VisualBoyAdvance

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VisualBoyAdvance
VisualBoyAdvance icon
Original author(s) Julian Henry Hitchcock
Developer(s) VBA Team
Stable release 1.7.2 / 2004-5-25; 5 years ago
Preview release 1.8.0 beta 3 / 2004-5-25; 5 years ago
Operating system Cross-platform
Type Emulator
License GNU General Public License
Website http://vba.ngemu.com/

VisualBoyAdvance (commonly abbreviated as VBA) is an emulator of the Game Boy, Super Game Boy, Game Boy Color, and Game Boy Advance handheld game consoles sold by Nintendo.[1]

Besides the DirectX version for the Windows platform, there is also one that is based on the free platform independent graphics library SDL. This is available for a variety of operating systems like Linux,[2] BSD, Mac OS X,[3] Xbox[4], and BeOS. VisualBoyAdvance has also been ported to GameCube and Wii[5].

As of 2008, VisualBoyAdvance is the most popular such emulator for Windows. Distributed under the terms of the GNU General Public License, VisualBoyAdvance is free software.

Contents

[edit] History

The VisualBoyAdvance project was started by Forgotten.[6] When this person left the development of the emulator, the project was handed over to a team named VBA Team, led by hacker kxu. A team of hackers has assembled to code a version of the emulator named VBA-M[1], which adds all features and fixes from different independently developed branches in a single release. VBA-M development is currently in progress and has received several minor updates in 2008 and 2009[2].

[edit] Features

VisualBoyAdvance includes these features:

  • Full save game state support
  • Joystick support
  • Game Boy Printer emulation
  • Super Game Boy border support
  • Realtime IPS patching (used mostly to play fan translations)
  • Hacking tools, including loggers, viewers and editor
  • Auto-fire support
  • Speed up button
  • Full GamesharkAdvance and CodeBreakerAdvance support
  • GBA debugger in the SDL version
  • Import battery files from other emulators
  • Export battery files to other emulators
  • Sound recording
  • AVI recording
  • Graphic filters to enhance display: 2xSaI, Super 2xSaI, Super Eagle, AdvanceMAME, Pixelate and Motion Blur
  • Full screen support
  • Screen capture
  • Skin support
  • Tile, I/O, RAM etc. viewers

[edit] See also

[edit] References

[edit] External links

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