VIEW Conference

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VIEW Conference is a computer graphics event in Italy and is held yearly in Turin, between October and November. Topics represented at the event include interactive techniques, digital cinema, 3D animation, gaming and VFX.

This cultural event spans several days and includes sessions open to the public. The conference includes several international speakers from various sectors within the computer graphics field who present their work to the attendees as well as Master Classes and theory lessons taught by experts.

Contents

[edit] History

Beginning in 2000 as Virtuality Conference, the conference changed its name during its eighth edition, in 2007, becoming VIEW: Virtual Interactive Emerging World. The content of the conference has changed and evolved over the years as well. While still focusing on "virtual reality", the VIEW Conference now includes emerging digital technology and applications including animation, special effects, virtual architecture, and videogames.

Through lectures, meetings, tributes, exhibits, screenings and demo presentations VIEW has been able to reveal the new digital frontier sweeping from cinema to architecture, from automotive design to advertisement, from medicine to videogames.

In 2005 the VIEW Conference established the "VIEW Award", an international award for 3D animated and VFX short films, targeted to students, artists and filmmakers. In 2012 VIEW announces a new contest, the VIEW Social Contest, aimed at involving visual artists, designers and computer graphics lovers with works using 2D/3D animation and/or VFX focusing on themes of social relevance.

official website

[edit] The VIEW Award

The VIEW Award, an international award for 3D animated and VFX short films, focusing on emerging talents in animation and visual effects, accepts entries from young artists around the globe (80 entries in 2005, over 150 in 2006, and more than 190 in 2007). Winners are selected by an international jury composed of experts in the different disciplines of the contest and by teachers and school directors from animation schools in Europe and North America.

[edit] Categories

  • Best Short

This award honors outstanding short movies created with 2D, 3D digital animation, or live footage with the integration of digital visual effects. Motion Capture Data can optionally be utilized for the animation. Entries are judged based on the criteria of Technical Excellence, Originality, Creativity, Design and Aesthetics.

  • Best Environment Design

This award honors the best environment created with digital techniques: it can be entirely 3D or a mix of 3D graphics and digital matte painting techniques. It may depict an interior or an exterior environment. 3D modeling, rendering and digital painting can be created with any 2D, 3D or digital painting software. Entries are judged based on the criteria for Technical Excellence, Originality, Creativity, and Aesthetics.

  • Best Character

This award honors the best 3D digital character modeled for an animated short film or for a videogame. The character may be created with any software used for 3D graphics. Entries are judged based on rendering images of the character and on the criteria for Technical Excellence, Originality, Creativity, Aesthetics and Character's Personality.

  • Best Visual Effects

This award honors the best Digital Visual Effects sequence used in a CG animated or live-action short film. The VFX may be created with any software used for 3D graphics and compositing. Entries are judged based on the criteria for Technical Excellence, Originality, Creativity and Coherence with the narrative structure of the short.

VIEW AWARDS 2012

[edit] 2011 Edition

The twelfth edition of VIEW Conference took place from October 25 to October 28 at the Conference Center Torino Incontra. This edition has seen the participation of four excellent keynotes, four prestigious international guests who have fascinated the audience and they have offered a taste of their experience and professionalism. Sharon Calahan, the goddess of light from the Pixar animation studios; the visual thinking guru Tom Wujec; Randy Thom, Sound Director and twice academy award winner, and the science fiction writer Cory Doctorow.

