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Xbox 360
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50 Cent = 1280x720 (no AA) Afro Samurai = 1280x720 (4xAA) Alan Wake = 960x544 (4xAA) - As per gamefest presentation Alice: Madness Returns = 1280x720 (no AA) Aliens Vs Predator = 1120x630 (custom AA) Alone in the Dark = 1040x600 (2xAA) Arcania: Gothic 4 = Army of Two = 1280x720 (2xAA) Assassin's Creed = 1280x720 (2xAA) Assassin's Creed 2 = 1280x720 (2xAA) Assassin's Creed 2: Bromance = 1280x720 (QAA) Avatar = 1280x696 (2xAA, black borders) Backbreaker = 1152x640 (2xAA + blur filter) Banjo Kazooie: Nuts and Bolts = 1280x720 (2xAA) Batman: Arkham Asylum = 1280x720 (2xAA) Batman: Arkham City = 1280x720 (no AA) Battle Fantasia = 1280x720 (no AA, toggable blur filter) Battlefield 3 = 1280x704 (FXAA) black bars Battlefield: Bad Company = 1280x720 (no AA) Battlefield: Bad Company 2 = 1280x720 (no AA) Bayonetta = 1280x720 (no AA) Beijing 2008 = 1280x720 (2xAA) Beowulf = 1280x720 (4xAA) Bionic Commando = 1120x640 (no AA) Bioshock = 1280x720 (no AA) Bioshock 2 = 1280x720 (edge blur filter) Bioshock Infinite = Blacksite: Area 51 = 1280x720 (2xAA) BlazBlue: Calamity Trigger = 1280x720 (2xAA background, no AA characters ) Blue Dragon = 1280x720 (2xAA) Blur = 1280x720 (4xAA) Bodycount = 1024x720 (FXAA) Borderlands = 1280x720 (no AA) Brink = 1120x720 (edge filter? possibly FXAA) Brutal Legend = 1200x720 (no AA) Bulletstorm = 1280x720 (no AA) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 = 1040x624 (2xAA) Call of Duty: Black Ops = 1040x608 (2xAA) Call of Duty: Modern Warfare = 1024x600 (2xAA) Call of Duty: Modern Warfare 2 = 1024x600 (2xAA) Call of Duty: World at War = 1024x600 (2x AA) Call of Juarez: Bound in Blood = 1280x672 (4x2 custom edge AA + black borders) Call of Juarez: The Cartel = 1200x720 (custom edge AA) Castlevania: Lord of Shadow = 1280x720 (no AA) Catherine = 1280x720 (2xAA) Cars Mater-National = 1280x720 (4xAA) Club, The = 1280x720 (4xAA) Command & Conquer: Red Alert 3 = 1280x720 (no AA, blur filter) Conan = 1024x576 (no AA) Condemned 2 = 1280x720 (2xAA) Conflict: Denied Ops = 1280x720p (2xAA) Chronicles of Riddick: Dark Athena = 1280x720 (4xAA) Crackdown = 1280x720 (2xAA) Crash Time = 1280x720 (2xAA) Crysis = 1152x720 (TAA + edge post-process) Crysis 2 = 1152x720 (TAA + edge post-process) Dante's Inferno = 1280x720 (no AA) Darkness, The = 1280x720 (4xAA) Dark Sector = 1280x720 (no AA) Darksiders = 1152x648 (no AA) Dark Souls = 1024x720 (2xAA) Dead Island = 1200x720 (custom edge filter) Dead or Alive 4 = 1280x720 (2xAA) Dead or Alive Xtreme 2 = 1280x720 (2xAA) Dead Rising = 1280x720 ( up to 4xAA depending on frame rate) Dead Rising 2 = 1280x720 (2xAA) Dead Space = 1280x720 (no AA) Dead Space 2 = 1280x720 (no AA) Dead to Rights: Retribution = 1088x612 (2xAA) ? de Blob 2 = 1152x640 (2xAA) Deus Ex: Human Revolution = 1280x720 (FXAA) Devil May Cry 4 = 1280x720 (2xAA) Dirt = 1280x720 (4xAA) Dirt 2 = 1280x720 (4xAA) Don King Prizefighter = 1024x630 (2xAA) Dragon Age: Origins = 1280x720 (2xAA) Dragon Age II = 1280x720 (2xAA) Dragon Ball: Raging Blast = 1280x720 (1x1 edge blur) Dragonball: Raging Blast 2 = 1280x720 (1x1 blur) Driver: San Fransisco = ~1120x720 (FXAA?) Duke Nukem Forever = 1152x640 (no AA) Dynasty Warriors 6 = 1280x720 (no AA) Dynasty Warriors 7 = 1280x720 (no AA) Dynasty Warriors: Strike Force = 1280x720 (no AA) EDF: Insect Armageddon = 1280x720 (2xAA) El Shaddai = 1120x576 (2xAA) Elder Scrolls IV: Oblivion = 1024x600 (2xAA) - Same for GOTY Edition! Elder Scrolls V: Skyrim = 1280x720 (likely FXAA, less aggressive edge detection than PS3 iteration) End of Eternity/Resonance of Fate = 1088x720 (2xAA) End War = 1280x720 (2xAA) Enslaved = 1280x720 (no AA) F.E.A.R. = 1280x720 (2xAA) + slight blur? F.E.A.R. 2 = 1280x720 (2xAA) F.E.A.R. 3 = 1280x720 F1 2010 = 1280x720 (4xAA) F1 2011 = 1280x720 (4xAA) Fable II = 1120x720 (blur filter, 2xAA) Fable III = FaceBreaker = 1280x720 (4xAA) Fallout 3 = 1280x720 (4xAA, certain edges) Fantastic Four: Rise of the Silver Surfer = 1280x720 (4xAA) Far Cry 2 = 1280x696 (2xAA, black borders) Fifa 2006 = 1024x576 (2xAA) Fifa 2007 = 1200x675 (no AA) Fifa 2008 = 1280x720 (2xAA) Fifa 2010 = 1280x720 (2xAA) Fifa 2011 = 1280x720 (2xAA) Fifa Street 3 = 1920x1080 (4xAA) Fight Night Champion Online = Fight Night Round 4 = 1280x720 (4xAA) Final Fantasy XIII = 1024x576 (2xAA) Fracture = 1280x720 (no AA) Forza Motorsport 2 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select) Forza Motorsport 3 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select) Forza Motorsport 4 = 1280x720 (4xAA in time trial, 2xAA otherwise, 4x in car viewing etc.) Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?) Gears of War 2 = 1280x720 (2xAA, certain edges unaffected) Gears of War 3 = 1280x720 (no AA) Ghostbusters = 1280x720 (2xAA) Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA) G.I. Joe: The Rise of the Cobra = 1280x720 (2xAA) Godfather II = 1280x720 (no AA) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) Golden Compass = 1280x720 (2xAA) Grand Theft Auto IV = 1280x720 (2xAA) Guitar Hero 3 = 1280x720 (no AA) Guitar Hero Aerosmith = 1280x720 (no AA) Guitar Hero World Tour = 1280x720 (no AA) Guitar Hero 5 = 1280x720 (no AA) Halo: Anniversary = 1152x720 (FXAA remake, no AA classic) Halo 3 = 1152x640 (no AA) Halo 3: ODST = 1152x640 (no AA) Halo: Reach = 1152x720 (2xAA temporal) Halo Wars = 1280x720 (2xAA) HAWX = 1280x720 (4xAA) HAWX2 = 1280x720 (4xAA) Homefront = 1024x576 (no AA) IL2 Sturmovik = 1280x720 (2xAA) Incredible Hulk = 1280x720 (full screen blur) James Bond 007: Blood Stone = 1280x720 (4xAA) Juiced 2: Hot Import Nights = 1280x720 (2xAA) Kung Fu Panda = 1280x720 (no AA) Left 4 Dead = 1280x720 (no AA, edge blur) Left 4 Dead 2 = 1280x720 (no AA, edge blur) Legend of Spyro: Dawn of the Dragon, The = 1280x720 (4xAA) Legendary = 1280x720 (no AA) LEGO: Batman = 1280x720 (2xAA) LEGO: Harry Potter 1-4 = 1280x720 (2xAA) LEGO: Indiana Jones = 1280x720 (2xAA) LEGO: Star Wars III = 1280x720 (2xAA) Lord of the Rings: Conquest = 1280x720 (no AA) Lost Planet = 1280x720 (up to 4xAA dependent on framerate) Lost Planet 2 = 1280x720 (2xAA) Madden NFL '09 = 1280x720 (no AA) Mafia 2 = 1280x720 (2xAA) Marvel: Ultimate Alliance = 1280x720 (2xAA) Marvel: Ultimate Alliance 