User:Brimba

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"as simple as possible, but no simpler” Albert Einstein

G’Quan wrote “There is a greater darkness then the one we fight, it is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities; it is against chaos and despair. Greater than the death of flesh is the death of hope…the death of dreams.

The future is all around us waiting in moments of transition to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.” -J. Michael Straczynski - "Z'ha'dum"

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[edit] Can’t see the forest for the trees

can’t see the forest for the trees

An expression used of someone who is too involved in the details of a problem to look at the situation as a whole: “The congressman became so involved in the wording of his bill that he couldn’t see the forest for the trees; he did not realize that the bill could never pass.” The New Dictionary of Cultural Literacy, Third Edition. 2002.

[edit] Peter F. Drucker’s three questions

  • What is our business?
  • Who is our customer?
  • What does our customer consider valuable?

[edit] Jakob Nielsen's Definition of Usability

If a website is difficult to use, people leave.

If users get lost on a website, they leave. If a website's information is hard to read or doesn't answer users' key questions, they leave. Note a pattern here? There's no such thing as a user reading a website manual or otherwise spending much time trying to figure out an interface. There are plenty of other websites available; leaving is the first line of defense when users encounter a difficulty. Usability is defined by five quality components:

  • Learnability: How easy is it for users to accomplish basic tasks the first time they encounter the design?
  • Efficiency: Once users have learned the design, how quickly can they perform tasks?
  • Memorability: When users return to the design after a period of not using it, how easily can they reestablish proficiency?
  • Errors: How many errors do users make, how severe are these errors, and how easily can they recover from the errors?
  • Satisfaction: How pleasant is it to use the design?

[edit] Words

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