Woody Woodpecker: Escape from Buzz Buzzard Park

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Woody Woodpecker: Escape from Buzz Buzzard Park
Developer(s) Eko Software
Publisher(s) DreamCatcher Interactive
Platform(s) PlayStation 2, Game Boy Color, Microsoft Windows
Release date(s) Game Boy Color
  • NA September 2001
  • EU 2001
PlayStation 2
  • EU December 7, 2001
  • NA February 19, 2002
Windows
  • NA November 21, 2001
Genre(s) Platform

Woody Woodpecker: Escape from Buzz Buzzard Park is a video game based on the character Woody Woodpecker.[1]

Synopsis[edit]

The game takes place in the universe cartoon . For much of the adventure, the player is Woody Woodpecker . During the absence of Woody Knothead his nephew and niece Splinter were abducted by the Machiavellian Buzz Buzzard, which requires an exorbitant ransom for their release. Unwilling to pay,Woody goes in search of the missing by venturing into the huge and dangerous amusement park built by Buzz Buzzard.[2]

Principle of the game[edit]

Woody Woodpecker: Escape from Buzz Buzzard Park is an adventure game in the third person, in which the player controls his character in an environment modeled in computer graphics and real-time 3D , with the camera placed behind or around the figure.[3] The game consists of twenty-one levels of type platform.[4] The progress in the game is based primarily on the skill and dexterity needed to overcome obstacles that present themselves (to cross chasms, climb walls) or unblock access to the following level by manipulating objects (Woody sometimes needs use its beak to that effect).[5] When Woody must skip a cross indicates in advance the precise location where it is about to fall, thus aiming at best.[6] The game also includes a battle against the minions from Buzz Buzzard Woody can attack in different ways, using its beak or special attacks.[7] Besides Woody Woodpecker himself, the player can also choose to play Knothead or Splinter once Woody found them one.[8]

Reception[edit]

The game receives a favorable critical reception at its output. The Windows version of the game gets a 81 out of 100 of the French magazine Joystick , which the judge "fairly good".[9] The Critical Site jeuxvideo.com gives 16/20, highlighting its excellent maneuverability while its graphics and atmosphere cartoon successful; regrets however the life of the game a bit too short, the small number of different environments and sometimes repetitive music.[10] The German critic Site Gamesmania gives the game 78%,[11] while the PC Gameplay website gives it a 73 out of 100 [12] The version for. PlayStation 2 is also well received: Game Vortex site gives it 83%,[13] PGNX Media gives 80% [14] and jeuxvideo.com 15/20;[15] critic Game Zone, however, is less convinced and gives the game a score of 59 out of 100, reproaching him geometric graphics, repetitive music, sometimes annoying camera movements for the game, and too linear character of levels.[16]

References[edit]