Warpath: Jurassic Park

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Warpath: Jurassic Park
Warpath Jurassic Park.jpg
European cover art
Developer(s) Black Ops Entertainment
Publisher(s) Electronic Arts
DreamWorks Interactive
Composer(s) Michael Giacchino
Platform(s) PlayStation
Release date(s)
  • NA October 31, 1999
  • EU 1999
Genre(s) Fighting
Mode(s) Single-player or two-player
Distribution CD-ROM

Warpath: Jurassic Park is a video game released on the PlayStation console in 1999. It is a spin-off of the movies Jurassic Park and The Lost World: Jurassic Park, in turn adapted from bestselling novels by Michael Crichton. It was developed by DreamWorks Interactive and also worked along with Black Ops Entertainment. Warpath is backwards compatible with the Playstation 3.

Warpath is a fighting game. The player can choose a dinosaur to fight with against other dinosaurs. Each dinosaur has its own array of fighting techniques and style. Various arenas based on scenes from the movies are shown in the game, such as the T.Rex enclosure from Jurassic Park and the S.S. Venture deck from The Lost World. Some arenas feature destructible objects such as boxes, which will hurt the dinosaurs when they break them. Optionally, various edible creatures (goats, humans, dogs, and Compsognathus) will scurry across the arena, partially replenishing lost health when eaten or killed by one of the fighters.


The game features a variety of modes similar to other fighting games.

The main mode is Arcade. In this mode the player must face each dinosaur in the game through 8 fights. This mode has a time limit and round limit, though it can be changed in the options menu. The arcade mode can also be used to unlock new playable dinosaurs until there are no more to unlock.

Versus mode has the player going up against a second player. The players can choose the dinosaur and the arena. If the second player chooses the same dinosaur the skin changes to an alternative.

Practice mode allows the player to try out moves and train against any dinosaur. The player can change the stance of the opponent to jumping, crouched or on ground. The opponent can also attack, but the player cannot die as it is just a simulation.

Rampage mode has the player going up against an endless array of dinosaurs in the same manner as a survival mode. A small amount of health is rewarded to the player for each dinosaur defeated. The object of this mode is to defeat as many dinosaurs as possible until the player's health meter is depleted.

Museum allows the player to browse through the dinosaurs and read or hear information on each one. The player can view the dinosaur's family, time of existence, and do other things like change its skin or hear pronunciation.




  • Compsognathus (As an edible object to fuel up the dinosaur's life bar)
  • Stegosaurus (Removed, exist only in the audio menu)


Aggregate scores
Aggregator Score
GameRankings 57.36%[1]
Review scores
Publication Score
AllGame 2.5/5 stars[2]
Electronic Gaming Monthly 4/10[3]
GameFan 40%[4]
Game Informer 6.75/10[5]
GamePro 3.5/5 stars[6]
GameSpot 4.7/10[7]
IGN 5.5/10[8]
Official PlayStation Magazine (US) 2/5 stars[9]

The game was met with mixed reception upon release, as GameRankings gave it a score of 57.36%.[1]


  1. ^ a b "Warpath: Jurassic Park for PlayStation". GameRankings. Retrieved 2014-04-12. 
  2. ^ Wigmore, Glenn. "Warpath: Jurassic Park - Review". Allgame. Retrieved 2014-04-13. 
  3. ^ "Warpath: Jurassic Park". Electronic Gaming Monthly. 2000. 
  4. ^ "REVIEW for Warpath: Jurassic Park". GameFan. December 3, 1999. 
  5. ^ Reppen, Erik (2000-01-11). "Warpath: Jurassic Park". Game Informer. Archived from the original on 2000-05-21. Retrieved 2014-04-13. 
  6. ^ Scary Larry (1999-11-30). "Jurassic Park: Warpath [sic] Review for PlayStation on GamePro.com". GamePro. Archived from the original on 2005-02-20. Retrieved 2014-04-13. 
  7. ^ Mielke, James (1999-11-29). "Warpath: Jurassic Park Review". GameSpot. Retrieved 2014-04-12. 
  8. ^ Nix, Marc (1999-11-18). "Warpath: Jurassic Park". IGN. Retrieved 2014-04-12. 
  9. ^ "Warpath: Jurassic Park". Official U.S. PlayStation Magazine. 2000. 

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