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January, Life magazine runs a two-page spread on arcade game world record holders: "Video Game VIPs."
January, Electronic Games labels Donkey Kong , Space Panic , and other games with ladders as "climbing games."[1]
At the first Golden Joystick Awards ceremony (held in 1984), Manic Miner takes Game of the Year .
The fourth Arcade Awards are held, for games released during 1981-1982, with Tron winning best arcade game , Demon Attack best console game , David's Midnight Magic best computer game , and Galaxian best standalone game.
A major shakeout of the North American video game industry ("the crash of 1983") begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion.[2]
Business [ edit ]
In the United States , arcade game revenues are worth $ 2.9 billion[3] (equivalent to $6.89 billion in 2016).
In the United States, home video game sales are worth $3.2 billion, according to Nintendo[2] (equivalent to $7.6 billion in 2016).
In Japan , home video game sales approach ¥ 400 billion[4] (equivalent to $4.58 billion in 2016).
MCA Universal files suit against Nintendo , claiming that the latter company's video arcade hit Donkey Kong violated Universal's copyright on King Kong . After a brief trial, the judge determined that the rights to the original Kong had passed into the public domain . The case was dismissed, and MCA Universal paid $1.8 million USD in damages to Nintendo.,[5]
Atari files suit against Coleco , claiming violation of Atari's patents on the Atari 2600 video game console . The previous year, Coleco released a peripheral device that made it possible for Atari 2600 game cartridges to be run on the ColecoVision console.[6]
New companies: Aackosoft , Alligata , Beyond , Graftgold , Infogrames ,[7] Origin Systems ,[8] Interplay ,[9] Navarre ,[10] Mastertronic , Spectrum HoloByte , Tynesoft
Notable releases [ edit ]
Arcade
March, Namco releases Mappy .
May, Sega releases Astron Belt in the Japanese market , the first laserdisc video game . It uses pre-rendered , computer-animated film footage as backdrops, overlaid with sprite graphics.
June 14, Nintendo releases Mario Bros. , which features the first appearance of Mario 's brother, Luigi .
June 19, Cinematronics releases Advanced Microcomputer Systems's Dragon's Lair ,[12] the second laserdisc video game , and the first in the American market .
June, Data East releases Bega's Battle , an early laserdisc video game.[13] It uses anime FMV cut scenes to develop a story between the game's shooting stages, which would later become the standard approach to video game storytelling .[14]
July, Namco releases Pac & Pal exclusively in Japan.
August, Sega releases Astron Belt in Europe , as the first laserdisc game in the region.[15]
August, Namco releases Phozon exclusively in Japan.
October, Namco releases Libble Rabble .
November, Sega releases Astron Belt in the United States.[16]
December, Namco releases Pole Position II , adding three additional tracks.
Bally /Midway releases Spy Hunter .[17] They also release Jr. Pac-Man and Professor Pac-Man without Namco 's authorization, and the latter is an immediate flop .
Atari releases Star Wars , a color vector graphics game based on the popular film franchise ,[18] and Crystal Castles .
Konami releases Gyruss in Japan. Centuri distributes the game in North America.[19]
Nintendo releases Punch-Out!! in Japan.
Williams releases Blaster , which was originally programmed on an Atari 8-bit computer.
Personal computer
June, Yuji Horii releases The Portopia Serial Murder Case for the NEC PC-6001 in Japan. It is an influential adventure game that lays the foundations for the visual novel genre.[20]
July 8, Infocom releases Planetfall , which becomes one of their top sellers.
August 23, Origin Systems publishes Ultima III: Exodus , one of the first role-playing video games to use tactical, turn-based combat . It is released for the Apple II , Atari 800 , Commodore 64 , and IBM PC .[8]
ASCII releases Bokosuka Wars for the Sharp X1 in Japan. It is a precursor to the tactical role-playing game [21] and real-time strategy [22] genres.
Koei releases Nobunaga's Ambition for Japanese computers. Its combination of role-playing, turn-based grand strategy and management simulation elements sets a standard for the historical simulation and strategy RPG genres.[23]
Electronic Arts publishes its first titles: Hard Hat Mack , Pinball Construction Set , Archon , M.U.L.E. , Worms? , and Murder on the Zinderneuf .
Bug-Byte releases Matthew Smith 's Manic Miner , a platform game , for the ZX Spectrum .[24]
Ultimate Play The Game , later known as Rare , releases its first video games, Jetpac and Atic Atac , for the ZX Spectrum.[25]
Hudson Soft releases Bomberman for the MSX and FM-7 .
Psion release Chequered Flag , the first driving game published for the ZX Spectrum ,[26] one of the first computer car simulators , and the first driving game with selectable cars.[27]
The 4-player simultaneous Dandy is released for the Atari 8-bit family . It directly inspires 1985's Gauntlet arcade game.
Console
Hardware [ edit ]
Arcade
Console
July 15, Sega releases the SG-1000 console in Japan,[30] on the same day as the Famicom.
