Wild Guns

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Wild Guns
Wild Guns
North American cover art
Developer(s) Natsume
Publisher(s) Natsume
Titus Software
Designer(s) Shunichi Taniguchi
Composer(s) Hiroyuki Iwatsuki
Platform(s) Super NES
Virtual Console
Release date(s) SNES
  • JP August 12, 1994
  • NA July 1995
  • EU October 30, 1996
Virtual Console
  • NA May 31, 2010
  • PAL August 13, 2010
Genre(s) Third-person shooter
Mode(s) Single-player
Co-operative multiplayer
Rating(s)

Wild Guns is a fixed-view third-person shooter by Natsume for the Super Nintendo Entertainment System in 1994 in Japan and in 1995 in North America. The PAL version was released in 1996 and published by Titus Software. It is also available on the Wii Virtual Console in North America on May 31, 2010 and in the PAL region on August 13, 2010.

Contents

[edit] Story

In-game screenshot

The game's setting is that of the Wild West but various science fiction elements are present; most notably robots, who serve as most of the bosses in the game. This mixture is a prime example of the Steampunk genre.

The objective is to seek revenge against a murderous gang that killed the family member of one of the playable characters (vaguely mirroring the plot of True Grit). The female character, Annie, has searched down a bounty hunter by the name of Clint to help her get revenge and to rescue the few family members she has left. The player or players navigate through several different levels (including Carson City) fighting everything from towering machines to armored trains.

[edit] Gameplay

The game employs a third-person, fixed viewpoint and is primarily about shooting, similar to Cabal.

The player controls the movement of both the on-screen character and the targeting reticule with the directional pad. While shooting, the character stands still. Various maneuvers, such as jumping, double jumping and dodge-rolls are possible. Beyond the standard gun several other weapons are obtainable, such as a gatling gun, shotgun, or a grenade launcher though these hold only limited ammunition. As is common in shooter games, the player has access to a number of screen-clearing bombs.

[edit] Reception

The game was well received at the time of its release, with the scores of 70% in Video Games & Computer Entertainment, and 80% in Electronic Gaming Monthly and GamePro.[1] As of October 2010, Wild Guns hold the GameFAQs scores of 8.6 (Reader Review Average) and 8.2 (Rating Average) out of 10.[2]

[edit] References

[edit] External links

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