Worms: A Space Oddity

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Worms: A Space Oddity
Worms space oddity.jpg
Developer(s) Team17
Publisher(s) THQ
Series Worms series
Platform(s) Wii + Wireless Devices (Java ME, MIDP2)
Release date(s)
  • NA March 17, 2008
  • AUS March 27, 2008
  • EU March 28, 2008
Genre(s) Artillery game
Mode(s) Single player, Multiplayer
Rating(s)

Worms: A Space Oddity is a turn based artillery game for the Nintendo Wii.[1] The game was announced on August 30, 2007 [2] and released on March 18, 2008[3] in North America, with other regions following shortly afterwards.


Contents

[edit] Gameplay

Gameplay is very similar to previous versions in the Worms series

A Space Oddity uses gesture based controls which allow players to launch various attacks. The game is rendered in 2D.[4] The name is a reference to both 2001: A Space Odyssey and David Bowie's song "Space Oddity".

A Space Oddity is set in space itself, with the usual arsenal of weapons being updated to suit. There are 6 themes included, namely Cavernia, Tenticlia, Frostal, Kaputzol, Mechanopolis and Earth. The worms are customizable in terms of skin color and helmet style, as in Worms Open Warfare 2.

[edit] Development

When Worms: A Space Oddity was first announced, it was going to have Wi-Fi connection and downloadable content. Team17 then later scrapped the idea of network play, with the publisher stating that it would be better if the players were able to taunt each other and play face-to-face[5].

 Reception
Aggregate scores
Aggregator Score
Metacritic 65 out of 100[6]
Review scores
Publication Score
1UP.com B+[7]
Eurogamer 4 out of 10[8]
G4 3 out of 5[9]
GamePro 3.75 out of 5[10]
IGN 7.0 out of 10[11]

[edit] Reception

While Eurogamer claimed that the gesture-based control is gimmicky and unreliable[8], most review sites said just the opposite, with IGN noting that "the first DS Worms... was drastically hurt by a sloppy control method, but that is entirely not the case this time around,"[11] and 1UP.com commenting that "The Wii motion controls are initially as friendly as a Rancor beast, but they're just as easily conquered," and "after a few Wiimote stabs, swings, and pumps, you'll probably never want to go back to traditional button-pressing controls."[7]

[edit] References

  1. ^ "Your Wii May Have Worms". nWaffle. http://www.nwaffle.com/2007/08/30/your-wii-may-have-worms/. Retrieved August 30, 2007. 
  2. ^ "Worms: A Space Oddity Announced for Wii". THQ. 2007-08-30. http://www.gamespot.com/wii/strategy/wormsaspaceoddity/news.html?sid=6177901&mode=press. Retrieved 2008-03-27. 
  3. ^ "Worms: A Space Oddity Release Summary". Gamespot. http://www.gamespot.com/wii/strategy/wormsaspaceoddity/similar.html?mode=versions&tag=headerimage;more. Retrieved 2008-03-27. 
  4. ^ "Worms infesting Wii in 2008". GamerNode. http://www.gamernode.com/News/3957-Worms-infesting-Wii-in-2008/index.html. Retrieved August 30, 2007. 
  5. ^ "Worms Wii Lacks Promised Online Play". Shacknews. http://www.shacknews.com/onearticle.x/50745. Retrieved March 15, 2008. 
  6. ^ "Worms: A Space Oddity". Metacritic. http://www.metacritic.com/games/platforms/wii/wormsaspaceoddity. Retrieved 2008-03-28. 
  7. ^ a b Dan Hsu (2008-03-24). "Worms: A Space Oddity (Wii)". 1Up. http://www.1up.com/do/reviewPage?cId=3167021&p=44. Retrieved 2008-03-28. 
  8. ^ a b Elle Gibson (2008-03-28). "Worms: A Space Oddity". EuroGamer. http://www.eurogamer.net/article.php?article_id=128817&page=1. Retrieved 2008-03-28. 
  9. ^ D.F. Smith. "Worms: A Space Oddity". G4. http://www.g4tv.com/xplay/reviews/1752/Worms_A_Space_Oddity.html. Retrieved 2008-03-28. 
  10. ^ Emily Balistrieri (2008-03-25). "Review: Worms: A Space Oddity". GamePro. Archived from the original on 2008-03-28. http://web.archive.org/web/20080328033430/http://www.gamepro.com/nintendo/wii/games/reviews/171908.shtml. Retrieved 2008-03-28. 
  11. ^ a b Bozon (2008-03-13). "Worms: A Space Oddity Review". IGN. http://wii.ign.com/articles/859/859424p1.html. Retrieved 2008-03-28. 

[edit] External links

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