Wolfenstein RPG

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Wolfenstein RPG
Developer(s) Fountainhead Entertainment
id Mobile
Publisher(s) EA Mobile (Mobile)
Director(s) Katherine Anna Kang
Producer(s) Katherine Anna Kang
Designer(s) Matthew C. Ross
Programmer(s) John Carmack
Series Wolfenstein
Platform(s) Java ME, BREW, iOS
Release date(s) Java ME, BREW
September 30, 2008
May 11, 2009
Genre(s) First-person shooter, Role-playing
Mode(s) Single-player
Distribution Internet download

Wolfenstein RPG is a mobile phone and iOS game from 2008 and 2009 developed by id Software. The two versions are nearly the same, but the IOS version has better graphics and one extra level involving driving a car. The game was preceded by Doom RPG in 2005 and succeeded by Doom II RPG in 2009 and 2010. All three games combine first-person shooter and role-playing video game elements.


The gameplay follows the recipe from Doom RPG as it is shown in the first person while being a turn-based role-playing game rather than a shooter and puts emphasis on the plot. Combat and movement are turn-based, allowing the player time to select their responses in combat. The player turns at 90 degree angles and moves space by space. Levels include underground passages and weapon development laboratories plus a level involving a moving vehicle.

The game also includes two mini games, the card game War and Chicken Kicking, where the player achieves a better score by kicking the chicken into a better score area.

  • The game features nine levels.
  • 16 weapons including the usual array from previous Wolfenstein titles.
  • 32 enemies including a paranormal monster.
  • Various RPG features such as looting gold, powerups and minigames.
  • Over 54 interactive items including 16 syringe mixtures you can combine for different effect.


Sgt. William "B.J." Blazkowicz of the Wolfenstein series of video games, is being held captured by the Axis military. He must now escape his captors and try to save the world by defeating the Paranormal Division. On his way he can make use of the tools and items he comes across.



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