Viewpoint (video game)
| Viewpoint | |
|---|---|
| Developer(s) | Aicom Nexus Interact (Sega Genesis) Visual Concepts (PlayStation) |
| Publisher(s) | SNK Sammy (Sega Genesis) Electronic Arts (PlayStation) |
| Platform(s) | Arcade, Neo Geo CD, PlayStation, Sega Mega Drive, FM Towns Marty, Sharp X68000 |
| Release date(s) | October 1992 |
| Genre(s) | Isometric shooter |
| Mode(s) | Single player, 2 player Co-op |
| Cabinet | Upright |
| Arcade system | Neo-Geo (74 Mbit cartridge) |
| Display | Horizontally oriented, 304 × 224, 4096 palette colors |
Viewpoint is an arcade isometric shooter, released in 1992 by SNK for the Neo-Geo arcade platform. By default, 1P and 2P can only play one after another; in the Service Mode though, simultaneous gameplay can be enabled.
Along with your ship's primary weapons, the player also has access to three bombs: one that can make a wave of fire that starts from behind the player's ship and scrolls "up" the screen, another that makes a powerful circular, nova-like blast, and one that shoots several mini-missiles capable of homing in on multiple targets. The game has 6 stages in total.
Contents |
[edit] Neo-Geo
Viewpoint is Sammy's only game for the Neo-Geo Multi Video System hardware.
[edit] Reception
Viewpoint was awarded both Best Graphics and Best Music in a Cartridge Game in Electronic Gaming Monthly's 1992 video game awards.[1]
[edit] Ports
Viewpoint also saw release on a variety of home platforms, including the Sega Genesis/Megadrive and Sony PlayStation game consoles, as well as the Sharp X68000 and FM Towns computer platforms.
The Genesis version featured a sound and graphical style similar the Neo-Geo arcade game, but has considerably less enemies, a lower color palette and suffers from slowdown. The Sony PlayStation version, developed by Visual Concepts, featured re-done visuals and sound while the gameplay itself remains true to the original game with level layouts and boss/enemy patterns remaining the same. The X68000 version, trimmed down like the Genesis/Megadrive version, is very similar to that port in terms of sound and visual style. The FM Towns platform received the truest-to-arcade port, although it suffers the occasional slowdown.
A port for the Sega Saturn was due in 1996, however, it was cancelled.
[edit] Sequel
Viewpoint 2064 was planned to be released on the Nintendo 64 in 1998, but Sammy Corporation had development issues, so it was cancelled.
[edit] External links
- Viewpoint at the Killer List of Videogames
- Viewpoint at MobyGames
[edit] References
- ^ Electronic Gaming Monthly's Buyer's Guide. 1993.
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