VisualBoyAdvance
From Wikipedia, the free encyclopedia
| Original author(s) | Julian Henry Hitchcock |
|---|---|
| Developer(s) | VBA Team |
| Stable release | 1.7.2 / 2004-5-25 |
| Preview release | 1.8.0 beta 3 / 2004-5-25 |
| Operating system | Cross-platform |
| Type | Emulator |
| License | GNU General Public License |
| Website | http://vba.ngemu.com/ |
VisualBoyAdvance (commonly abbreviated as VBA) is an emulator of the Game Boy, Super Game Boy, Game Boy Color, and Game Boy Advance handheld game consoles sold by Nintendo.[1]
Besides the DirectX version for the Windows platform, there is also one that is based on the free platform independent graphics library SDL. This is available for a variety of operating systems like Linux,[2] BSD, Mac OS X,[3] Xbox[4], and BeOS. VisualBoyAdvance has also been ported to GameCube and Wii[5].
As of 2008, VisualBoyAdvance is the most popular such emulator for Windows. Distributed under the terms of the GNU General Public License, VisualBoyAdvance is free software.
Contents |
[edit] History
The VisualBoyAdvance project was started by Forgotten.[6] When this person left the development of the emulator, the project was handed over to a team named VBA Team, led by hacker kxu. A team of hackers has assembled to code a version of the emulator named VBA-M[1], which adds all features and fixes from different independently developed branches in a single release. VBA-M development is currently in progress and has received several minor updates in 2008 and 2009[2].
[edit] Features
| This article is in a list format that may be better presented using prose. You can help by converting this article to prose, if appropriate. Editing help is available. (March 2009) |
VisualBoyAdvance includes these features:
- Full save game state support
- Joystick support
- Game Boy Printer emulation
- Super Game Boy border support
- Realtime IPS patching (used mostly to play fan translations)
- Hacking tools, including loggers, viewers and editor
- Auto-fire support
- Speed up button
- Full GamesharkAdvance and CodeBreakerAdvance support
- GBA debugger in the SDL version
- Import battery files from other emulators
- Export battery files to other emulators
- Sound recording
- AVI recording
- Graphic filters to enhance display: 2xSaI, Super 2xSaI, Super Eagle, AdvanceMAME, Pixelate and Motion Blur
- Full screen support
- Screen capture
- Skin support
- Tile, I/O, RAM etc. viewers
[edit] See also
[edit] References
- ^ "Visual Boy Advance". The Emulator Zone. http://www.emulator-zone.com/doc.php/gba/vboyadvance.html.
- ^ "VisualBoyAdvance-SDL". The Linux Game Tome. http://www.happypenguin.org/show?VisualBoyAdvance-SDL.
- ^ "VisualBoyAdvance 1.7.2". Softonic. http://visualboyadvance.en.softonic.com/mac.
- ^ "XBoyAdvance". Xport. http://visualboyadvance.en.softonic.com/mac.
- ^ "Visual Boy Advance GX". Google Code. http://code.google.com/p/vba-wii.
- ^ "Visual Boy Advance". NGEmu. http://www.ngemu.com/gba/vba.php.

