Where's Waldo? (video game)
| Where's Waldo? | |
|---|---|
Box art for Where's Waldo? |
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| Developer(s) | Bethesda Softworks |
| Publisher(s) | THQ |
| Distributor(s) | Nintendo |
| Designer(s) | Paul Coletta Randy Linden |
| Composer(s) | Julian Lefay |
| Engine | Proprietary |
| Platform(s) | Nintendo Entertainment System |
| Release date(s) |
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| Genre(s) | Puzzle |
| Mode(s) | Single-player |
| Media/distribution | 4-megabit cartridge (Physical) |
Where's Waldo (Where's Wally in the UK and Australia) was the first Waldo video game. The product was loosely based on the book of the same name. The player's goal is to find Waldo in various pictures in order to progress through the game.
The pictures are still images the size of the screen in the "Easy" and "Practice" levels. In the "Medium" and "Hard" levels, the player has to scroll to the side to see the rest of the area. The directional buttons control a magnifying glass and that must be placed over Waldo in order to "find" him and move to the next level and a new picture.
In the Practice level, there is no time limit, however only a select number of levels are open (the Train Station, Forest and Caves). The time limit for the other levels varies: Easy=959 (about 10 minutes), Medium=659 (about 7 minutes), Hard=459 (about 5 minutes). Each time the game is played Waldo is moved to a new location in the scene.
[edit] Criticism
In an issue of GameInformer, they gave Where's Waldo a 1 out of 10 citing it as being "a game for those too lazy to turn a page."
[edit] References
[edit] External links
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