VideoGames & Computer Entertainment

From Wikipedia, the free encyclopedia
Jump to: navigation, search
An example of the original artwork that went into covers of VG&CE

VideoGames & Computer Entertainment (abbreviated as VG&CE) was an American magazine dedicated to covering video games on computers, home consoles and arcades. It was published by LFP, Inc. from the late 1980s until the mid-1990s. Offering game reviews, previews, game strategies and cheat codes as well as coverage of the general industry, VG&CE was also one of the first magazines to cover both home console and computer games. The magazine gave out annual awards in a variety of categories, divided between the best of home video games and computer video games. The magazine was known for its artwork by Alan Hunter and other freelance artists.

History[edit]

VG&CE was started at LFP by Lee H. Pappas (publisher), with Andy Eddy as executive editor (Eddy was a freelance contributor to the first issue of the magazine, which had the cover date of December 1988, just before relocating to California in September 1988 to become its editor before the first issue hit the streets. During Eddy's tenure at the magazine, there was no one listed as editor-in-chief, simply due to odd staff-titling decisions.) Contributors included Arnie Katz and Bill "The Game Doctor" Kunkel, co-founders of the first video game magazine, Electronic Games. Tips & Tricks editor-in-chief Chris Bieniek was an associate editor at VG&CE. Computer Player editor-in-chief Mike Davila was an associate editor and later executive editor at VG&CE. Knights of Xentar writer David Moskowitz was also an associate editor at VG&CE during the Eddy/Davila/Bieniek tenure. Alfred Giovetti was a contributing editor for the magazine, writing at least one article per monthly issue for over ten years. Al also wrote for Computer Player for Mike Davila, Electronic Games and Tips and Tricks. [1]

VideoGames[edit]

VideoGames, April 1995

Around 1993, the magazine dropped computer game coverage, and shortened its name to VideoGames. In an effort to compete with magazines popular at the time, such as GamePro, the magazine was made more kid-friendly with vibrant colors and issues often featured a videogame cheat printed on the cover, labelled as a "free code" (this ended in late 1994). For much of this era, Chris Gore was editor-in-chief, and had a monthly news and gossip column "The Gore Score". The magazine ended publication in late 1996, when Ziff-Davis bought VideoGames from LFP and folded the brand. Ziff Davis often killed magazines and had an editorial policy that you could not write a highly critical review of a game from a company that paid for a two page advertisement.

Spin-off magazines[edit]

VG&CE spun off several other notable video-game magazines, including:

  • TurboPlay (June/July 1990-August/September 1992), a bi-monthly magazine dedicated to covering TurboGrafx-16 hardware and software.
  • Tips & Tricks, a game magazine dedicated to game strategies and cheat codes. The magazine concept was spun out of the “Easter Egg Hunt” and “Tips & Tricks” sections in VG&CE, which offered extensive codes and cheats for video games, as well as the “walkthrough” strategies that VG&CE also provided.

External links[edit]

  • ^ www.thecomputershow.com