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Version 4.7.3 adds improvements to bone behavior when merging and aligning as well as several bug fixes.
Version 4.7.3 adds improvements to bone behavior when merging and aligning as well as several bug fixes.<ref>http://www.metaseq.net/en/release_note.html</ref>


Version 4 provides 64 bit installation, armature, n-gon support, bridge, fill hole, fillet, ambient occlusion, measure length/angle/thickness, unit display, real time shadow, exports and imports fbx/ply, and imports dae. Version 3 provides 32 bit installation, modeler and uv painting, format used for ComiPo import.
Version 4 provides 64 bit installation, armature, n-gon support, bridge, fill hole, fillet, ambient occlusion, measure length/angle/thickness, unit display, real time shadow, exports and imports fbx/ply, and imports dae. Version 3 provides 32 bit installation, modeler and uv painting, format used for ComiPo import.

Revision as of 22:48, 27 February 2020

Metasequoia
Developer(s)Osamu Mizuno
Stable release
4.7.3 / January 31, 2020 (2020-01-31)
Operating systemMicrosoft Windows
Type3D computer graphics
Licenseshareware, freeware
Websitewww.metaseq.net

Metasequoia is 3D polygon modeling software created by Osamu Mizuno for 3D computer graphics, frequently abbreviated as "Metaseq" or "Meta." It is a patch and poly modeler. Metasequoia is one of two 3D import formats for the software ComiPo, which creates drag and drop comics with 3D objects rendering them to look like 2D.[1]

An anime-styled sweeping maid made with Metasequoia


Version 4.7.3 adds improvements to bone behavior when merging and aligning as well as several bug fixes.[2]

Version 4 provides 64 bit installation, armature, n-gon support, bridge, fill hole, fillet, ambient occlusion, measure length/angle/thickness, unit display, real time shadow, exports and imports fbx/ply, and imports dae. Version 3 provides 32 bit installation, modeler and uv painting, format used for ComiPo import.

References