Yoshi's New Island
|Yoshi's New Island|
Packaging artwork released for all territories.
|Release date(s)||EU March 14, 2014
Yoshi's New Island (ヨッシー New アイランド Yosshī Nyū Airando?) is a 2014 platform game developed by Arzest and published by Nintendo for the Nintendo 3DS handheld game console. First released in Europe and North America on March 14, 2014, Yoshi's New Island is a successor to the 1995 game Super Mario World 2: Yoshi's Island and the 2006 game Yoshi's Island DS.
The gameplay focuses on controlling Yoshi characters who must escort Baby Mario through a series of levels. Like similar Yoshi games, the game features a hand-drawn art style, with level designs and backgrounds stylized as oil paintings, watercolors, and crayon drawings.
The game received mixed reviews upon release.
The gameplay is similar to other Yoshi's Island games, involving Yoshi needing to reach the goal at the end of each stage while protecting Baby Mario from enemies by throwing eggs as a weapon, and sometimes transforming into a vehicle. There are six vehicle forms in the game: Hot Air Balloon, Helicopter, Jackhammer (pneumatic drill), Mine Cart, Bobsled, and Submarine. They are controlled using the console's gyroscope. A new feature to this game are Mega Eggdozers, larger than usual Yoshi eggs, which are able to hit and destroy some obstacles in the way, as well as Metal Eggdozers, which are slightly smaller and roll across terrain. Yoshi obtains these by eating Giant and Metal Shy Guys, respectively. Underwater stages, where Yoshi must walk on the seafloor, are another new addition. If the player is having difficulty completing a stage, Yoshi can obtain Flutter Wings, which allow for indefinite hovering, and Golden Flutter Wings, which give Yoshi invincibility as well.
Yoshi's New Island takes place immediately following the events of Super Mario World 2: Yoshi's Island, where a stork delivers twins Baby Mario and Baby Luigi to a couple in the Mushroom Kingdom assumed to be their parents. The opening of Yoshi's New Island reveals that the stork had delivered the babies to the wrong couple. The stork reclaims the babies and sets off to locate their real parents, but is ambushed by Kamek in mid-flight. Kamek captures the stork and Baby Luigi, but Baby Mario falls and reunites with the Yoshi clan on Egg Island, a floating island that was conquered by Baby Bowser. Baby Mario can telepathically sense Baby Luigi's location; the Yoshi clan agrees to escort Baby Mario across the island and rescue Baby Luigi. Once Baby Mario and Yoshi make it to Baby Bowser's castle, Baby Bowser wakes up and jumps on Kamek who attempted to get Baby Mario and Yoshi out. When Baby Bowser tries to Ride Yoshi Baby Bowser is defeated. Kamek uses a Giant Magical Hammer to to make Baby Bowser Huge. When GIant Baby Bowser, Yoshi proceeds to Rescue the captured Stork and save Baby Luigi, but then Warping though Space and Time, Adult Bowser appears. After Yoshi defeats Adult Bowser, Kamek once again uses a Giant Magical Hammer to make Adult Bowser huge. After Defeating Adult Bowser, Yoshi once again Comes to the Stork and Baby Luigi, and the Stork delivers Baby Mario and Luigi back to their true home.
Yoshi's New Island was developed by Arzest, which consists of key members involved in the development of its predecessor Yoshi's Island DS. Masahide Kobayashi directed the game, and Takashi Tezuka was producer.
|This section requires expansion. (March 2014)|
Reviews for the game were mixed, with its familiarity to the original SNES game meeting with both praise and criticism. Among the most positive reviews come from Joystiq, giving it 4 of 5 stars, and IGN, giving it a 7.9 out of 10. Giantbomb's Patrick Klepeck gave the game 3 stars saying "at its core, Yoshi's New Island is not a bad game. This is an acceptable, middle-of-the-road platformer, and one that I had an OK time with. But it's not particularly memorable until it's ready to say goodbye, and you're given a fleeting, tantalizing glimpse into the game that might have been."
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- Yoshi's New Island at Nintendo.com