Wii Sports Club

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Wii Sports Club
Wii Sports Club boxart.png
Packaging artwork released for all territories.
Developer(s) Namco Bandai Studios[1]
Nintendo EAD
Publisher(s) Nintendo
Director(s) Takayuki Shimamura[1]
Producer(s) Katsuya Eguchi
Composer(s) Kazumi Totaka
Series Wii
Engine Wii Sports engine
Platform(s) Wii U
Release date(s) Nintendo eShop
Tennis and Bowling
Golf
WW 20131218December 18, 2013
Baseball and Boxing
Disc version
Genre(s) Sports
Mode(s) Single-player, multiplayer
Distribution SpotPass
Nintendo eShop
Wii U Optical Disc[5][6]

Wii Sports Club (Japanese: Wiiスポーツ クラブ Hepburn: Wī Supōtsu Kurabu?) is a sports video game from Nintendo released as downloadable software for the Wii U.[7] It consists of HD remakes of the individual sports from the 2006 Wii launch title, Wii Sports, which can be purchased individually or rented for a period of time. The first set of sports, bowling and tennis, were released in Japan on 30 October 2013,[2] in Europe and North America on 7 November 2013,[3] and in Australia and New Zealand on 8 November 2013.[4] Golf was later released following a Nintendo Direct presentation on 18 December 2013. Baseball and Boxing was released at the end of June 2014. A disc version was released on 25 July 2014.[5][6] It includes all five sports and doesn't require a pass to play them.

Gameplay[edit]

Similarly to Wii Sports, players use the Wii Remote to mimic movements made during various sports, including tennis, bowling, baseball, golf, and boxing.[8] However, the game requires the use of Wii MotionPlus, unlike the original but similarly to its sequel Wii Sports Resort, in order to refine the controls and enhance the gameplay.[9] Players are able to join different 'clubs' representing various regions across the world, and compete online with other members of the club.[10][11] Players are locked into their chosen club for 24 hours, in order to create a closer sense of community.[11] Players are ranked within their clubs, and clubs are able to compete with and be ranked against other clubs. Miiverse communication is also supported, and players can communicate in-game using pre-set messages and drawings from the Wii U GamePad.[11] Some of the sports also feature ideas from a concept video shown at E3 2011 when the Wii U was first unveiled. During golf, the GamePad can be placed on the floor to display the ball on the ground, using a Wii Remote to swing over it. Baseball also allows the players to use the GamePad to aim their pitches.[1]

The final scoreboard from an online game of Wii Sports Club bowling

Development[edit]

The game was announced during an 18 September 2013 Nintendo Direct presentation focused on another game in the Wii series for Wii U, Wii Fit U. The first screenshots and gameplay videos were shown, along with various details about new features to the sports.[12] It was detailed that the game will launch with bowling and tennis, with others from Wii Sports to be released at a later date.[13] All sports can be either rented for a 24-hour period in a 'Day Pass' or individual sports can be purchased outright for a higher price.[11] A free 24-hour trial will be offered following initial download and installation of the software, after which the fees will be required.[14] The game will be released initially on the Nintendo eShop as a push of Nintendo's digital distribution strategy,[14] with some ideas compared to Wii Fit U,[15] such as the presence of a free trial.[11]

Reception[edit]

Pre-release[edit]

Initial reception to the concept was generally mixed. Most news outlets praised the addition of online multiplayer,[14] but questioned whether it would be able to keep the gameplay fresh, and continue to attract 'casual gamers' who were fans of the original. Nintendo Life's Thomas Whitehead said that it has "...the potential to be rather important for the Wii U’s Holiday sales performance."[15] Other praise was aimed at Nintendo's new pricing models and options, although some commented that the total purchase price of all sports may be too excessive.[14]

Post-release[edit]

Nintendojo gave the game a B+.[16] NintendoWorldReport gave tennis a 7/10 and bowling an 8.5/10. The aggregate score on Metacritic was 72/100.[17]

References[edit]

  1. ^ a b c "Iwata Asks: Wii Sports Club". Nintendo of America Inc. Retrieved 29 October 2013. 
  2. ^ a b "Wii Fit U Direct 2013.9.18 | Nintendo". Nintendo Co., Ltd. Retrieved 23 September 2013. 
  3. ^ a b "Wii Sports Club | Wii U download software | Games | Nintendo". Nintendo of Europe GmbH. Retrieved 23 September 2013. 
  4. ^ a b "NINTENDO GIVES PLAYERS THE CHANCE TO GET FIT FOR FREE WITH Wii FIT U FOR 31 DAYS". Nintendo Australia. 19 September 2013. Retrieved 23 September 2013. 
  5. ^ a b c d Whitehead, Thomas (2014-06-05). "Wii Sports Club Retail Version Hits North America on 25th July". Nintendo Life. Retrieved 2014-06-05. 
  6. ^ a b c d Whitehead, Thomas (2014-06-04). "Wii Sports Club Baseball and Boxing Arrive on 27th June, Retail Bundle on 11th July". Nintendo Life. Retrieved 2014-06-05. 
  7. ^ Karmali, Luke (18 September 2013). "Wii Sports Club Announced For Wii U". IGN. Retrieved 20 September 2013. 
  8. ^ Yin-Poole, Wesley (18 September 2013). "Wii Sports Club is Wii Sports mini-games in HD for Wii U". Eurogamer. Retrieved 20 September 2013. 
  9. ^ Robinson, Andy (18 September 2013). "Wii Sports set for HD, online Wii U release". Computer and Video Games. Retrieved 20 September 2013. 
  10. ^ Gera, Emily (18 September 2013). "Wii U gets 5 online Wii Sports games with Wii Sports Club". Polygon. Retrieved 20 September 2013. 
  11. ^ a b c d e Robertson, Andy (19 September 2013). "'Wii Sports Club' Brings Record Breaking Top Seller To Wii U". Forbes. Retrieved 23 September 2013. 
  12. ^ East, Thomas (18 September 2013). "Wii Sports is coming to Wii U". Official Nintendo Magazine. Retrieved 20 September 2013. 
  13. ^ Sliwinski, Alexander (18 September 2013). "Wii Sports Club brings back Wii Sports in HD, various pricing models". Joystiq. Retrieved 20 September 2013. 
  14. ^ a b c d McFerran, Damien (18 September 2013). "Wii Sports Club Takes The Competition Online With HD Visuals And Wii MotionPlus Support". NintendoLife. Retrieved 20 September 2013. 
  15. ^ a b Whitehead, Thomas (22 September 2013). "Reaction: Nintendo Reminds Us of the Wii's Glory Days With Wii Fit U and Wii Sports Club". NintendoLife. Retrieved 23 September 2013. 
  16. ^ "Review: Wii Sports Club". Nintendojo. 2013-12-16. Retrieved 2014-05-20. 
  17. ^ "Wii Sports Club for Wii U Reviews". Metacritic. Retrieved 2014-05-20. 

External links[edit]