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EverQuest is a multiplayer online roleplaying game.
 
Larry_Sanger (talk)
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EverQuest, also known as EverCrack for it's addictive properties, is an online massive multiplayer roleplaying game. Grown up from the MUD (Multi User Dungeon/Multi User Dimensions) of the 90's Net, which in turn were grown up from the 80's Infocom/Zork-like text adventure games.
<nowiki>EverQuest</nowiki> is an online massive multiplayer [[roleplaying game]]. <nowiki>EverQuest</nowiki> was developed from the [[MUD]] (Multi User Dungeon/Multi User Dimensions) of the [[1990s]] [[Internet]], which in turn developed the [[Infocom]]/[[Zork]]-like [[text adventure game]]s of the [[1980s]].






EverQuest has a rich graphical environment. You can create multiple characters, and choose from many races (three flavors of elves, several flavors of human, cat people, lizard people, gnomes, ogres, trolls, halflings,...), and many classes. Besides beating on monsters, you can develop tradeskills and learn tailoring, smithing, baking, pottery, and so on. It can eat a *lot* of time.
EverQuest has a rich graphical environment. One can create multiple characters and choose from many races (three flavors of elves, several flavors of human, cat people, lizard people, gnomes, ogres, trolls, halflings, etc.), and many classes. Besides destroying monsters, one can develop tradeskills and learn tailoring, smithing, baking, pottery, and so on. The game is very time-consuming for many people.






The game needs it's own 12 step program, ergo the EverCrack nickname.
The game needs (''needs, or has??'') its own [[twelve-step program]]. The game is humorously known as "<nowiki>EverCrack</nowiki> for its addictive properties.






It's foisted on the world by Verant Interactive and Sony Online. You pay for the game, and then you pay a monthly fee to play.
The game is sold by [[Verant Interactive]] and [[Sony Online]]. One must pay for the game initially for the software, and then a monthly fee.



Revision as of 18:23, 27 December 2001

EverQuest is an online massive multiplayer roleplaying game. EverQuest was developed from the MUD (Multi User Dungeon/Multi User Dimensions) of the 1990s Internet, which in turn developed the Infocom/Zork-like text adventure games of the 1980s.


EverQuest has a rich graphical environment. One can create multiple characters and choose from many races (three flavors of elves, several flavors of human, cat people, lizard people, gnomes, ogres, trolls, halflings, etc.), and many classes. Besides destroying monsters, one can develop tradeskills and learn tailoring, smithing, baking, pottery, and so on. The game is very time-consuming for many people.


The game needs (needs, or has??) its own twelve-step program. The game is humorously known as "EverCrack for its addictive properties.


The game is sold by Verant Interactive and Sony Online. One must pay for the game initially for the software, and then a monthly fee.