WEC Le Mans

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WEC Le Mans
WEC Le Mans Cover.jpg
Developer(s) Konami
Publisher(s) Konami
Distributor(s) Konami
Platform(s) Arcade, Amstrad CPC, Commodore 64, MSX, ZX Spectrum
Release date(s) 1986 (Arcade)
1988 (Others)
Genre(s) Sim racing

WEC Le Mans is a sim racing arcade game released in November 1986 by Konami. It was the first video game to depict the 24 Hours of Le Mans. The Lap of Le Mans is split up into three sections, during which the time of day changes from day to dusk, dusk to night, and night to dawn.

Gameplay[edit]

The game attempted to realistically simulate car driving, with the car jumping up and down, turning back and forth, and spinning up to 180 degrees, with an emphasis on acceleration, braking, and gear shifting, along with the need for counter-steering to avoid spin-outs. It also featured accurately simulated courses approved by the Automobile Club de l'Ouest, and used force feedback to simulate road vibration in the form of a vibrating steering wheel that reacts to the driver's acceleration and off-road bumps.[1]

The game is known as being very difficult to complete, the tracks width remains constant at 3 lanes of racing, and any slight contact with an opposing race car will result in either a spin, or a spectacular flip in the air. Going off the course and running wide at a corner will also end in a spin.

WEC Le Mans deluxe arcade unit.

Cabinet[edit]

Konami Released 3 different versions of the Video Arcade Game, an upright machine, a 'mini' spin which the driver sat in a sit down cockpit and the 'big' spin version, the deluxe Arcade Version that would actually spin the gamer around a 360° spinning base, Turning left or right depending on the corner. The front of the 'big' spin arcade machine looked like a real Prototype C Race car.

Home conversions[edit]

Reception
Review scores
Publication Score
Computer and Video Games 83%[5]
Crash 66%[3]
Sinclair User 91%[4]
Your Sinclair 9/10[2]
ACE 841[6]
The Games Machine 61%[7]
Awards
Publication Award
Your Sinclair Megagame

The game had several ports by Imagine Software to Amstrad CPC, Commodore 64, MSX, and ZX Spectrum. A rumored port to the Amiga and Atari ST was mentioned, but never came to fruition.

The Spectrum version of the game earned critical acclaim[8][9] and commercial success.[10]

Today, the game can be played via MAME.

References[edit]