It is used of software systems that act as if they were hardware systems (virtual machine, virtual memory, virtual disk), of computer-generated simulations of reality (virtual reality), and of internet gaming environments wherein entire worlds are created (virtual world) or the real world is supplemented with virtual images (augmented reality). Other applications of the word are being found constantly in this fast expanding field, such as virtual community, virtual library, and virtual class.
Early motivations for applying 'virtual' to computers (i.e., virtualization) were sharing of actual devices by many users and coordination of multiple processes, as seen with the successful use of the virtual machine approach.
Internet and communication technology fostered de-coupling of space where events happen, and storage technologies facilitate de-coupling of time between a message being sent and received. These technologies build the environment for virtual work in teams, with members who may never meet each other in person. Communicating by telephone and e-mail, with work products shared electronically, virtual teams produce results without being co-located.
Similarly, a virtual world is a type of habitation founded upon web technology that allows interactions for pursuits, such as economy and real estate.
- Virtual machine
- Virtual reality
- Virtuality (gaming)
- Virtuality (software design)
- All pages beginning with "Virtual" (Starting from)
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