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''River City: Tokyo Rumble'' received positive reception upon release, with aggregators such as Metacritic and GameRankings giving the game near 70 with others, such as Destructoid<ref name="Destructoid Review" /> and GameSpot<ref name="GameSpot Review" />, giving it a 7.
''Half-Life 2'' received critical acclaim upon release, gaining an aggregated score of 96/100 on [[Metacritic]].<ref name="MC-PC" /> Sources, such as [[GameSpy]],<ref name="gamespyreview">{{cite web|url=http://pc.gamespy.com/pc/half-life-2/566585p1.html |title=Half-Life 2 review |work=GameSpy |accessdate=May 20, 2006 |deadurl=no |archiveurl=https://web.archive.org/web/20060428054001/http://pc.gamespy.com/pc/half-life-2/566585p1.html |archivedate=April 28, 2006 }}</ref> ''[[The Cincinnati Enquirer]]'',<ref name="cincin">{{cite web | url = http://www.cincinnati.com/freetime/games/reviews/120204_half-life2.html | title = Half-Life 2: A Tech Masterpiece | work = Cincinnati Enquirer | accessdate = May 20, 2006|archiveurl=https://web.archive.org/web/20060316101825/http://www.cincinnati.com/freetime/games/reviews/120204_half-life2.html|archivedate=March 16, 2006}}</ref> ''[[The New York Times]]'',<ref name="nytreview">{{cite news|url=https://www.nytimes.com/2004/11/25/technology/circuits/a-big-sequel-thats-worthy-of-its-lineage.html |title=A Big Sequel That's Worthy of Its Lineage |work=The New York Times |accessdate=May 20, 2006 |first=Charles |last=Herold |date=2004-11-25 |deadurl=no |archiveurl=https://web.archive.org/web/20161020103350/http://www.nytimes.com/2004/11/25/technology/circuits/a-big-sequel-thats-worthy-of-its-lineage.html |archivedate=October 20, 2016 }}</ref> and [[VideoGamer.com]],<ref name="vgreview">{{cite web|url=http://www.videogamer.com/pc/hl2/review.html |title=''Half-Life 2" Review |author=Robert Dick |publisher=[[VideoGamer.com]] |date=14 December 2004 |accessdate=26 May 2015 |deadurl=no |archiveurl=https://web.archive.org/web/20150626120537/http://www.videogamer.com/pc/hl2/review.html |archivedate=26 June 2015 }}</ref> have given perfect reviewing scores, and others, such as ''[[PC Gamer]]'',<ref name="pcgamerreview">{{cite journal|title=Half-Life 2|journal=PC Gamer|date=December 2004|page=48}}</ref> [[IGN]],<ref name="ignreview">{{cite web|url=http://pc.ign.com/articles/566/566202p1.html |title=''Half-Life 2'' Review |work=IGN |accessdate=May 20, 2006 |deadurl=no |archiveurl=https://web.archive.org/web/20060524133916/http://pc.ign.com/articles/566/566202p1.html |archivedate=May 24, 2006 }}</ref> [[GamesRadar]],<ref name="gamesradarreview">{{cite web|url=http://www.gamesradar.com/half-life-2-review/ |title=''Half-Life 2'' Review |author=John Brandon |publisher=[[GamesRadar]] |date=18 December 2007 |accessdate=26 May 2015 |deadurl=no |archiveurl=https://web.archive.org/web/20150527000046/http://www.gamesradar.com/half-life-2-review/ |archivedate=27 May 2015 }}</ref> and [[Eurogamer]],<ref name="europc">{{cite web|url=http://www.eurogamer.net/articles/r_half-life2_pc |title=''Half-Life 2'' PC Review |author=Kristan Reed |publisher=[[Eurogamer]] |date=18 November 2004 |accessdate=15 May 2015 |deadurl=no |archiveurl=https://web.archive.org/web/20150624192250/http://www.eurogamer.net/articles/r_half-life2_pc |archivedate=24 June 2015 }}</ref><ref name="euroxbox">{{cite web|url=http://www.eurogamer.net/articles/r_halflife2_xbox |title=''Half-Life 2'' Xbox Review |author=Kristan Reed |publisher=[[Eurogamer]] |date=21 November 2005 |accessdate=15 May 2015 |deadurl=no |archiveurl=https://web.archive.org/web/20150518085033/http://www.eurogamer.net/articles/r_halflife2_xbox |archivedate=18 May 2015 }}</ref> gave near-perfect scores, while the game became the fifth title to receive ''[[Edge (magazine)|Edge]]'' magazine's ten-out-of-ten score.<ref name="edgereview">{{cite web | url = http://www.edge-online.co.uk/edgedb/ | archiveurl = https://web.archive.org/web/20070429124358/http://www.edge-online.co.uk/edgedb/ | archivedate=2007-04-29 | title = Reviews Database | work = Edge Online | accessdate = September 3, 2006}}</ref> Critics who applauded the game cited the advanced graphics and physics.<ref name="gameproreview">{{cite web|url=http://www.gamepro.com.au/index.php/id;1181166017;fp;2;fpid;36 |archiveurl=https://web.archive.org/web/20080917115121/http://www.gamepro.com.au/index.php/id%3B1181166017%3Bfp%3B2%3Bfpid%3B36 |archivedate=September 17, 2008 |title=Half-Life 2 - Australian Review (Reviews) |work=GamePro |accessdate=May 21, 2006 |deadurl=yes |df= }}</ref><ref name="nytreview" /> ''[[Maximum PC]]'' awarded ''Half-Life 2'' an exaggerated, unprecedented 11 on their rating scale which normally peaks at 10, calling it "the best game ever made".<ref name="maximumpcreview">{{cite journal|title=Half-Life 2 Review |journal=Maximum PC |date=January 2005 |url=http://dl.maximumpc.com/Archives/MPC0105-web.pdf |deadurl=no |archiveurl=https://web.archive.org/web/20100401052137/http://dl.maximumpc.com/Archives/MPC0105-web.pdf |archivedate=2010-04-01 }}</ref>