July 15, Nintendo releases the Family Computer (Famicom) console in Japan. Shortly after its release, complaints begin to surface about rampant system instability, prompting Nintendo to issue a product recall and to rerelease the machine with a new motherboard .[2] It would later be released worldwide as the Nintendo Entertainment System (NES).
GameLine , a combination modem and dialup game distribution service for the Atari 2600 , is announced but never ships.
Personal computer
January, Apple Computer releases the Apple IIe , which becomes their most popular 8-bit machine.
June 16, Microsoft Japan releases MSX , an early standardized home computer architecture.
March, Atari releases the poorly received 1200XL computer. Late in the year it and the rest of the Atari 8-bit family are replaced by the 600XL and 800XL.
June, Mattel Electronics releases the Aquarius home computer, originally designed by Radofin Electronics Far East.[31]
October. Coleco releases the Adam home computer.[32] It is only on the market for 15 months.
October, Mattel discontinues the Aquarius.
Acorn Computers release the Acorn Electron , a cut down version of their BBC Micro to compete in the under £ 200 home computer market. Problems in manufacture see only 1 in 8 presales being delivered for the Christmas market.
Sega releases the SC-3000 , a personal computer version of the SG-1000 console, in Japan.[30]
References [ edit ]
^ "The Player's Guide to Climbing Games" . Electronic Games . 1 (11): 49. January 1983.
^ a b c Liedholm, Marcus and Mattias. "The Famicom rules the world! – (1983–89)" . Nintendo Land . Archived from the original on January 1, 2010. Retrieved February 14, 2006 .
^ Video Game Myth Busters - Did the "Crash" of 1983/84 Affect Arcades? , The Golden Age Arcade Historian (December 27, 2013)
^ http://www.gbrc.jp/content/old/PDF/GameCase.PDF#page=43
^ "25 Dumbest Moments in Gaming / Universal Goes Ape" . GameSpy.com . 2003. Archived from the original on June 24, 2007. Retrieved February 14, 2006 .
^ "Atari and Coleco" . New York Times . February 8, 1983. Retrieved February 14, 2006 .
^ "Atari – 1972–2004" . Atari – Official Corporate Site . Archived from the original on January 17, 2007. Retrieved February 14, 2006 .
^ a b GameSpot Staff (2000). "15 Most Influential Games of All Time / Ultima III: Exodus" . GameSpot . Archived from the original on July 17, 2007. Retrieved February 14, 2006 .
^ Ackerman, Kyle (2002). "The Saga Behind the Sagas: Interplay and the Business of Gaming" . Frictionless Insight . Retrieved February 14, 2006 .
^ "Navarre Corporation Completes $12.5 Million Private Placement" . Navarre Corporation . 2003. Retrieved February 14, 2006 .
^ "SEGA-AM2 Co., LTD." . MobyGames . Archived from the original on February 14, 2006. Retrieved February 14, 2006 .
^ "Dragon's Lair" . KLOV.com . Retrieved February 14, 2006 .
^ http://www.arcade-history.com/?n=begas-battle&page=detail&id=230
^ Travis Fahs (March 3, 2008). "The Lives and Deaths of the Interactive Movie" . IGN . Retrieved March 11, 2011 .
^ http://www.solvalou.com/subpage/arcade_reviews/179/501/astron_belt_review.html
^ http://www.arcade-history.com/?n=astron-belt-no.-0a30&page=detail&id=36830
^ "Spy Hunter" . KLOV.com . Archived from the original on June 24, 2007. Retrieved February 14, 2006 .
^ "Star Wars" . KLOV.com . Retrieved February 14, 2006 .
^ "Gyruss" . KLOV.com . Retrieved February 14, 2006 .
^ John Szczepaniak (February 2011). "Portopia Renzoku Satsujin Jiken" . Retro Gamer . Retrieved March 16, 2011 . (Reprinted at John Szczepaniak. "Retro Gamer 85" . Hardcore Gaming 101. Retrieved March 16, 2011 . )
^ Bokosuka Wars (translation ), Nintendo
^ Dru Hill: The Chronicle of Druaga , 1UP
^ Vestal 1998a , p. "Other NES RPGs"
^ Broad, Andrew (2006). "Manic Miner/Jet Set Willy" . Archived from the original on October 28, 2009. Retrieved February 14, 2006 .
^ "GAMES / timeline" . Welcome to Rare . Archived from the original on August 22, 2006. Retrieved April 3, 2006 .
^ "The Complete YS Guide to Driving Games". Your Sinclair (59): 77. November 1990.
^ "Road Racers". CRASH (16): 45. May 1985.
^ "Classic Gaming Expo – Don Daglow" . Classic Gaming Expo . 2005. Retrieved February 14, 2006 .
^ http://www.arcade-history.com/?n=star-jacker&page=detail&id=2619
^ a b "Sega SC-3000 / SG-1000" . Obscure Pixels . Archived from the original on February 6, 2006. Retrieved February 14, 2006 .
^ "Player 3 Stage 3: Contender to the Throne" . The Dot Eaters . Retrieved February 14, 2006 .
^ Klein, Eric S. "Coleco Adam" . Eric Klein's Vintage Computers . Archived from the original on January 31, 2006. Retrieved February 14, 2006 .
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