Video Pinball allows 7 games (4 pinball variations, 1 basketball, 2 breakout variations), and uses a micro-controller and a small amount of RAM rather than the "Pong on a chip" IC's used in the slew of pong machines Atari Inc. had been releasing. Pinball was played with the side bumpers, and Breakout and Basketball with the dial.
There were three different versions of Video Pinball over its lifetime. Atari released both woodgrain and cream colored versions under Atari Video Pinball. An OEM version was also produced for Sears by Sears whose name was changed to Sears' Tele-Games label, under the name Pinball Breakaway.
Released in 1978, mounted inside the cabinet is a 3-D playfield with bumpers, LEDs and fully decorated with a city nightline, neon stars and disco dancers. The control panel consists of a start button, a plunger to "launch" the ball, and flippers on the left and right sides. The control panel also has a spring that allows the player to push down on it for a nudge effect.
Released for the Atari 2600 video game console in 1980, it featured actual simulations of a pinball machine ball shooter, flippers, bumpers and spinners. The game also implemented a simulation of a real ball's actual physics. The game also features a unique rollover bonus with an Atari Inc. logo on the playfield; hitting the logo four times results in an extra ball. It was programmed by Bob Smith.
Most of the game play involves learning how to perform specific functions, such as launching the ball or activating the flippers, with the Atari 2600 joystick. Moving the joystick controller down pulls the pinball machine plunger back while pressing the joystick button shoots the ball into the playfield. The left and right flippers are activated by moving the joystick controller left or right. The ball can be nudged (as in nudging a table gently in real life) by holding down the joystick button and moving the controller in a particular direction.