In the United States, ''Half-Life 2''{{'}}s computer version sold 680,000 copies and earned $34.3 million by August 2006. It was the country's 17th best-selling computer game between January 2000 and August 2006.<ref name=edgesales>{{cite web|archiveurl=https://web.archive.org/web/20121017165955/http://www.edge-online.com/features/top-100-pc-games-21st-century/ |url=http://www.edge-online.com/features/top-100-pc-games-21st-century/ |title=The Top 100 PC Games of the 21st Century| author=''Edge'' Staff | date=August 25, 2006 |work=[[Edge (magazine)|Edge]] |archivedate=October 17, 2012 |deadurl=yes |df= }}</ref> It received a "Platinum" sales award from the [[Entertainment and Leisure Software Publishers Association]] (ELSPA),<ref name=platinumelspa>{{cite web |archiveurl=https://web.archive.org/web/20090515224703/http://www.elspa.com/?i=3944 |url=http://www.elspa.com:80/?i=3944 |title=ELSPA Sales Awards: Platinum |work=[[Entertainment and Leisure Software Publishers Association]] |archivedate=May 15, 2009 |deadurl=yes |df= }}</ref> indicating sales of at least 300,000 copies in the United Kingdom.<ref name=gamasutrasales>{{cite web|archiveurl=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |title=ELSPA: ''Wii Fit'', ''Mario Kart'' Reach Diamond Status In UK | author=Caoili, Eric | date=November 26, 2008 |work=[[Gamasutra]] |archivedate=September 18, 2017 |deadurl=yes |df= }}</ref> [[Forbes]] reported on February 9, 2011 that the game had sold 12 million copies worldwide.<ref>{{cite news|url=https://www.forbes.com/forbes/2011/0228/technology-gabe-newell-videogames-valve-online-mayhem.html |work=Forbes |first=Oliver |last=Chiang |title=The Master of Online Mayhem |date=2011-02-28 |deadurl=no |archiveurl=https://web.archive.org/web/20110213025041/http://www.forbes.com/forbes/2011/0228/technology-gabe-newell-videogames-valve-online-mayhem.html |archivedate=2011-02-13 }}</ref>

