User:Ged UK
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Pathways into Darkness is a first-person adventure video game developed and published by Bungie Software Products Corporation (now Bungie) in 1993, exclusively for Apple Macintosh personal computers. Players assume the role of a Special Forces soldier who must stop a powerful, godlike being from awakening and destroying the world. Players solve puzzles and defeat enemies to unlock parts of a pyramid where the god sleeps; the game's ending changes depending on player actions. Pathways began as a sequel to Bungie's Minotaur: The Labyrinths of Crete, before the developers created an original story. Jason Jones (pictured) programmed the game, while his friend Colin Brent developed the environments and creatures. The game features three-dimensional texture mapped graphics and stereo sound on supported Macintosh models. Pathways was critically acclaimed and won a host of awards; it was also Bungie's first major commercial success, enabling the two-man team of Jason Jones and Alex Seropian to move into a Chicago office and begin paying staff. (more...) Recently featured: Chew Stoke – German women's national football team – Liberty Head nickel February 3 - Fri
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Northern Elephant Seals fighting for territory and mates, Piedras Blancas, San Simeon, CA
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