2 = 1024x576 (2xAA) Marvel Vs Capcom 3 = 1280x720 (no AA) Mass Effect = 1280x720 (2xAA, transparencies and effects not AA'd) Mass Effect 2 = 1280x720 (2xAA, transparencies and effects not AA'd) Mass Effect 3 = Mercenaries 2: World in Flames = 1280x720 (no MSAA, but depth/Z-based edge blur?) Metro 2033 = 1280x720 (AAA) Midnight Club: Los Angeles = 1280x720 (2xAA?) Mirror's Edge = 1280x720 (2xAA) Mortal Kombat vs DC = 1040x624 (2xAA) Mortal Kombat 9 = 1280x720 (edge blur filter) MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member) MotoGP '09/'10 = 1280x720 (2xAA) MotoGP '10/'11 = 1280x720 (2xAA) MX vs ATV: Alive = 1280x720 (no AA) MX vs ATV: Reflex = 1280x720 (no AA) MX vs ATV: Untamed = 1280x720 (no AA) Nail'd = 1280x672 (4x2 custom edge AA + black borders) Naruto Ninja Storm 2 = 1280x640 (no AA) NBA Live '08 = 1280x720 (4xAA) NBA Street Home court (demo) = 1920x1080 (4xAA) NCAA Football 08 (demo) = 1024x600 (2xAA) Need For Speed: Hot Pursuit = 1280x720 (2xAA on cars, no AA on environment) Need For Speed: Pro Street = 1280x720 (4xAA) Need For Speed: Shift = 1280x720 (4xAA) Need For Speed: Shift 2 = 1280x720 (4xAA) Need For Speed: Undercover = 1280x720 (4xAA) NFL Tour = 1280x720 (4xAA, 60fps) NHL '09 = 1280x720 (4xAA) Ninja Bladen = 1280x720 (2xAA) Ninja Gaiden 2 = 1120x584 (2xAA) Operation Flashpoint 2 = 1280x720 (2xAA) Orange Box, The = 1280x720 (no AA) Overlord = 1280x720 (2xAA) Overlord II = 1280x612 (custom edge blur, black borders) Perfect Dark Zero = 1152x640 (no AA) Phantasy Star: Universe = 1152x648 (no AA) Portal 2 = 1280x720 (edge blur) Prince of Persia = 1280x720 Prince of Persia: The Forgotten Sands = 1280x720 (2xAA) Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA) Pro Evolution Soccer 2008 = 1280x720 (4xAA) Pro Evolution Soccer 2010 = 1280x720 (2xAA) Pro Evolution Soccer 2011 = 1280x720 (2xAA) Project Gotham Racing 3 = 1024x600 (2xAA) Project Gotham Racing 4 = 1280x720 (2xAA) Prototype = 1120x640 (2xAA) Quake 4 = 1280x720 (no AA) Quake Wars: Enemy Territory = 1280x720 (2xAA + blur) Race Driver: GRID = 1280x720 (4xAA) Race Pro = 1280x720 (4xAA) Rage = 640x720 up to 1280x720 (no AA) Rainbow Six Vegas 2 = 1280x720 (2xAA) Red Dead Redemption = 1280x720 (2xAA) Red Faction: Armageddon = 960x540 (2xAA) Red Faction: Guerrilla = 1280x720 (2xAA) Resident Evil 5 = 1280x720 (dynamic 0-4xAA) Ridge Racer 6 (demo) = 1440x810 (no AA) Rise of the Argonauts = 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases ) Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA") Saboteur = 1280x720 (no AA) Sacred 2: Fallen Angel = 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA) Saint's Row 2 = 640p (2xAA) Saint's Row 3 = 1280x720 (800x450 lighting) SCORE International Baja 1000 = 1280x720 (4xAA) SEGA: All Stars Racing = 1280x720 (2xAA) SEGA: Rally Revo = 1280x720 (4xAA, alpha to coverage) SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps) Shadowrun = 1280x720 (2xAA) - Gamefest '07 Shadows of the Damned = 1280x720 (no AA) Silent Hill: Homecoming = 1280x720 (2xAA) Simpsons, The = 1280x720 (no AA) Singularity = 1280x720 (2xAA) Skate = 1280x720 (2xAA ? ) Skate 3 = possibly 1152x640 or