In a review of ''The Orange Box'', IGN stated that although ''Half-Life 2'' has already been released through other mediums, the game itself is still enjoyable on a console. They also noted that the physics of ''Half-Life 2'' are very impressive despite being a console title. However, it was noted that the graphics on the Xbox 360 version of ''Half-Life 2'' were not as impressive as when the title was released on the PC.<ref>{{cite web|first=Hilary |last=Goldstein |title=The Orange Box Review |date=2007-10-09 |url=http://xbox360.ign.com/articles/826/826062p1.html |website=IGN |accessdate=2010-05-29 |deadurl=no |archiveurl=https://web.archive.org/web/20100418163632/http://xbox360.ign.com/articles/826/826062p1.html |archivedate=2010-04-18 }}</ref> GameSpot's review of ''The Orange Box'' noticed that the content of both the Xbox 360 releases, and PlayStation 3 releases were exactly alike, the only issue with the PlayStation 3 version was that it had noticeable frame-rate hiccups. GameSpot continued to say that the frame rates issues were only minor but some consider them to be a significant irritation.<ref name="gamespotreview">{{cite web|first=Jason |last=Ocampo |title=The Orange Box Review for PlayStation 3 |url=http://www.gamespot.com/reviews/the-orange-box-review/1900-6183951/ |date=2007-12-12 |publisher=''GameSpot'' |accessdate=2010-05-29 |deadurl=no |archiveurl=https://web.archive.org/web/20140302002221/http://www.gamespot.com/reviews/the-orange-box-review/1900-6183951/ |archivedate=2014-03-02 }}</ref>

Several critics, including some that had given positive reviews, complained about the required usage of the program Steam, the requirement to create an account, register the products, and permanently lock them to the account before being allowed to play, along with installation difficulties and lack of support.<ref name="nytreview" />

The editors of ''[[Computer Gaming World]]'' nominated ''Half-Life 2'' for their 2004 "Single-Player Shooter of the Year" and overall "Game of the Year" awards, although it lost to ''[[Painkiller (video game)|Painkiller]]'' and ''[[World of Warcraft]]'', respectively. They wrote, ""''Half-Life 2'', everyone's default pick to win this year, is indeed a fantastic roller coaster of a ride, not as great as the original but still leagues above most other shooters."<ref name=cgwpremier2004>{{cite journal | author=Editors of ''CGW'' | journal=[[Computer Gaming World]] | title=2004 Games of the Year |date=March 2005 | issue=249 | pages=56-67 }}</ref>


== References ==
== References ==
{{Reflist|30em|refs=
{{Reflist|30em|refs=}}
<ref name="pointinsertion1">{{cite video game|title=Half-Life 2|developer=[[Valve Corporation]]|publisher=Valve Corporation, [[Sierra Entertainment]]|date=2004-11-16|platform=[[Microsoft Windows]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation 3]], [[Mac OS X]]|level=Chapter 1: Point Insertion|quote='''The G-Man''': ''[at the start of the game, over a psychedelic series of images calling back to ''[[Half-Life (video game)|Half-Life]]'' and forward to the final chapters]'' Rise and shine, Mr. Freeman. Rise and...shine. Not that I wish...to imply that you have been sleeping on...the job. No one is more deserving of a rest, and all the effort in the world would have gone to waste until...well...let's just say your hour has come again. ''[...]'' The right man in the wrong place can make all the difference...in the world. So, wake up, Mr. Freeman. Wake up and...''smell the ashes...''}}</ref>

<ref name="redletterday1">{{cite video game|title=Half-Life 2|developer=[[Valve Corporation]]|publisher=Valve Corporation, [[Sierra Entertainment]]|date=2004-11-16|platform=[[Microsoft Windows]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation 3]], [[Mac OS X]]|level=Chapter 2: "A Red Letter Day"|quote='''Isaac Kleiner''': What do you mean, "he's not there"?! / '''Eli Vance''': He didn't come through! / '''Dr. Kleiner''': Then...where is he?! / '''Eli''': ''[noticing Gordon just outside of the window]'' Behind you. / '''Dr. Kleiner''': ''[turns]'' AH! / '''Eli''': Shut it down, shut it down! / '''Dr. Kleiner''': Gordon! You ''must'' get ''out'' of here! ''RUN!'' / '''Barney Calhoun''': Get down outta sight! I'll come find you!}}</ref>

