Land of Fate
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Genre | Role-playing games |
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Publisher | TSR |
Publication date | 1992 |
Media type | Boxed set |
Land of Fate is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.
Contents
The Land of Fate set described the setting of Zakhara at length. Land of Fate describes the maps, geography, routines of daily life, fashion, customs, organizations, class status, the legal system, magical items, languages, calendars, 12 different desert tribes, 17 deities or deity types, and 27 city writeups in the "Adventurer’s Guide to Zakhara," along with DM-only secrets for each city in the "Fortunes and Fates" book.[1]
Publication history
Land of Fate was published by TSR, Inc. as a boxed set containing a 128-page locations guide, a 64-page campaign guide, 8 loose Monstrous Compendium sheets, 12 cardstock mapsheets, 2 large color maps, and a plastic hex scale.[1] Design was by Jeff Grubb with Andria Hayday, the cover was by Fred Fields, and illustrations by Karl Waller.[1]
Reception
Allen Varney reviewed Land of Fate for Dragon magazine #219 (July 1995).[1]
Reviews
- White Wolf #34
References
- ^ a b c d Varney, Allen (1995). "Role-playing Reviews". Dragon (#219). Lake Geneva, Wisconsin: TSR: 49-50.
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