Wings 2: Aces High
| Wings 2: Aces High Blazing Skies Sky Mission |
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|---|---|
North American box art |
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| Developer(s) | Malibu Interactive[1] |
| Publisher(s) | |
| Producer(s) | Ken Lobbs[2] |
| Programmer(s) | Steve Hughes[2] |
| Artist(s) | Jeremy Cantor[2] Steve Thomson[2] |
| Composer(s) | George Sanger[3] Joe McDermott[3] David Govett[3] Kevin Phelan[3] |
| Platform(s) | Super Nintendo Entertainment System[1] |
| Release date(s) | |
| Genre(s) | Action[2] Civilian plane flight simulator[1] |
| Mode(s) | Single-player |
| Rating(s) |
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Wings 2: Aces High (スカイミッション, lit. "Sky Mission") is the sequel to the Amiga game Wings that takes place during World War I (though the developer is Malibu, rather than Cinemaware). The game originally sold for $54.99 USD in the North American market[4] and was sold in Britain as Blazing Skies.
[edit] Summary
As the leader of a squadron of American/British warplanes, the player must bomb German buildings viable to Kaiser Wilhelm II's war effort while over the fields of France.[2][4]
Five different pilots are given this difficult task; obtaining status points to improve their performance in combat.[5] If any of these pilots fails to complete their appointed mission but survives the actual combat, the end result with be a dishonorable discharge from the military.[2] Sopwith Camels were historically considered to be a shaky plane for pilots, and this makes strafing missions all but impossible to do in the game.[5] If he dies in the line of duty, then the player gets a cemetery scene with the game taking place in the year 1917.[2]
Between bombings, the player must also use guns to blast down German biplanes.[2] Eventually, the player will get to face off with the Red Baron (formally known as Manfred von Richthofen).[2] There is also a cheat code for radar which, unusually, was included in a small section of the manual (although radar was not invented until World War II).[6] The game is controlled using controls that are friendly to most arcade players and a password system can be used for advanced players to gain the ability to join the conflict during any stage.[4]
[edit] Instruction manual
The instruction manual has been illustrated with numerous photographs from World War I. These images were donated by the San Diego Aerospace Museum along with the explanation about the origins of World War I.
[edit] References
- ^ a b c d e f g h i "Release information". GameFAQs. http://www.gamefaqs.com/console/snes/data/588853.html. Retrieved 2008-11-03.
- ^ a b c d e f g h i j "Game overview". MobyGames. http://www.mobygames.com/game/snes/wings-2-aces-high. Retrieved 2011-09-27.
- ^ a b c d "Composer information". SNESMusic.org. http://snesmusic.org/v2/profile.php?profile=set&selected=3280. Retrieved 2008-11-03.
- ^ a b c "Additional game overview". IGN. http://cheats.ign.com/objects/008/008368.html. Retrieved 2011-09-27.
- ^ a b "In-game knowledge". MarkZink.com. http://www.markzink.com/Flight%20Simulators.htm. Retrieved 2011-12-16.
- ^ "Radar cheat". IGN. http://www.ign.com/cheats/games/wings-2-aces-high-snes-8368#4dc028122db5b973f8000105. Retrieved 2011-09-27.