Listen to this article

1943: The Battle of Midway

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
1943: The Battle of Midway
1943 The Battle of Midway flyer.png
North American arcade flyer
Designer(s)Yoshiki Okamoto
Composer(s)Original release:
Kumi Yamaga
1943 Kai:
Manami Matsumae
Takashi Tateishi
Junko Tamiya
Hiroshige Tonomura
Tamayo Kawamoto
Harumi Fujita
Platform(s)Arcade, NES, PC Engine, Xbox, PlayStation 2, PlayStation, Sega Saturn, PlayStation Portable, Xbox 360, Xbox One, Atari ST, ZX Spectrum, Amstrad CPC, Commodore 64, Commodore Amiga, PlayStation 3
ReleaseJune 1987 (Arcade)
Genre(s)Vertical scrolling shooter
Mode(s)Single-player, 2 player Co-op
Arcade systemCapcom Commando Hardware

1943: The Battle of Midway (1943 ミッドウェイ海戦, Ichi Kyū Yon San: Middouei Kaisen) is a 1987 shoot 'em up arcade game developed and published by Capcom.[1] It was the first follow-up to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which in actuality happened in June 1942.


Gameplay screenshot of 1943

The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end.

As in 1942, players pilot a P-38 Lightning. Controls are also similar: button 1 fires main weapons, and button 2 performs two special actions: a loop maneuver like in 1942, or one of three special lightning attacks in exchange for some of the player's fuel. Indeed, players now have only one life, in the form of a large "fuel" meter; constantly depleting, but refillable by collecting various powerups (chiefly "Pow" icons). In 2-player mode, when both players overlap their planes on screen, the energy bar can be transferred from the player with more fuel to the player with less. Destroying a complete formation of red enemy planes will result in a power-up, such as a health boost or a new main weapon.

There are cheat codes, different for every stage, ranging from holding down a fire button or pointing the joystick in a certain direction; player(s) are rewarded with fully upgraded weapons.


Capcom released their own port for the NES, but the game has also been ported to the Atari ST, the ZX Spectrum, the Amstrad CPC, the Commodore 64 and the Amiga. In 1998 it was rereleased as Capcom Generation 1 for the Sega Saturn and the PlayStation. In 2005 it was re–released for Xbox and PlayStation 2 as part of Capcom Classics Collection, and again in Capcom Classics Collection: Reloaded on the PlayStation Portable. It also included as the initial game in Capcom Arcade Cabinet, a compilation of games released digitally for PlayStation 3 and Xbox 360 on February 19, 2013 in which the games are sold individually or in packs. The overall faithfulness and quality of execution of these third party versions varies greatly.


Released exactly one year after the arcade version, the NES version of 1943 introduced the ability to improve the player's plane by permanently upgrading certain aspects of its abilities. These include the plane's offensive and defensive powers, the maximum fuel level, and its special weapons and their durations. This somewhat alters the game balance and a different tactic is required to survive the game. For example, initially very few weapons are made available; more can be attained from power-ups by putting statistic points into "special weapons ability".[2]


Developed and released alongside the Family Computer version, 1943 Kai: Midway Kaisen (1943改 ミッドウェイ海戦) is an arcade game, an "alternate" version of the original 1943, released in 1987[3] in Japan.

In 1991, this version was converted to the PC Engine as simply 1943 Kai, again exclusively in Japan; this version contains many additional levels and original music.

Although the arcade release was exclusive to Japan, the arcade version itself was included in the 1998 Capcom Generations for the Sega Saturn and the PlayStation and in the 2005 Capcom Classics Collection for PlayStation 2 and Xbox.


In Japan, Game Machine listed 1943: Midway Kaisen in their July 15, 1987 issue as being the most-popular arcade game at the time.[4] Game Machine also listed 1943 Kai: Midway Kaisen in their August 1, 1988 issue as being the sixteenth most-popular arcade game at the time.[5]


  1. ^ "1943: The Battle of Midway". The International Arcade Museum. Retrieved 3 Oct 2013. CS1 maint: discouraged parameter (link)
  2. ^ This version does not bear a subtitle, though packaging gives the original Japanese release "The Battle of Valhalla" and the US release the normal "The Battle of Midway". Further, a Japan-bound prototype exists named 1943: The Battle of Midway.
  3. ^ 1943 Kai - Midway Kaisen on
  4. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 312. Amusement Press. 15 July 1987. p. 29.
  5. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 337. Amusement Press. 1 August 1988. p. 29.

External links[edit]

Listen to this article (4 minutes)
Spoken Wikipedia icon
This audio file was created from a revision of this article dated 25 May 2010 (2010-05-25), and does not reflect subsequent edits.