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Business [ edit ]
Notable releases [ edit ]
Arcade
January, Konami releases Yie Ar Kung-Fu , which lays the foundations for modern fighting games .[1]
March, Tehkan releases Gridiron Fight , an American football sports game featuring the use of dual trackball controls.
April, Atari Games releases Paperboy with a controller modeled after bicycle handlebars,
May, Namco releases Metro-Cross .
May, Konami releases Gradius (a.k.a. Nemesis ).
May, Capcom releases Commando , a vertically-scrolling on-foot shooter which inspires many games with similar themes and gameplay.
July, Namco releases Baraduke (a.k.a. Alien Sector ).
July: Sega releases Hang-On by Yu Suzuki and AM2 . It is the first of Sega's Super Scaler games.[2] [3] Its motorbike cabinet is controlled using the body, starting a "Taikan" trend of motion controlled hydraulic cabinets in arcades some two decades before motion controls become popular on video game consoles .[4]
September 19, Capcom releases Ghosts 'n Goblins , originally titled Makaimura in Japan. It was one of the most popular arcade games of the year,[citation needed ] and went on to spawn a series of later games.
September 20, Namco releases Motos .
October: Sega releases Space Harrier by Yu Suzuki and AM2. It further develops the pseudo-3D "Super Scaler" sprite-scaling graphics of Hang-On , and features an analog flight stick for movement, with the ability to register movement in any direction as well as measure the degree of push, which could move the player character at different speeds depending on how far the stick is pushed in a certain direction.[5]
October, Atari Games releases Gauntlet . Based on the lesser known Atari 8-bit game Dandy , Gauntlet is highly-profitable, letting players insert additional quarters for more health.
December, Namco releases Sky Kid , a side-scrolling shooter allowing two players to play simultaneously.
Tehkan releases Tehkan World Cup , which lays the foundations for association football /soccer games with an above view of the field.[6]
Console
September 9, Namco releases Battle City for the Famicom (which is based on their older 1980 arcade game of Tank Battalion ).
September 13, Nintendo releases Super Mario Bros. , which eventually sells 40 million copies, making it the best-selling video game of all time until 2008. It introduces Princess Peach (who was originally known as "Princess Toadstool"), Toad and Bowser to the Mario series, as well as common enemies and powerups including Goombas , Koopas , Super Mushrooms (which were originally known as "Magic Mushrooms"), Fire Flowers and Starmen .[7] It popularizes the side-scrolling platformer format.
October 18, Nintendo releases Duck Hunt for the Famicom.
Computer
April, Game Arts releases Thexder .
September 16, Origin Systems releases Ultima IV: Quest of the Avatar , which popularizes the use of dynamic morality systems in computer role-playing games .[8]
October 27, Nihon Falcom releases Dragon Slayer II: Xanadu , a foundation for the action role-playing game genre, combining real-time action combat with character statistics , gameplay elements such as a Karma morality meter,[9] and proto-Metroidvania style exploration.[10]
T&E Soft releases Hydlide II: Shine of Darkness , an early action role-playing game that also features an alignment morality meter.[11]
Brøderbund releases Where in the World is Carmen Sandiego? , the first game in the Carmen Sandiego series.
Electronic Arts releases Racing Destruction Set .
Elite Systems UK releases Roller Coaster , a platformer . It was the first video game to ever simulate fairground rides .
Bubble Bus Software releases the arcade adventure game Starquake for several 8-bit computers.
Tau Ceti is published in the UK.
The Learning Company releases the first commercial version of The Oregon Trail on the Apple II .
Novagen releases 3D wireframe game Mercenary for the Atari 8-bit family .
Hardware [ edit ]
North American release of the Nintendo Entertainment System
Arcade
Computer
Console
References [ edit ]
^ GameCenter CX - 1st Season, Episode 09. Retrieved on September 19, 2009
^ http://www.extentofthejam.com/pseudo/
^ https://web.archive.org/web/20131113174154/http://www.1up.com/features/disappearance-suzuki-part-1?pager.offset=2
^ https://web.archive.org/web/20131113173854/http://www.1up.com/features/disappearance-suzuki-part-1?pager.offset=1
^ Space Harrier Retrospective (Page 2) , IGN
^ "Tehkan World Cup - Videogame by Tehkan" . Arcade-museum.com. Retrieved February 28, 2013 .
^ "Guinness World Records Gamer's Edition – Nintendo Records" . Guinness World Records . Archived from the original on December 31, 2008. Retrieved December 5, 2008 .
^ Kaiser, Rowan (January 26, 2012). "Ultima: Most. Important. Game Series. Ever." . Joystiq . Retrieved March 26, 2013 .
^ "Xanadu Next home page" . Retrieved September 8, 2008 . (Translation )
^ Jeremy Parish. "Metroidvania" . Metroidvania.com . GameSpite.net. Retrieved March 25, 2011 .
^ Kurt Kalata & Robert Greene. "Hydlide" . Hardcore Gaming 101. Retrieved May 1, 2011 .
^ IGN Presents the History of SEGA: World War , IGN
^ https://github.com/mamedev/mame/tree/master/src/mame/drivers/segahang.c
^ "Archived copy" . Archived from the original on January 25, 2016. Retrieved 2016-02-09 .
^ https://archive.org/stream/commodore-user-magazine-72/Commodore_User_Issue_72_1989_Sep#page/n89/mode/2up
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