  • Other speakers have highlighted the conference:
Scott Farrar, Academy Award winner and Senior VFX Supervisor for Transformer 3, Industrial Light & Magic; Roger Guyett, VFX Supervisor and Second Unit Director for Cowboys & Aliens, Industrial Light & Magic; Lucia Modesto, Character Technical Director Supervisor, PDI/DreamWorks Animation; Peter Nofz, Digital Effects Supervisor for Green Lantern, Sony Pictures Imageworks; Glenn Entis, Co-Founder and General Partner, Vanedge Capital; Roger Gould, Creative Director, Pixar's Theme Park Group; Joshua Grow, 2011 Siggraph Director, VFX Artist at The Creative Cartel and Producer; David S. Cohen, Associate Editor, Variety; Adriano Rinaldi, Head of Effects and Daniele Bigi, Lighting Supervisor for X-Men: First Class, Moving Picture Company; Gavin Graham, Co-Head of 3D for Captain America, Double Negative; Kris Piotrowski, Co-Founder and Creative Director, Capy.
  • The Automotive section has seen the partecipation of:
Daniel Shapiro, Director of Automotive Division, NVIDIA; Aldo Maggiore, Director of B.U. ICT Engineering Methods & Services, Fiat ITEM; Michael Robinson, Executive Brand & Design Director, Bertone.
  • The medical Imaging section has had high professional speakers, like:
Luc Soler, Research Project Manager in Computer Science and Robotics, IRCAD; Caecilia Charbonnier, PhD, Co-Founder, President & Research Director, ArtAnim.
  • VIEW Conference 2012 had also a lot of prestigious italian guests:
Stefano Cieri, Lighting and Rendering TD and Giuseppe Squillaci, CEO and VFX Supervisor, Canecane; Fabrizio Volpi, 3D Supervisor/Compositor and Marco Negri, 3D artist, Xchanges VFX; Roberto Dini, Founder, Sisvel; Simona Braga, artistic director, ArtLab; Roberto Remmert, Petra s.r.l; Lucio De Paolis, AVR Lab, Dep. of Innovation Engineering, University of Salento; Laura Milani, CEO at Istituto d'Arte Applicata e Design, IAAD; Francesco Fileppo, Project Manager and Research Engineer, ISMB; Paolo Cignoni, Visual Computing Laboratory, ISTI - CNR.
  • VIEW offered several practical workshops:
Erminio Pinque, Creature fabricator/performer and Art Director, Big Nazo Lab; Davide Pesare, Technical Director of La Luna, PIXAR; Mike Springer, Software Engineer, Google; Enrico Casarosa, Director of La Luna, PIXAR; David Revoy, Digital Painter & Art Director; Marco Mazzaglia, IT Manager, Milestone; Emanuele Micheli, Education Management Professional, School of Robotics; Daniele Angelozzi, ZBrush Instructor; TOP-IX Workshops; SFEI Workshops.
  • VIEW Award 2011 winners:
Best Short: De Riz ou d'Arménie. Authors: Hélène Marchal, Samy Barras, Romain Blondelle, Céline Seille.
Best Design: Lumberjack. Author: Pawel Debski.
Best Environment Design: La détnte. Authors: Pierre Ducos, Bertrand Bey.
Best Digital Character: A morning stroll. Author: Grant Orchard.
Best Digital Visual Effects: Paths of Hate. Author: Damian Nenow.

see official website

CGW and the VIEW Magic

CG Society and the VIEW 2011 Speakers

[edit] 2010 Edition

The VIEW Conference 2010 took place from October 26, 2010 to October 29, 2010 at the Conference Center Torino Incontra. The VIEWFest took place from October 27, 2010 to October 31, 2010 at Cinema Massimo in Torino. Keynoting the VIEW’s eleventh annual event is the award‐winning director and executive producer of the CG feature How to Train Your Dragon, Tim Johnson,whose career spans the length of CGI feature filmmaking. The artist presented during VIEWFest world premiere of “Kung Fu Panda Holiday Special,” a 22‐minute, fully CGI film that he directed.

  • Other speakers:

Also highlighting the conference were: CG pioneer Ken Perlin, director of the Games for Learning Institute at New York University. Paul Franklin, visual effects supervisor for Inception and cofounder of Double Negative, who received an Oscar nomination in 2009 for The Dark Knight. Bruce Holcomb, who supervised the digital model making at Industrial Light & Magic for Iron Man 2. Kim White, director of photography for lighting on Toy Story 3. Henry Labounta, Senior Art Director on Need for Speed Hot Pursuit. Parag Havaldar, software architect at Sony Pictures Imageworks, David Schaub,animation director at Sony Pictures Imageworks for Alice in Wonderland. Adam Avitable of Look Visual effects, who brings VFX techniques practiced on the popular television series, Lost. Moreover. Simon Robinson explained how Nuke evolved to meet Avatar’s needs. Sandra Karpman revealed the creative decisions behind the imaginative short film Day & Night. Dan Schrecker talked about techniques behind Step Up 3D.

  • VIEW offered several practical workshops.

Pixar’s Dylan Sisson returned with his standing‐room only RenderMan workshops. Pam Hogarth provided practical career advice. The University of Utah’s Craig Caldwell offered 10 secrets in animation. Terrence Masson, SIGGRAPH 2010 Conference Chair and director of creative industries at Northeastern University, shared his production experience.