less (2xAA, super blur filter makes it difficult to determine exact res) Soldier of Fortune: Payback = 1280x720 (4xAA ?) Soul Calibur IV = 1365x960 (no AA, software scaled to 720p) Sonic Unleashed = 880x720 (2xAA) Spiderman: Web of Shadows = 1280x720 (4xAA) Splinter Cell: Conviction = 1024X576 (2xAA) Splinter Cell: Double Agent = 1280x720 (full screen blur, 1-pixel horizontal & vertical) Split-Second = 1280x672 (2xAA) Star Ocean 4 = 1248x702 (2xAA + edge blur/DOF, in field), ~936x512 (no AA, in battle) Star Wars: The Force Unleashed = 1280x720 (no AA) Stormrise = 1280x720 (4xAA) Street Fighter IV = 1280x720 (2xAA) Super Stars V8: Next Challenge = 1280x720 (4xAA) Super Street Fighter IV = 1280x720 (2xAA) Tales of Vesperia = 1280x720 (2xAA + full screen blur) Tekken 6 = 1024x576 w/motion blur, 1365x768 w/o motion blur (no AA) Terminator: Salvation = 1152x648 (blur filter) Test Drive Unlimited = 1280x720 (2xAA) Test Drive Unlimited 2 = 1280x720 (custom edge filter) Tiger Woods PGA Tour '09 = 1280x720 (no AA) Tiger Woods PGA Tour '11 = 1280x720 (no AA) Tomb Raider: Legend = 1024x600 (2xAA) Tomb Raider: Underworld = 1024x576 (2xAA) - depth buffer is 1040x576 Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA) Tony Hawk's Proving Ground = 1280x720 Top Spin 3 = 1280x720 (2xAA) Top Spin 4 = 1280x720 2D, 640x720 3D (both 2xAA) Transformers: Revenge of the Fallen = 1120x720 (blur filter) Transformers: War for Cybertron = 1024x600 (2xAA) Tron = 1280x720 (no AA) Turning Point: Fall of Liberty = 1280x720 (no AA) Turok = 1280x720 (no AA) UEFA Euro 2008 = 1280x720 (2xAA) UFC 2009: Undisputed = 1280x720 (custom edge AA with 2 colour gradations like 4xAA) Unreal Tournament III = 1280x720 (2xAA ala Gears...) Vanquish = 1024x720 (2xAA) Virtua Fighter 5 (demo) = 1024x1024 (4xAA) Virtua Tennis 2009 = 1280x720 (4xAA) Virtua Tennis 3 = 1920x1080 (2xAA) Virtua Tennis 4 = 1280x720 (4xAA) WALL E = 1280x720 (2xAA) Wanted = 1120x640 (no AA) Warhammer 40,000: Space Marine = 1200x720 (post-AA) Wheelman = 1280x720 (2xAA) Wolfenstein = 1280x720 (no AA) WWE All-Stars = 1280x720 (no AA)
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X-Men Origins: Wolverine = 1280x720 (2xAA)
XBLA
1942: Joint Strike = 1280x720 (4xAA) After Burner Climax = 1280x720 (4xAA) Alien Breed = 1280x720 (2xAA) Battlefield 1943 = 1280x720 (no AA) Bionic Commando: Rearmed = 1280x720 (no AA) Boogie Bunnies = 1920x1080 (4xAA) Call of Duty: Classic = 1280x720 (4xAA) Commando 3 = 1280x720 (4xAA) Dead Rising 2: Case Zero = 1280x720 (2xAA) Hard Corps: Uprising = 1280x720 (no AA) Hydrophobia = 960x672 (2xAA) Ikaruga = 540x720 (4xAA, centered on 1280x720 frame) Invincible Tiger = 1280x720 (4xAA, classic mode), 640x720 or 1280x360 (S3D mode), see here for more. Lara Croft and The Guardian of Light = 1024x576 (2xAA) Quake Arena Arcade = 1280x720 (4xAA) Red Faction: Battlegrounds = 1280x720 (2xAA) Rez HD = 1280x720 (4xAA) Serious Sam HD = 1120x630 (blur filter) Splosion Man = 1280x720 (2xAA) Stacking = 1200x720 (custom edge filter) TMNT: TiT Re-shelled = 1280x720 (no AA) Trials HD = 1280x680 (no AA, black borders) Wolf of the Battlefield: Commando 3 = 1280x720 (4xAA)