<ref name="redletterday2">{{cite video game|title=Half-Life 2|developer=[[Valve Corporation]]|publisher=Valve Corporation, [[Sierra Entertainment]]|date=2004-11-16|platform=[[Microsoft Windows]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation 3]], [[Mac OS X]]|level=Chapter 2: "A Red Letter Day"|quote='''Barney''': Hey, Gordon! The Citadel's on full alert, I've never ''seen'' it lit up like that! Get out of City 17 as fast as you can, Gordon! Take the old canals, right? They'll take you to Eli's place. It's a dangerous route, bu there's a whole network of refugees, and they'll help you if they can. I'd come with you, but I've gotta look after Doctor Kleiner. Oh, and before I forget—''[picks up a crowbar]''—I think you dropped this back at Black Mesa! ''[drops the crowbar to Gordon]'' Good luck out there, buddy! You're gonna need it.}}</ref>

<ref name="blackmesaeast1">{{cite video game|title=Half-Life 2|developer=[[Valve Corporation]]|publisher=Valve Corporation, [[Sierra Entertainment]]|date=2004-11-16|platform= [[Microsoft Windows]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation 3]], [[Mac OS X]]|level=Chapter 5: Black Mesa East|quote='''Dr. Eli Vance''': Now, let's see: the last time I saw you, I sent you up for help after the resonance cascade. Heh, I never though it would take you this long to get ''back'' to me!}}</ref>

<ref name="blackmesaeast2">{{cite video game|title=Half-Life 2|developer=[[Valve Corporation]]|publisher=Valve Corporation, [[Sierra Entertainment]]|date=2004-11-16|platform= [[Microsoft Windows]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation 3]], [[Mac OS X]]|level=Chapter 5: Black Mesa East|quote='''Dr. Eli Vance''': ''[when Gordon looks at a board of news clippings involving the Seven Hour War]'' Doctor Breen. He's the administrator of this whole, vile business now. He ended the Seven Hours War by managing the Earth's...surrender. The Combine rewarded him with power.}}</ref>

<ref name="goneforaweek">{{cite video game|title=Half-Life 2|developer=[[Valve Corporation]]|publisher=Valve Corporation, [[Sierra Entertainment]]|date=2004-11-16|platform= [[Microsoft Windows]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation 3]], [[Mac OS X]]|level=Chapter 9a: Entanglement|quote='''Isaac Kleiner''': ''[shocked]'' Alyx? ''Gordon?!'' My god, ''how'' did you two get here? And ''when?'' / '''Alyx Vance''': Uh, are you okay? / '''Dr. Kleiner''': My dear, I had given up all hope of ''ever'' seeing you again! / '''Alyx Vance''': ''[to Gordon]'' I was afraid we might not make it, either... ''[to Kleiner]'' I think the teleport exploded just as we were going out. / '''Dr. Kleiner''': Indeed it did, and the repercussions were felt for miles, but...''that'' was over a ''week'' ago!}}</ref>

<ref name="followfreeman! last">{{cite video game|title=Half-Life 2|developer=[[Valve Corporation]]|publisher=Valve Corporation, [[Sierra Entertainment]]|date=2004-11-16|platform=[[Microsoft Windows]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation 3]], [[Mac OS X]]|level=Chapter 11: "Follow Freeman!"|quote='''Barney''': And if you see Dr. Breen, tell him I said, "F*** ''[D0g drops the strut with a resounding crash.]'' you!"}}</ref>

<ref name="darkenergy final">{{cite video game|title=Half-Life 2|developer=[[Valve Corporation]]|publisher=Valve Corporation, [[Sierra Entertainment]]|date=2004-11-16|platform=[[Microsoft Windows]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[PlayStation 3]], [[Mac OS X]]|level=Chapter 13: Dark Energy|quote='''G-Man''': ''Time'', Doctor Freeman? Is it really that...time again? It seems as if you only just arrived. ''["walks out" from the explosion]'' You have done a great deal in a small time...span. You've done so well, in fact, that I've received some interesting offers for your services. Ordinarily, I wouldn't contemplate them, but these are extra...ordinary times. Rather than offer you the illusion of free choice ''[like [[Half-Life (video game)|last time]]]'', I will take the liberty of choosing ''for'' you...if and when your time comes around again. / ''[The G-Man extracts Gordon from the Citadel and re-enters the "black void" from the beginning of the game.]'' / '''G-Man''': I...do apologize for what must seem to you an "arbitrary imposition", Dr. Freeman. I trust it will all make sense to you in the course of...well, ''I'm'' really not at liberty to say. In the meantime...''this is where I get off.'' ''[smiles, then walks away]''}}</ref>