  • VIEW Award winners:

Best Short: Best Short: TROIS PETIT POINT, Authors: Lucrèce Andreae, Alice Dieudonne, Tracy Nowocien, Florian Parrot, Ornélie Prioul, Rémy Schaepman Best Design: ALEKSANDR, Authors: Remy Dereux, Maxime Hibon, Juliette Clauser, Raphaelle Ranson, Louise Seynaeve Best Environment Design: D’UNE RARE CRUDITE, Authors: Emilien Davaud, Jéremy Mougel, Marion Szymczak Best Digital Character: LE ROYAUME, Authors: Nuvo Alves Rodrigues, Oussama Bouacheria, Julian Cheng, Sébastien Hary, Aymeric Kevin, Ulysse Malassagne, Franck Monier. Best Digital Visual Effects: LOOM, Authors: llija Brunck, Jan Bitzer, Csaba Letay

VIEW 2010 website

[edit] 2009 Edition

Speakers included:

  • Michael Giacchino
  • Glenn Entis (Vanedge Capital)
  • Henry LaBounta (Electronic Arts)
  • Roger Guyett (Industrial Light & Magic)
  • Bob Whitehill (Pixar)
  • Rob Bredow (Sony Pictures Imageworks)
  • Jonathan Knight (Electronic Arts)
  • Jeff White (Industrial Light & Magic)
  • Danny Dimian (Sony Pictures Imageworks)
  • Travis Hathaway (Pixar)
  • Jayme Wilkinson (Blue Sky Studios).

Workshops included:

  • Workshop with Dylan Sisson: "Pixar's RenderMan"
  • Workshop with Paul Debevec: "Image-Based Techniques for Photoreal Computer Graphics in Cinema and Games"
  • Workshop with Travis Hathaway: Animation Workshop “Creating Effective, Spontaneous Performances”
  • Mike Springer: Google Earth, Google Maps and a view on the World

Winners of the VIEW 2009 Award:

  • Best 3D short:

“Le Phare” - directed by David François, Rony Hotin, Jérémie Moreau, Baptiste Rogron, Gaëlle Thierry, Maïlys Vallade.

  • Best 3d design:

“Le Ruban” - directed by Thomas Charra, Michaël Crouzat, Kherveen Dabylall, Denis Do, Gabriel Jolly-Monge.

  • Best environment design:

“URS” - directed by Moritz Mayerhofer.

  • Best 3d character design:

“French Roast” - directed by Fabrice O. Joubert.

  • Best VFX:

“Un tour de manege” - directed by Nicolas Athané, Brice Chevillard, Alexis Liddell, Françoise Losito, Mai Nguyen.

VIEW Conference 2009

[edit] 2008 Edition

  • VIEW Conference 2008 took place on November 11–14 in Turin, Italy.

Speakers included:

  • Will Wright (creator of SimCity, TheSims, and Spore)
  • Louis Castle (producer of the film Ratatouille, and the director of Pixar's upcoming Cars 2)
  • Brad Lewis (Pixar Animation Studios)
  • Paul Topolos (Pixar Animation Studios)
  • Bruce Grenville (Vancouver Art Gallery)
  • Hiroyuki Kobayashi (Producer, Capcom)
  • Mark Osborne (DreamWorks)
  • Riccardo Cangini (CEO & Founder Artematica)

Winners of the VIEW 2008 Award:

  • Best 3D Short: Anima (Remi Devouassoud, Elliot Kajdan, Nicolas Maurice, Julien Lasbleiz)
  • Best 3D Design: La Peste (Olivier Dubocage, Michal Firkowski, Benoît Galland, Gildas Le Franc)
  • Best Environment Design: They Will Come to Town (Thilo Ewers)
  • Best 3D Digital Character: Office Noise (Torben S. Christensen, Lærke Enemark, Karsten Madsen, Mads H. Johansen)
  • Best Digital Visual Effects: Anima (Remi Devouassoud, Elliot Kajdan, Nicolas Maurice, Julien Lasbleiz)

VIEW Conference 2008

[edit] 2007 Edition

  • Premiere: two animated films: Khan Kluay, a Thai production, and Free Jimmy, a Norwegian production.
  • Videogames: among others, Age of Conan, LittleBigPlanet, and the ARG World Without Oil. Some of the guests include: Glen Entis, Peter Plantec, Joseph Olin, Ken Perlin. An entire section is dedicated to Second Life''.
  • The training opportunity: during VIEW Conference 8, the Torino Incontra conference center became the headquarters for specialized computer graphics training, open to the public. Training opportunities included: Paul Topolos (Pixar Animation Studios), Craft Animations, Autodesk, Antycip, Mike Springer (Google).
  • Design and digital architecture: Kevin Gilson, Grant Major, Muqeem Khan, James Clyne, Tino Schaedler, Fondazione Ultramundum.
  • Art installation: Franz Fishnaller (F.A.B.R.CATORS 2007): SOE | Space on Earth Project.
  • Torino and the European digital realities: BluMiAl Studios, EDI - Effetti digitali italiani, Pixomondo, Paola Zini (Torino 2008 World Design Capital).

VIEW Conference 2007

[edit] Past Editions

[edit] See also

[edit] External links

[edit] References

  • VIEW Conference Official Website.
  • VIEW Conference Official Press Release 2011.
  • CG Society.
  • Animation Magazine.
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