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Talk:Comparison of graphics file formats

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This is an old revision of this page, as edited by MainMa (talk | contribs) at 15:27, 17 July 2006 (→‎Transparencity). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Transparencity

In my humble opinion, it is quite useful to add if all these formats can support transparencity (like ICO, TGA...). Is it a good idea? --MainMa 15:27, 17 July 2006 (UTC)[reply]

TGA Patented?

I'm fairly certain, though not absolutely, that TGA isn't a patented format. It can be either uncompressed or compressed using RLE.--Frankjr1284 18:16, 20 June 2006 (UTC)[reply]

Other Formats

MIME Types

I vote against including MIME types in the comparison. They're also in Graphics file format summary and cause problems there because of not being standarized. -- Peter 19:57, 12 January 2006 (UTC)[reply]

64- and 128-bit color

Can someone please verify the existence of 64- and 128-bit color? I don't think they exist. Most formats that support 48-bit color (16 bits per channel), only support 8 bits for alpha blending (for a total of 56 bits per pixel). Similarly, if a format supported 32 bits per channel, the result would be 96-bit color; with an 8-bit alpha channel, the result would be 104 total bits per pixel.—Kbolino 19:54, 11 June 2006 (UTC)[reply]

Answered my own question. The PNG standard specifies that the alpha channel must be as wide as the color channels.—Kbolino 20:08, 11 June 2006 (UTC)[reply]

SVG vector/raster

I do believe (and, as anyone can see above, my beliefs have a degree of inaccuracy) that SVG is a vector format. It cannot be exclusively raster, and as far as I know, it cannot embed raster images (only link to them). So, it is therefore an exclusively vector format.—Kbolino 21:31, 15 June 2006 (UTC)[reply]