Wasteland 2

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Wasteland 2
Wasteland2art.jpg
Cover artwork[1] by Andrée Wallin based on Barry E. Jackson's cover art for the original Wasteland
Developer(s) inXile Entertainment
Publisher(s) inXile Entertainment
Distributor(s) Deep Silver (physical)[2]
Director(s) Brian Fargo
Producer(s) Chris Keenan[3]
Designer(s)
Programmer(s) John Alvarado[4]
Artist(s)
  • Andrée Wallin[5]
  • Josh Jertberg[6]
Writer(s)
Composer(s) Mark Morgan
Series Wasteland
Engine Unity[8]
Platform(s) Microsoft Windows, Mac OS X, Linux[9]
Release date(s)
  • WW September 19, 2014
[10]
Genre(s) Role-playing
Mode(s) Single-player

Wasteland 2 is a post-apocalyptic role-playing video game by inXile Entertainment for Microsoft Windows, Mac OS X, and Linux. It is the first official sequel to the 1988 video game Wasteland (though 1990's Fountain of Dreams, the cancelled Meantime, and the original Fallout from 1997 were considered spiritual successors). The game was successfully crowd funded through Kickstarter, part of a trend of high-profile developers launching projects on the site. After the postponement of the original release date from October 2013, it was released on September 19, 2014.

Gameplay[edit]

Wasteland 2 features a semi-overhead view with a rotatable camera.[11] It is a turn-based and party-based role-playing game with tactical combat. The player's party has room for seven characters,[12] including the four player-designed characters and up to three non-player characters (NPCs).[13] The player characters can be highly customizable and the player's choice of statistics, skills, and appearance will give them an individualized personality. The non-player characters in the party will each have their own personality, motivations, opinions, and agendas.[14]

Plot[edit]

The game is set in an alternate history timeline, in which a nuclear holocaust took place in 1998 in relation to an impact event involving a cluster of meteors that sparked a global nuclear war. On the day of the cataclysm, a company of U.S. Army Engineers were in the desolate southwestern desert constructing bridges in an area with a number of small survivalist communities and a newly constructed federal death row prison with light industrial facilities. The soldiers sought shelter in the prison, expelled the inmates, and invited nearby survivalists to join them shortly thereafter. Years later, together they formed "the Desert Rangers, in the great tradition of the Texas and Arizona Rangers", to help other survivors in the desert and beyond it.[14][15]

The game begins fifteen years after the events of the original Wasteland, as the experienced ranger Ace is found dead by locals with signs of violence on his body. This greatly troubles General Vargas, the leader of the Desert Rangers, as he just a few days prior sent Ace out to investigate a strange radio signal that speaks of "man and machine becoming one" while threatening to attack and wipe out the Desert Rangers. Controlling a squad of newly recruited rangers, the player is tasked with finding out who killed Ace and why they did it, and try to complete Ace's original mission.

Development[edit]

A "look and feel" concept art for the game, showing the Desert Rangers

In 2003, inXile Entertainment, founded by Wasteland '​s producer and co-designer, Brian Fargo, acquired the rights to Wasteland from Konami, which held it in relation to the Yu-Gi-Oh! franchise and had let the rights lapse.[16] In June 2007, Fargo stated: "I am indeed looking into bringing back the game that spawned the Fallout series. Stay tuned..."[17][18] In November 2007, Fallout fan website Duck and Cover reported on possible concept art images from Wasteland 2 displayed in the main header of the inXile Entertainment website.[19]

On February 16, 2012, inXile announced their plans to have a crowd funded production of a new Wasteland game, inspired by Double Fine's recent success of using Kickstarter to fund Double Fine Adventure;[20] it was one of a number of games to be funded in the video game crowdfunding boom that followed the success of Double Fine Adventure. Project director Brian Fargo has reassembled key team members from the original Wasteland: Alan Pavlish, Michael A. Stackpole, Ken St. Andre and Liz Danforth,[21] as well as the early Fallout games' designer Jason Anderson (Anderson, however, left the company in December 2010).[22] The composer Mark Morgan, who created the soundtracks for Fallout and Fallout 2, was also hired to compose music for the game.[23]