<ref name="MC-PC">{{cite web|accessdate=2008-09-22 |url=http://www.metacritic.com/game/pc/half-life-2 |title=Half-Life 2 |publisher=Metacritic |deadurl=no |archiveurl=https://web.archive.org/web/20100817224301/http://www.metacritic.com/game/pc/half-life-2 |archivedate=2010-08-17 }}</ref>

<ref name="MC-Xbox">{{cite web|title=Half-Life 2 (Xbox) |url=http://www.metacritic.com/game/xbox/half-life-2 |work=[[Metacritic]] |accessdate=12 September 2011 |deadurl=no |archiveurl=https://web.archive.org/web/20110830150538/http://www.metacritic.com/game/xbox/half-life-2 |archivedate=30 August 2011 }}</ref>
}}


== External links ==
== External links ==
{{Spoken Wikipedia|En-Half-Life 2.ogg|2006-12-22}}
{{Wikiquote|Half-Life#Half-Life 2 (2004)|''Half-Life 2 (2004)''}}
* {{Official website|http://www.valvesoftware.com/games/hl2.html}}
* {{Official website|http://www.valvesoftware.com/games/hl2.html}}



Revision as of 20:56, 6 November 2017

River City: Tokyo Rumble
The North American Box Art for River City: Tokyo Rumble
Developer(s)Million Co.
Publisher(s)Natsume, Arc System Works (JP)
SeriesKunio-kun
Platform(s)Nintendo 3DS
Release
  • NA: September 27, 2016[1]
  • EU: September 27, 2016
  • JP: August 8, 2013
  • KO: December 29, 2015
Genre(s)Beat 'em up
Mode(s)Single-player, Multiplayer

River City: Tokyo Rumble is a beat'em up in the River City series published by Natsume in the west. It's most similar to River City Ransom with RPG-like mechanics and doing jobs to learn new moves. It also features a 4 player arena and dodgeball modes that use dowload play

Gameplay

Plot

Kunio, a delinquent student at Nekketsu High School, comes out one day to find his friend Hiroshi being beat up by students from Hanazono High School. Kunio confronts the students and learns that their leader Riki, Kunio's longtime rival and friend, was the one who gave the order. Kunio travels to meet Riki, who denies calling the attack on Hiroshi. The culprit is revealed to be Riki's subordinates, who declare that they have joined a new organization of gang students called "Tokyo Lion Alliance" that stands poised to conquer all of Tokyo.

Accompanied by Riki, a biker gang leader named Shinji, and the physically huge girl delinquent Misuzu, Kunio travels through Tokyo fighting the various leaders of the Tokyo Lion Alliance: masked muscleman Demon Lion, the deceptively dangerous girl boss Rouge Lion, and the powerful pair known as Twin Lions. They are also frequently brought to confrontation with Silver Lion, who used to be in Shinji's biker gang until he joined under the command of the Alliance's main boss. Ultra Lion.

Kunio confronts Ultra Lion and defeats him, but Ultra Lion is shot by the true masterminds behind the Lion Alliance: the Yakuza crime boss Sabu and his older brother Lee. Seeking revenge on Kunio for being defeated in the past, Sabu kidnaps Kunio's teacher Madoka and uses her to lure him to Hong Kong, where they have a final confrontation on a movie set. Kunio defeats Sabu and Lee, rescues Madoka, and returns to his hometown with his friends.

Reception

River City: Tokyo Rumble received positive reception upon release, with aggregators such as Metacritic and GameRankings giving the game near 70 with others, such as Destructoid[6] and GameSpot[4], giving it a 7.

References

  1. ^ "River City: Tokyo Rumble". Retrieved 2017-11-05.
  2. ^ "River City: Tokyo Rumble MC Review". Metacritic. Retrieved 2017-11-05.
  3. ^ "River City: Tokyo Rumble GR Review". GameRankings.com. Retrieved 2017-11-06.
  4. ^ a b "River City: Tokyo Rumble GSpot Review". GameSpot. Retrieved 2017-11-06.
  5. ^ "River City: Tokyo Rumble NLife Review". Nintendo Life. Retrieved 2017-11-06.
  6. ^ a b "River City: Tokyo Rumble Destruct Review". Destructoid. Retrieved 2017-11-06.