defeat Part 2

41. Killer Lake

42. The Boy By The Lake

43. Design By Tyranny

44. Stargazer

45. Simian Says Surrender

46. Dan And The Ultra-7 Challenge

47. Home Sweet Home

48. Exit Ultra-7 Part 1

49. Exit Ultra-7 Part 2

Shout! Factory English Subtitled Release[edit]

In 2012, Shout! Factory obtained a license to subtitle Ultra Seven in English,[3] and released it for sale on their website as a physical boxed CD set, which is only available for shipping within the US and Canada. The original Episode 12, however, was not included, so the total number of episodes in this release was 48. On December 11, 2012 Shout! Factory made the set available through regular retailers. The case this time is a standard DVD keep case.[4]

Theme song[edit]

  • "Ultra Seven no Uta" (ウルトラセブンの歌 Urutora Sebun no Uta?, "The Song of Ultra Seven")

Appearances in other Ultra series[edit]

Besides the Heisei Ultra Seven series, Ultraseven's huge popularity enabled him to make either guest or regular appearances in the following Ultra Series after the end of the original 1967 TV series. Ultraseven appeared in 2 episodes of The Return of Ultraman (Kaettekita Urutoraman, 1971), as well as in numerous episodes in Ultraman Ace (Urutoraman Eesu, 1972) and Ultraman Taro (Urutoraman Tarou, 1973). Seven loses his ability to transform and his human form, Dan Moroboshi acts as the captain for the defense team MAC in Ultraman Leo (Urutoraman Reo, 1974). A monster resembling Ultra Seven in black, known as Delusion Ultraseven, appears in Ultraman 80 (Urutoraman Eiti, 1980). It is heavily implied that Ultraseven is on Earth in his human form in Ultraman Zearth 2. Another Ultra similar to Ultra Seven, known as Ultra Seven 21, appeared in Ultraman Neos. Ultra Seven's most recent appearances include movies Ultraman Mebius & Ultraman Brothers and Superior Ultraman 8 Brothers, as well as TV series Ultraman Mebius (Urutoraman Mebiusu, 2006). Ultraseven X is actually a spin-off featuring the hero in another dimension. To date, Ultra Seven's also appeared in Ultra Galaxy:NEO and its movie, Mega Monster Battle: Ultra Galaxy, alongside his son Ultraman Zero. This also makes him the first known Ultra being other than the Mother and Father of Ultra to have an offspring. Seven returned yet again in 2010's Ultraman Zero: The Revenge of Belial as a supporting character.

References[edit]

  1. ^ Episode 12 was later banned from broadcast in Japan due to concerns that the episode's featured aliens, portrayed as disfigured creatures afflicted with radiation sickness and burns, would be offensive to survivors of the atomic bomb drops in Japan during World War II. Officially, Tsuburaya Productions refuses to acknowledge this episode's existence. However, the episode has been aired and/or dubbed in overseas adaptations of the series.
  2. ^ http://grnrngr.com/documents/miyake/ultra7.txt
  3. ^ http://www.shoutfactory.com/product/ultra-seven-complete-series
  4. ^ http://www.amazon.com/Ultra-Seven-The-Complete-Series/dp/B0096W46VW/ref=sr_1_sc_1?ie=UTF8&qid=1405110250&sr=8-1-spell&keywords=Ultrasevem.  Missing or empty |title= (help)