On March 13, 2012, the Kickstarter page for the production of Wasteland 2 went live. A minimum budget of $1,000,000 was set for the project, but Fargo agreed to cover up to $100,000 if need be, should the project fall short, and the campaign's was set at $900,000, the largest target for any Kickstarter project at that point. Within 24 hours, the contributions totaled nearly $600,000,[24] and the original goal was reached in under 43 hours.[25] The "tremendous" success of the campaign made Complex ranked number four on their list of the biggest video game wins and fails on Kickstarter in 2012.[26] Much of the money raised for Wasteland 2 came from first-time backers of Double Fine Adventure.[27] On March 30, it was announced that, should the funded amount reach $2.1 million or more, the game would be co-developed by Obsidian Entertainment, and Chris Avellone in particular.[28] The Wasteland 2 Kickstarter ended on the April 17, raising a total of $2,933,252 (making it the third highest crowd funded video game on Kickstarter to date), with an additional $107,152 in PayPal pledges.[29] On April 24, it was confirmed that Obsidian developers would be working on the project.[30][31][32][33]

Brian Fargo originally stated that the team aimed to ship Wasteland 2 around October 2013,[34] and on July 10, 2012 it was announced that the original Wasteland would be bundled with it.[35] There are no plans to support any consoles or handheld devices.[36] In August 2012, Planescape: Torment writer/designer Colin McComb joined the development team as a writer.[37] Nathan Long signed up as a co-writer two months later.[citation needed] The first trailer for Wasteland 2 was released on February 9, 2013, showcasing some of the story, art and gameplay, with an audio commentary from the producer Chris Keenan.[38]

Fargo announced in July 2013 that the game was being delayed. The producer stated an intent to begin beta testing a "feature complete" version of the game at that time, with a final release date to be determined during the beta.[39]

Release[edit]

On December 13, 2013, Wasteland 2 became available as an early access beta on the Steam store.[40] In May 2014, inXile announced that the release date would be at the end of August 2014.[10] The game was subsequently delayed to September 2014, so as to be able to fulfill physical reward and game disk requirements.[41] In August 2014, it was announced that the game will be released on September 19, 2014.[10][42] The standard edition contains a free copy of Wasteland - The Original Classic, the game soundtrack and the game manual. A Digital Deluxe Edition was released on video game distribution services and contained a free copy of The Bard's Tale and three digital novellas set in the universe of the game.[43] In addition Deep Silver announced a limited Ranger Edition available exclusively in Europe that included a collector's box, soundtrack, game manual, 5 collector cards, a printed map of the game world, a download code for Wasteland - The Original Classic and a double sided poster.[44]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 80.70%[45]
Metacritic 81/100[46]
Review scores
Publication Score
Destructoid 8/10[47]
Eurogamer 8/10[48]
Game Informer 8.75/10[49]
GameSpot 8/10[50]
GameTrailers 8.6/10[51]
IGN 8.4/10[52]
Joystiq 3/5 stars[53]
VideoGamer.com 6/10[54]
PC Gamer 83/100[55]

Wasteland 2 received generally positive reviews from critics. The game holds an aggregate score of 80.70% on GameRankings based on 32 reviews and a score of 81/100 on Metacritic based on 54 reviews.[45][46] Leif Johnson of IGN gave it a review score of 8.4/10 praising its story writing and branching storyline impacted by the player's choices.[52] Daniel Starkey of Gamespot gave it a score of 8/10 praising its environmental graphics and tactical gameplay.[50] Alasdair Duncan of Destructoid also gave it a score of 8/10 saying it "delivers exactly what was expected".[47] Richard Cobbett of Eurogamer gave it a review score of 8/10 saying "It's very clearly made with love to be true to the original game while still learning from the games that followed."[48] Daniel Tack of Game Informer gave it a review score of 8.75/10 calling it a "triumphant heir" to the original game and praising its re-playability and audio quality.[49] Earnest Cavalli of Joystiq gave it a score of 3/5 criticizing the game for being buggy.[53] Cory Banks of PC Gamer gave it a review score of 83/100 praising its combat and writing.[55]

References[edit]

