Zero-player game

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A zero-player game is a game that has no sentient players.

In computer games, the term refers to programs that use artificial intelligence rather than human players.[1]

Conway's Game of Life, a cellular automaton devised in 1970 by the British mathematician John Horton Conway, is considered a zero-player game because its evolution is determined by its initial state, requiring no further input from humans.[2][3] In addition, Some fighting and real-time strategy games can be put into zero-player mode by placing one AI against another.


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