UniWar

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UniWar
Developer(s) Javaground
Platform(s) Android, iPhone, iPod Touch, iPad, Ovi (Nokia), BlackBerry App World
Release date(s) April 13, 2009
Genre(s) Strategy
Mode(s) Single-player, Multiplayer
Distribution Download

UniWar is a video game for mobile devices, initially released in April 2009 for Android and iOS and then released to other platforms such as Ovi (Nokia) and BlackBerry App World. It is a turn-based strategy game with multiplayer online gameplay as well as a single-player campaign mode.

Gameplay[edit]

Uniwar is a turn-based strategy game with multiplayer online gameplay for up to eight players as well as a single-player campaign mode. The player's goal in each level is to capture all of his opponent's bases. For each base the player controls, he earns additional credits which can be spent constructing units such as tanks and helicopters.[1] The game consists of twenty one single-player levels and three armies: Sapians (humans), Titans (machines), and Khralians (aliens).[2] Each army, or race, includes 8 unit types, and each unit type has different degrees of mobility, attack strength, and defense. Special units such as the Sapian Engineer cannot attack or defend but have unique advantages such as the ability to re-program enemy units, effectively converting them to Sapiens unit. Attack is the best form of defence in the game, but in order to succeed at Uniwar players must employ strategies in order to use their limited resources effectively.[3]

Uniwar allows players to participate in up to 20 games at once. Thus when the player is waiting for his opponent(s) to make their moves in one game, he is free to take his turn in another. Team play allows 2v2, 3v3, and 4v4 gameplay. Players can maintain lists of friends and can access a list of scores showing the ranking of all players. When the player joins a random game, he is matched to another player. Upon the completion of a rated battle, points are awarded to the winner and deducted from the loser, the rank of the players effects the points loss/won.

Development[edit]

Development for Uniwar started in earnest in Summer 2008 and completed in April 2009. Though released on the iPhone, the title was originally conceived for Java mobile devices.

References[edit]

  1. ^ Palley, Steve (2009-04-17). "UniWar Review". Touch to Play. Retrieved 2010-02-28. 
  2. ^ Buchanan, Levi (2009-04-09). "UniWar iPhone Review - Love Advance Wars? Then you'll dig on UniWar.". IGN. Retrieved 2010-02-28. 
  3. ^ MacInnes, Fraser (2009-05-22). "UniWar - War is hell. This isn't...". Pocket Gamer. Retrieved 2010-02-28. 

External links[edit]