  1. ^ Brian Fargo (June 11, 2012). "Update #17: The Vision Document". 
  2. ^ Thomas Beekers (July 11, 2013). "Update #31: Distributing matters". 
  3. ^ "An Interview With 'Wasteland 2' Producer Chris Keenan on Kickstarter and the Future of Games – Forbes". 
  4. ^ "The Wasteland Chronicles – Wasteland 2 – inXile entertainment". Wasteland.inxile-entertainment.com. Retrieved July 31, 2013. 
  5. ^ Wallin, Andrée. "Wasteland 2 | Andrée Wallin". Andreewallin.com. Retrieved April 24, 2012. 
  6. ^ "Wasteland 2 Animation | The Wasteland Chronicles". 
  7. ^ McLean, Patrick E. (November 27, 2012). "Wasteland 2 and the Creative Process". Patrick E. McLean. Retrieved July 31, 2013. 
  8. ^ Brian Fargo (May 16, 2012). "inXile Chooses Unity for Wasteland 2". 
  9. ^ "Wasteland 2's Kickstarter Blog: "Update #6: We hit $1.5 million!"". Kickstarter.com. March 18, 2012. Retrieved April 24, 2012. 
  10. ^ a b c Chris Pereira (August 19, 2014). "Wasteland 2 Launches on September 19 After 26 Years". GameSpot. CBS Corporation. Retrieved September 23, 2014. 
  11. ^ Smith, Adam. "A Little More Conversation: Wasteland 2". Rock Paper Shotgun. Retrieved March 11, 2013. 
  12. ^ "Gamebanshee: Wasteland 2 Interview". March 17, 2012. 
  13. ^ Brian Fargo (April 11, 2012). "Update #11: In the final stretch....". 
  14. ^ a b inXile Entertainment (June 12, 2012). "Wasteland 2 Vision Document". 
  15. ^ Brian Fargo (April 4, 2012). "So what next?". 
  16. ^ "GameSpy interview with Brian Fargo". Archive.gamespy.com. October 1, 2003. Retrieved April 24, 2012. 
  17. ^ "Fargo Confirms It!". Duck and Cover. June 21, 2007. Retrieved June 21, 2007. 
  18. ^ Stuart Bishop (June 22, 2007). "PC News: Fallout forefather Wasteland being resurrected?". ComputerAndVideoGames.com. Retrieved July 31, 2013. 
  19. ^ "inXile Hints Again at Wasteland 2? New images seem allude to the sequel". Duck and Cover. November 3, 2009. 
  20. ^ Tom Curtis. "Wasteland creator looks to Kickstarter for series revival". Retrieved March 8, 2012. 
  21. ^ "Ken St. Andre Joins Wasteland 2 Team". Gamebanshee.com. Retrieved July 31, 2013. 
  22. ^ "Jason Anderson Leaves inXile". Gamebanshee.com. Retrieved July 31, 2013. 
  23. ^ "News – Wasteland 2 Kickstarter launches with $900K goal". Gamasutra. Retrieved July 31, 2013. 
  24. ^ Contact Jason Schreier: Email the author Comment Twitter (March 14, 2012). "How Wasteland 2 Went From Hopeless to Half a Million in 24 Hours". Kotaku.com. Retrieved April 24, 2012. 
  25. ^ "Wasteland 2 is 100% Fan Funded! | The Wasteland Chronicles". Wasteland.inxile-entertainment.com. March 14, 2012. Retrieved April 24, 2012. 
  26. ^ "The 10 Biggest Video Game Wins And Fails on Kickstarter This Year". Complex.com. December 28, 2012. 
  27. ^ March 29, 2012 · 34 comments (March 29, 2012). "Blockbuster Effects". The Kickstarter Blog. Kickstarter.com. Retrieved April 24, 2012. 
  28. ^ "!!! Obsidian Joining Wasteland 2 – On One Condition...". Rock, Paper, Shotgun. Retrieved April 24, 2012. 
  29. ^ "Wasteland 2 Kickstarter Drive ends, $3.04M raised". Wasteland.inxile-entertainment.com. April 17, 2012. Retrieved April 24, 2012. 
  30. ^ "Team up! Wasteland 2 Hits $2.1m, Obsidian on Board". Rock, Paper, Shotgun. March 30, 2012. Retrieved April 24, 2012. 
