Wildspace (module)

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Wildspace
A galleon flies in the air above the sea of a world.
The cover of the Wildspace module, with art by Brom. The artwork depicts a galleon flying in the air above the sea of a world.
Code SJA1
Rules required Advanced Dungeons & Dragons 2nd edition
Character levels 6-8
Campaign setting Spelljammer
Authors Allen Varney
First published 1990

Wildspace is an adventure module published in 1990 for the Advanced Dungeons & Dragons fantasy role-playing game.

Plot summary[edit]

Wildspace is a Spelljammer scenario which serves as an introduction to space campaigning.[1] When a ship from the skies drops anchor near the player characters, they climb the rope and are soon in space, where they battle a monster out to eat their world and explore a space dungeon.[1]

Publication history[edit]

SJA1 Wildspace was written by Allen Varney, with a cover by Brom, and was published by TSR in 1990 as a 64-page booklet with a large color map and an outer folder.[1]

Reception[edit]

Reviews[edit]

References[edit]

  1. ^ a b c Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 113. ISBN 0-87975-653-5.