Zero-player game
From Wikipedia, the free encyclopedia
A zero-player game is a game that has no sentient players.
In computer games, the term refers to programs that use artificial intelligence rather than human players.[1]
Conway's Game of Life, a cellular automaton devised in 1970 by the British mathematician John Horton Conway, is considered a zero-player game because its evolution is determined by its initial state, requiring no further input from humans.[2][3] In addition, Some fighting and real-time strategy games can be put into zero-player mode by placing one AI against another.
See also [edit]
References [edit]
- ^ "Encyclopedia of Play in Today's Society", Rodney P. Carlisle, SAGE Publications.
- ^ Martin Gardner (October 1970), "Mathematical games: The fantastic combinations of John Conway's new solitaire game 'Life'", Scientific American
- ^ Ljiljana Petruševski, Mirjana Devetaković, Bojan Mitrović, Self-Replicating Systems in Spatial Form Generation - The Concept of Cellular Automata
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