  31. ^ "Obsidian And Chris Avellone Officially Joining The 'Wasteland 2' Team". Complex. April 7, 2012. Retrieved April 24, 2012. 
  32. ^ Andy Chalk. "The Escapist : News : Wasteland 2 Breaks Obsidian Funding Target". Escapistmagazine.com. Retrieved April 24, 2012. 
  33. ^ "Wasteland 2 Hits $2.1m, Obsidian's Avellone Joins". Pc.gamespy.com. April 6, 2012. Retrieved April 24, 2012. 
  34. ^ "Kickstarter blog: Update #2: Wasteland 2 is a GO!". Kickstarter.com. Retrieved April 24, 2012. 
  35. ^ Lien, Tracey (July 10, 2012). "'Wasteland 1' to be bundled with 'Wasteland 2'". The Verge. Retrieved July 18, 2012. 
  36. ^ "Wasteland 2 not for the console crowd". Shacknews.com. March 22, 2012. Retrieved April 24, 2012. 
  37. ^ Purchese, Robert (August 13, 2012). "Eurogamer chats with newest Wasteland 2 recruit: Planescape: Torment's Colin McComb • News • PC •". Eurogamer.net. Retrieved July 31, 2013. 
  38. ^ "GameSpy: Wasteland 2 First Look is Delightfully Old School". Uk.pc.gamespy.com. Retrieved July 31, 2013. 
  39. ^ "Wasteland 2 Gameplay video". Wasteland 2 Release Date. Apocalypse Zone. Retrieved September 9, 2013. 
  40. ^ "Now Available on Steam Early Access – Wasteland 2". Valve. Retrieved December 13, 2013. 
  41. ^ "Wasteland 2 delayed, now 'likely' to launch in September". Polygon. August 4, 2012. Retrieved August 20, 2014. 
  42. ^ Jenna Pitcher (August 19, 2014). "Wasteland 2 nails a release date". IGN. j2 Global. Retrieved September 2, 2014. 
  43. ^ "Wasteland 2 Blasts From The Past". Inside Mac Games. September 22, 2014. Retrieved September 23, 2014. 
  44. ^ Tobias Ritter (September 2, 2014). "Wasteland 2 - Ranger-Edition mit exklusiven Inhalten" (in German). GameStar. Retrieved September 23, 2014. 
  45. ^ a b "Wasteland 2 Reviews on GameRankings". GameRankings. CBS Corporation. Retrieved October 18, 2014. 
  46. ^ a b "Wasteland 2 Reviews on Metacritic". Metacritic. Retrieved October 4, 2014. 
  47. ^ a b Alasdair Duncan (September 23, 2014). "Wasteland 2 review on Destructoid". Destructoid. Modern Method Network. Retrieved September 24, 2014. 
  48. ^ a b Richard Cobbett (September 19, 2014). "Wasteland 2 review on Eurogamer". Eurogamer. Gamer Nerwork Ltd. Retrieved September 21, 2014. 
  49. ^ a b Daniel Tack (September 19, 2014). "Wasteland 2 review on Game Informer". Game Informer. GameStop. Retrieved September 21, 2014. 
  50. ^ a b Daniel Starkey (September 23, 2014). "Wasteland 2 review on IGN". GameSpot. CBS Corporation. Retrieved September 24, 2014. 
  51. ^ "Wasteland 2 review on GameTrailers". GameTrailers. Defy Media. September 23, 2014. Retrieved September 28, 2014. 
  52. ^ a b Leif Johnson (September 23, 2014). "Wasteland 2 review on IGN". IGN. j2 Global. Retrieved September 24, 2014. 
  53. ^ a b Earnest Cavalli (September 19, 2014). "Wasteland 2 review on Joystiq". Joystiq. AOL. Retrieved September 21, 2014. 
  54. ^ Jamie Trinca (September 23, 2014). "Wasteland 2 review on VideoGmaer.com". VideoGamer.com. Pro-G Media Ltd. Retrieved September 28, 2014. 
  55. ^ a b Cory Banks (September 19, 2014). "Wasteland 2 review on PC Gamer". PC Gamer. Retrieved September 21, 2014. 

External links[edit]