Video gaming in the People's Republic of China

From Wikipedia, the free encyclopedia
  (Redirected from Video gaming in China)
Jump to: navigation, search

Video games in the People's Republic of China (PRC) is a massive industry and pastime that includes the production, sale, import/export, and playing of video games. The landscape of the topic is strongly shaped by China's average income level, rampant software piracy, and governmental measures to control game content and playing times. In China, the PC game sector is worth $6 billion, the largest in the world.[1] Arcade games are also a thriving industry in China. Console games were banned from the country in the early 2000s, but the ban was lifted in 2013.[2]

The special administrative regions of Hong Kong and Macau have a unique legal and cultural environments, and the information below does not apply there.

Domestically-produced games[edit]

China has domestically produced a number of games, including the Genesis of the Century trilogy (The World of Legend, The Age, and Magical Land), Westward Journey, The Incorruptible Warrior, and Crazy Mouse. There are a large number of domestically-made MMORPGs in China, although many generally remain unheard of outside of the country.[3]

Internet cafes[edit]

Although China's growing economy has boosted the economic prospects of most Chinese in the last couple of decades, the cost of a personal computer, video game console, or Internet connection remains prohibitive for many Chinese. The popularity of internet cafes has increased in the country as a result. Rather than purchasing their own hardware and software, users are simply charged a small fee (often by the hour) to use an Internet cafe computer which often comes preloaded with a selection of games. Chinese internet cafes often impose age limits to protect minors from what may be adult content.

Social network games[edit]

The Chinese game Happy Farm (2008) was included in Wired's list of "The 15 Most Influential Games of the Decade" at #14, for its major influence on social network games, particularly for having "inspired a dozen Facebook clones," the largest being Zynga's FarmVille.[4] A number of other games have since used similar game mechanics, such as Sunshine Farm, Happy Farmer, Happy Fishpond, Happy Pig Farm,[5][6] Farm Town, Country Story, Barn Buddy, Sunshine Ranch, and Happy Harvest, as well as parodies such as Jungle Extreme and Farm Villain.[7][8]

Arcades[edit]

Arcade games are still a thriving industry in China, where amusement arcades are widespread across the country. Its popularity in China is comparable to that of PC gaming at internet cafes. This is partly due to the country's ban on console games since the early 2000s, it has since been lifted. As a result, Chinese gamers frequently visit the arcades to play action games, particularly fighting games, and occasionally unlicensed arcade ports of popular PC or mobile games such as Angry Birds or Plants vs. Zombies. The arcades and internet cafes operate in a similar manner in China.[2]

Censorship[edit]

As with almost all mass media in the country, video games in China are subject to the policies of censorship in the People's Republic of China.

  • Violating basic principles of the Constitution
  • Threatening national unity, sovereignty and territorial integrity
  • Divulging state secrets
  • Threatening state security
  • Damaging national sovereignty
  • Disturbing social order
  • Infringing upon others' rights

The State General Administration of Press and Publication and anti-porn and illegal publication offices have also played a role in screening games.[9]

Examples of banned games have included:

In addition to banning games completely, several games have had their content screened to remove certain imagery deemed offensive or unfavorable. Common examples include skeletons or skulls being either fleshed out or removed entirely. Cases of which can be seen in Chinese versions of the popular video games e.g. DOTA 2, World of Warcraft etc..

See also[edit]

References[edit]

  1. ^ Usher, William (2012-03-11). "PC Game Sales Top $18.6 Billion In 2011". Gaming Blend. Cinema Blend. Retrieved 17 March 2012. 
  2. ^ a b Jou, Eric (March 19, 2012). "The Wonderful and Seedy World of Chinese Arcades". Kotaku. Retrieved 9 April 2012. [dead link]
  3. ^ C. Custer, 24 January 2010, Chinese Video Games in America, ChinaGeeks
  4. ^ Kohler, Chris (December 24, 2009). "14. Happy Farm (2008)". The 15 Most Influential Games of the Decade. Wired. p. 2. Retrieved 10 September 2011. 
  5. ^ "Chinaa€s growing addiction: online farming games |". Techgearx.com. 2009-10-29. Retrieved 2010-05-06. 
  6. ^ Elliott Ng (2009-10-29). "China’s growing addiction: online farming games". VentureBeat. Retrieved 2010-05-06. 
  7. ^ Kohler, Chris (May 19, 2010). "Farm Wars: How Facebook Games Harvest Big Bucks". Wired. Retrieved 12 September 2011. 
  8. ^ "Facebook》到開心農場歡呼收割". China Times. 2009-09-01. Retrieved 12 September 2011.  (Translation)
  9. ^ "50 illegal electronic games banned". Xinhua. 2006-01-26. 
  10. ^ a b "Swedish video game banned for harming China's sovereignty". Xinhua. 2004-05-29. 
  11. ^ "Computer game cracked down on for discrediting China's image". Xinhua. 2004-03-19. 
  12. ^ "Battlefield 4 Now Banned in China". Tom's Hardware. 2013-12-27.